mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-29 04:06:39 +09:00
Cleaned up file
This commit is contained in:
@@ -12,23 +12,12 @@ local Game = require 'utils.game' --- @dep utils.game
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local tabs = {}
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local function Tab(caption,tooltip,element_define)
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tabs[#tabs+1] = {caption,tooltip,element_define}
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tabs[#tabs+1] = {caption, tooltip, element_define}
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end
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local frame_width = 595
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local function description_label(parent,width,caption)
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local label = parent.add{
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type = 'label',
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caption = caption,
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style = 'description_label'
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}
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local style = label.style
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style.horizontal_align = 'center'
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style.single_line = false
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style.width = width
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end
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local frame_width = 595 -- controls width of top descritions
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local title_width = 270 -- controls the centering of the titles
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local scroll_hieght = 275 -- controls the height of the scrolls
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--- Sub content area used within the content areas
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-- @element sub_content
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@@ -45,29 +34,11 @@ end)
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horizontal_align = 'center'
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}
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--- Title element with bars on each side
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-- @element title
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local title =
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Gui.element(function(_,parent,bar_size,caption)
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local title_flow = parent.add{ type='flow' }
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title_flow.style.vertical_align = 'center'
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Gui.bar(title_flow,bar_size)
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local title_label = title_flow.add{
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type = 'label',
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caption = caption,
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style = 'heading_1_label'
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}
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Gui.bar(title_flow)
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return title_label
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end)
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--- Table which has a title above it
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--- Table which has a title above it above it
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-- @element title_table
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local title_table =
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Gui.element(function(_,parent,bar_size,caption,column_count)
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title(parent, bar_size, caption)
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Gui.title_label(parent, bar_size, caption)
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return parent.add{
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type = 'table',
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@@ -82,7 +53,7 @@ end)
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horizontally_stretchable = true
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}
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--- Scroll to be used with title tables
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--- Scroll to be used with Gui.title_label tables
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-- @element title_table_scroll
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local title_table_scroll =
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Gui.element{
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@@ -94,7 +65,7 @@ Gui.element{
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}
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:style{
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padding = {1,3},
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maximal_height = 275,
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maximal_height = scroll_hieght,
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horizontally_stretchable = true,
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}
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@@ -108,18 +79,15 @@ Gui.element(function(_,parent)
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-- Set up the top flow with logos
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local top_flow = container.add{ type='flow' }
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top_flow.add{ type='sprite', sprite='file/modules/gui/logo.png'}
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top_flow.add{ type='sprite', sprite='file/modules/gui/logo.png' }
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local top_vertical_flow = top_flow.add{ type='flow', direction='vertical' }
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top_flow.add{ type='sprite', sprite='file/modules/gui/logo.png'}
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top_flow.add{ type='sprite', sprite='file/modules/gui/logo.png' }
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top_vertical_flow.style.horizontal_align = 'center'
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-- Add the title to the top flow
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title(top_vertical_flow,62,'Welcome to '..server_details.name)
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-- Add the description to the top flow
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description_label(top_vertical_flow,380,server_details.description)
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-- Add the title and description to the top flow
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Gui.title_label(top_vertical_flow, 62, 'Welcome to '..server_details.name)
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Gui.centered_label(top_vertical_flow, 380, server_details.description)
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Gui.bar(container)
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container.add{ type='flow' }.style.height = 4
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-- Get the names of the roles the player has
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local player_roles = Roles.get_player_roles(player)
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@@ -129,9 +97,10 @@ Gui.element(function(_,parent)
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end
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-- Add the other information to the gui
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description_label(sub_content(container),frame_width,{'readme.welcome-general',server_details.reset_time})
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description_label(sub_content(container),frame_width,{'readme.welcome-roles',table.concat(role_names,', ')})
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description_label(sub_content(container),frame_width,{'readme.welcome-chat'})
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container.add{ type='flow' }.style.height = 4
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Gui.centered_label(sub_content(container), frame_width, {'readme.welcome-general', server_details.reset_time})
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Gui.centered_label(sub_content(container), frame_width, {'readme.welcome-roles', table.concat(role_names,', ')})
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Gui.centered_label(sub_content(container), frame_width, {'readme.welcome-chat'})
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return container
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end))
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@@ -142,21 +111,20 @@ Tab({'readme.rules-tab'},{'readme.rules-tooltip'},
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Gui.element(function(_,parent)
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local container = parent.add{ type='flow', direction='vertical' }
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-- Add the title to the content
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title(container,267,{'readme.rules-tab'})
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-- Add the tab description
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description_label(container,frame_width,{'readme.rules-general'})
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-- Add the title and description to the content
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Gui.title_label(container, title_width-3, {'readme.rules-tab'})
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Gui.centered_label(container, frame_width, {'readme.rules-general'})
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Gui.bar(container)
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container.add{ type='flow' }
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-- Add a table for the rules
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container.add{ type='flow' }
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local rules = Gui.scroll_table(container,275,1)
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local rules = Gui.scroll_table(container, scroll_hieght, 1)
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rules.style = 'bordered_table'
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rules.style.cell_padding = 4
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-- Add the rules to the table
