diff --git a/exp_legacy/module/modules/addons/spawn-area.lua b/exp_legacy/module/modules/addons/spawn-area.lua index 568fa0af..9e3de144 100644 --- a/exp_legacy/module/modules/addons/spawn-area.lua +++ b/exp_legacy/module/modules/addons/spawn-area.lua @@ -61,7 +61,7 @@ local function spawn_turrets() -- Makes a new turret if it is not found if not turret or not turret.valid then - turret = surface.create_entity{ name = "gun-turret", position = pos, force = "spawn" } + turret = surface.create_entity{ name = "gun-turret", position = pos, force = "neutral" } if not turret then return end protect_entity(turret) end diff --git a/exp_legacy/module/modules/control/warps.lua b/exp_legacy/module/modules/control/warps.lua index b6cad0a9..9a3f905f 100644 --- a/exp_legacy/module/modules/control/warps.lua +++ b/exp_legacy/module/modules/control/warps.lua @@ -189,6 +189,10 @@ function Warps.make_warp_area(warp_id) if entity.type == "electric-pole" then warp.electric_pole = entity end + + if entity.name == "small-lamp" then + warp.always_on = true + end end end