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Correct partial table types
`_display_data` is a cache keyed by force name, not a single record. The auto complete accumulator starts empty, so its fields are optional. Game commands have no usage beyond their own help text. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -416,7 +416,7 @@ function Elements.eta_label.refresh(eta_label)
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eta_label.tooltip = display_data.tooltip
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end
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do local _display_data = {} --- @type Elements.eta_label.display_data
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do local _display_data = {} --- @type table<string, Elements.eta_label.display_data>
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--- Refresh the eta label for all online players
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function Elements.eta_label.refresh_online()
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-- Refresh the row data for online forces
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