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for i = 1,15 do
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description_label(rules,560,{'readme.rules-'..i})
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Gui.centered_label(rules, 565, {'readme.rules-'..i})
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end
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return container
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@@ -169,22 +137,21 @@ Gui.element(function(_,parent)
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local container = parent.add{ type='flow', direction='vertical' }
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local player = Gui.get_player_from_element(parent)
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-- Add the title to the content
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title(container,250,{'readme.commands-tab'})
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-- Add the tab description
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description_label(container,frame_width,{'readme.commands-general'})
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-- Add the title and description to the content
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Gui.title_label(container, title_width-20, {'readme.commands-tab'})
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Gui.centered_label(container, frame_width, {'readme.commands-general'})
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Gui.bar(container)
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container.add{ type='flow' }
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-- Add a table for the commands
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container.add{ type='flow' }
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local commands = Gui.scroll_table(container,275,2)
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local commands = Gui.scroll_table(container, scroll_hieght, 2)
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commands.style = 'bordered_table'
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commands.style.cell_padding = 0
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-- Add the rules to the table
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for name,command in pairs(Commands.get(player)) do
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description_label(commands,100,name)
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description_label(commands,444,command.help)
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Gui.centered_label(commands, 120, name)
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Gui.centered_label(commands, 450, command.help)
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end
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return container
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@@ -196,30 +163,28 @@ Tab({'readme.servers-tab'},{'readme.servers-tooltip'},
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Gui.element(function(_,parent)
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local container = parent.add{ type='flow', direction='vertical' }
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-- Add the title to the content
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title(container,260,{'readme.servers-tab'})
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-- Add the tab description
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description_label(container,frame_width,{'readme.servers-general'})
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-- Add the title and description to the content
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Gui.title_label(container, title_width-10, {'readme.servers-tab'})
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Gui.centered_label(container, frame_width, {'readme.servers-general'})
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Gui.bar(container)
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container.add{ type='flow' }
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-- Draw the scroll
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container.add{ type='flow' }
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local scroll_pane = title_table_scroll(container)
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scroll_pane.style.maximal_height = 295
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scroll_pane.style.maximal_height = scroll_hieght + 20 -- the text is a bit shorter
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-- Add the dactorio servers
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-- Add the factorio servers
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local factoiro_servers = title_table(scroll_pane, 225, {'readme.servers-factorio'}, 2)
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for i = 1,8 do
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description_label(factoiro_servers,106,{'readme.servers-'..i})
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description_label(factoiro_servers,462,{'readme.servers-d'..i})
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Gui.centered_label(factoiro_servers, 110, {'readme.servers-'..i})
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Gui.centered_label(factoiro_servers, 460, {'readme.servers-d'..i})
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end
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-- Add the external links
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local external_links = title_table(scroll_pane, 235, {'readme.servers-external'}, 2)
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for _,key in ipairs{'discord','website','patreon','status','github'} do
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description_label(external_links,106,key:gsub("^%l", string.upper))
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description_label(external_links,462,{'links.'..key})
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Gui.centered_label(external_links, 110, key:gsub("^%l", string.upper))
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Gui.centered_label(external_links, 460, {'links.'..key}, {'readme.servers-open-in-browser'})
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end
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return container
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@@ -231,12 +196,11 @@ Tab({'readme.backers-tab'},{'readme.backers-tooltip'},
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Gui.element(function(_,parent)
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local container = parent.add{ type='flow', direction='vertical' }
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-- Add the title to the content
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title(container,260,{'readme.backers-tab'})
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-- Add the tab description
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description_label(container,frame_width,{'readme.backers-general'})
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-- Add the title and description to the content
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Gui.title_label(container, title_width-10, {'readme.backers-tab'})
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Gui.centered_label(container, frame_width, {'readme.backers-general'})
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Gui.bar(container)
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container.add{ type='flow' }
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-- Find which players will go where
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local done = {}
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@@ -269,20 +233,17 @@ Gui.element(function(_,parent)
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end
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end
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-- Draw the scroll
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container.add{ type='flow' }
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local scroll_pane = title_table_scroll(container)
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-- Add the different tables
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local scroll_pane = title_table_scroll(container)
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for _, players in pairs(groups) do
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local table = title_table(scroll_pane, players._width, players._title, 4)
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for _,player_name in ipairs(players) do
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description_label(table,140,player_name)
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Gui.centered_label(table, 140, player_name)
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end
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if #players < 4 then
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for i = 1,4-#players do
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description_label(table,140)
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Gui.centered_label(table, 140)
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end
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end
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end
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@@ -302,11 +263,11 @@ Gui.element(function(event_trigger,parent)
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}
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-- Add the left hand side of the frame back, removed because of frame_tabbed_pane style
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local left_lignment = Gui.alignment(container,nil,nil,'bottom')
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left_lignment.style.padding = {32,0,0,0}
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local left_alignment = Gui.alignment(container, nil, nil, 'bottom')
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left_alignment.style.padding = {32,0,0,0}
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local left_side =
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left_lignment.add{
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left_alignment.add{
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type = 'frame',
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style = 'frame_without_right_side'
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}
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