From d2e2e2d6c93b6b438fd116d17de8f4252e83c7e9 Mon Sep 17 00:00:00 2001 From: PHIDIAS Date: Tue, 31 Dec 2024 00:28:24 +0900 Subject: [PATCH] . --- exp_legacy/module/modules/gui/warp-list.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/exp_legacy/module/modules/gui/warp-list.lua b/exp_legacy/module/modules/gui/warp-list.lua index 9872c623..9d5fbdd7 100644 --- a/exp_legacy/module/modules/gui/warp-list.lua +++ b/exp_legacy/module/modules/gui/warp-list.lua @@ -95,7 +95,7 @@ local add_new_warp = local position = player.physical_position -- Check if the warp is too close to water - local water_tiles = surface.find_tiles_filtered{ collision_mask = "water-tile", radius = config.standard_proximity_radius + 1, position = position } + local water_tiles = surface.find_tiles_filtered{ collision_mask = { layers = { water_tile = true } }, radius = config.standard_proximity_radius + 1, position = position } if #water_tiles > 0 then player.print( { "expcore-commands.command-fail", { "warp-list.too-close-to-water", config.standard_proximity_radius + 1 } },