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Cleaner Code
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84
expcore/gui/concepts/text_box.lua
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84
expcore/gui/concepts/text_box.lua
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--[[-- Core Module - Gui
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@module Gui
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@alias Gui
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]]
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local Gui = require 'expcore.gui.core'
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--[[-- A multi-line text box that supports selection and copy-paste.
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@element text_box
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@param on_text_changed fired when the text within the text box is changed
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@tparam ?string|Concepts.LocalisedString tooltip the tooltip that shows when a player hovers over the text box
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@tparam ?string|function default the default text that will appear in the text box, or a function that returns it
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@tparam defines.rich_text_setting rich_text how this element handles rich text
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@tparam boolean clear_on_rmb if the text box will be cleared and forcused on a right click
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@tparam boolean is_selectable when true the text inside the box can be selected
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@tparam boolean has_word_wrap when true the text will wrap onto the next line if it reachs the end
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@tparam boolean is_read_only when true the text inside the box can not be edited by the player
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@usage-- Making a text box
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local basic_text_box =
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Gui.new_concept('text_box')
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:set_default('I am the text that will show in the text box')
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@usage-- Making a text box which can be edited
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local editible_text_box =
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Gui.new_concept('text_box')
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:set_is_read_only(false)
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:set_default('I am the text that will show in the text box')
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:on_confirmation(function(event)
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event.player.print('Editible text box is now: '..event.element.text)
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end)
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]]
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Gui.new_concept()
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:save_as('text_box')
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-- Events
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:new_event('on_text_changed',defines.events.on_gui_text_changed)
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-- Properties
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:new_property('tooltip')
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:new_property('default')
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:new_property('rich_text')
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:new_property('clear_on_rmb',nil,false)
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:new_property('is_selectable',nil,true)
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:new_property('has_word_wrap',nil,true)
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:new_property('is_read_only',nil,true)
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-- Draw
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:define_draw(function(properties,parent,element)
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local default = properties.default
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local text = type(default) == 'string' and default or nil
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-- Draw a text box
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element = parent.add{
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name = properties.name,
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type = 'text-box',
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tooltip = properties.tooltip,
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clear_and_focus_on_right_click = properties.clear_on_rmb,
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text = text
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}
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-- Set options for text box
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element.selectable = properties.is_selectable
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element.word_wrap = properties.has_word_wrap
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element.read_only = properties.is_read_only
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-- If there is a default, set it
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default = Gui.resolve_property(default,element)
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if default and default ~= text then
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element.text = default
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end
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-- Change rich text setting if present
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local rich_text = properties.rich_text
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if rich_text then
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element.style.rich_text_setting = rich_text
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end
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return element
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end)
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