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@@ -407,7 +407,7 @@ function Server._thread:check_timeout()
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if is_type(self.timeout,'number') and game.tick >= (self.opened+self.timeout) then
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if is_type(self._timeout,'function') then
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-- we do not care if the time out has caused an error as it is in most cases an error in its own right
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Manager.sandbox(self._timeout,thread._env,self)
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Manager.sandbox(self._timeout,self._env,self)
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end
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_return = true
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-- closes the thread to provent any further event calls
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@@ -1,2 +0,0 @@
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[ExpGamingCore_Server]
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interface-description=Runs the given input from the script
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@@ -23,7 +23,7 @@ Server.add_module_to_interface('Server','ExpGamingCore.Server')
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--- Runs the given input from the script
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-- @command interface
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-- @param code The code that will be ran
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commands.add_command('interface',{'ExpGamingCore_Server.interface-description'}, {
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commands.add_command('interface','Runs the given input from the script', {
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['code']={true,'string-inf'}
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}, function(event,args)
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local callback = args.code
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