changes will happen more often for paths

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2018-05-08 16:50:23 +01:00
committed by Cooldude2606
parent c8995ec87c
commit ce743e5d64

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@@ -3,33 +3,33 @@
local paths = {
-- ['tile name'] = {health,convert to}
-- health is in hundrads of steps
['refined-concrete']={60,'concrete'},
['refined-hazard-concrete-right']={60,'hazard-concrete-right'},
['refined-hazard-concrete-left']={60,'hazard-concrete-left'},
['concrete']={40,'stone-path'},
['hazard-concrete-right']={40,'stone-path'},
['hazard-concrete-left']={40,'stone-path'},
['stone-path']={20,'world-gen'}, -- world-gen just makes it pick the last tile not placed by a player
['sand-1']={5,'sand-2'},
['sand-2']={10,'sand-3'},
['sand-3']={5,'red-desert-3'},
['red-desert-3']={5,'red-desert-2'},
['red-desert-2']={10,'dirt-1'},
['grass-2']={5,'grass-1'},
['grass-1']={5,'grass-3'},
['grass-3']={10,'red-desert-0'},
['red-desert-0']={5,'red-desert-1'},
['red-desert-1']={10,'dirt-1'},
['dirt-1']={5,'dirt-2'},
['dirt-2']={5,'dirt-3'},
['dirt-3']={10,'dirt-4'},
['dirt-4']={5,'dirt-5'},
['dirt-5']={5,'dirt-6'},
['grass-4']={10,'dirt-4'}
-- health is the average (aim for 75%) number of steps in hundards before it changes
['refined-concrete']={40,'concrete'},
['refined-hazard-concrete-right']={40,'hazard-concrete-right'},
['refined-hazard-concrete-left']={40,'hazard-concrete-left'},
['concrete']={30,'stone-path'},
['hazard-concrete-right']={30,'stone-path'},
['hazard-concrete-left']={30,'stone-path'},
['stone-path']={15,'world-gen'}, -- world-gen just makes it pick the last tile not placed by a player
['sand-1']={3,'sand-2'},
['sand-2']={8,'sand-3'},
['sand-3']={3,'red-desert-3'},
['red-desert-3']={3,'red-desert-2'},
['red-desert-2']={8,'dirt-1'},
['grass-2']={3,'grass-1'},
['grass-1']={3,'grass-3'},
['grass-3']={8,'red-desert-0'},
['red-desert-0']={3,'red-desert-1'},
['red-desert-1']={8,'dirt-1'},
['dirt-1']={3,'dirt-2'},
['dirt-2']={3,'dirt-3'},
['dirt-3']={8,'dirt-4'},
['dirt-4']={3,'dirt-5'},
['dirt-5']={3,'dirt-6'},
['grass-4']={8,'dirt-4'}
}
for tile,value in pairs(paths) do
value[1]=1/(value[1]*200)
value[1]=1/(value[1]*150)
end
local function global_key(surface,pos)