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Moved jail to control
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209
modules/control/jail.lua
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209
modules/control/jail.lua
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--[[-- Control Module - Jail
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Adds a way to jail players and temp ban players.
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@module Jail
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@alias Jail
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@usage
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-- This will move 'MrBiter' to the jail role and remove all other roles from them
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-- the player name and reason are only so they can be included in the event for user feedback
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Jail.jail_player('MrBiter','Cooldude2606','Likes biters too much')
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-- This will give 'MrBiter' all his roles back and remove him from jail
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-- again as above the player name is only used in the event for user feedback
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Jail.unjail_player('MrBiter','Cooldude2606')
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-- Temp ban works the same as jail but will store the reason and move the players items to spawn
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-- this is meant to be used as a more permiment jail but not as strong as a ban
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Jail.temp_ban_player('MrBiter','Cooldude2606','Likes biters too much')
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]]
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local Roles = require 'expcore.roles'
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local Game = require 'utils.game'
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local Global = require 'utils.global'
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local move_items = ext_require('expcore.common','move_items')
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local valid_player = Game.get_player_from_any
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local assign_roles = Roles.assign_player
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local unassign_roles = Roles.unassign_player
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local has_role = Roles.player_has_role
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local get_roles = Roles.get_player_roles
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local Jail = {
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old_roles = {},
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temp_bans = {},
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events = {
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--- When a player is assigned to jail
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-- @event on_player_jailed
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-- @tparam number player_index the index of the player who was jailed
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-- @tparam string by_player_name the name of the player who jailed the other player
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-- @tparam string reason the reason that the player was jailed
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on_player_jailed=script.generate_event_name(),
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--- When a player is unassigned from jail
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-- @event on_player_unjailed
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-- @tparam number player_index the index of the player who was unjailed
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-- @tparam string by_player_name the name of the player who unjailed the other player
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on_player_unjailed=script.generate_event_name(),
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--- When a player is temp banned
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-- @event on_player_temp_banned
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-- @tparam number player_index the index of the player who was temp banned
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-- @tparam string by_player_name the name of the player who temp banned the other player
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-- @tparam string reason the reason that the player was temp banned
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on_player_temp_banned=script.generate_event_name(),
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--- When a temp ban is removed from a player
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-- @event on_player_untemp_banned
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-- @tparam number player_index the index of the player who was untemp banned
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-- @tparam string by_player_name the name of the player who untemp banned the other player
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on_player_untemp_banned=script.generate_event_name()
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}
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}
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local old_roles = Jail.old_roles
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local temp_bans = Jail.temp_bans
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Global.register({
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old_roles = old_roles,
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temp_bans = temp_bans
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},function(tbl)
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old_roles = tbl.old_roles
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temp_bans = tbl.temp_bans
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end)
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--- Used to emit the jail related events
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-- @tparam number event the name of the event that will be emited
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-- @tparam LuaPlayer player the player who is being acted on
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-- @tparam string by_player_name the player who is doing the action
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-- @tparam string reason the reason for the action (jail and tempban only)
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local function event_emit(event,player,by_player_name,reason)
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script.raise_event(event,{
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name=event,
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tick=game.tick,
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player_index=player.index,
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by_player_name=by_player_name,
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reason=reason
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})
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end
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--- Jail functions.
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-- Functions related to jail
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-- @section jail-functions
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--- Checks if the player is currently in jail
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-- @tparam LuaPlayer player the player to check if they are in jail
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-- @treturn boolean whether the player is currently in jail
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function Jail.is_jailed(player)
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return has_role(player,'Jail')
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end
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--- Moves a player to jail and removes all other roles
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-- @tparam LuaPlayer player the player who will be jailed
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-- @tparam string by_player_name the name of the player who is doing the jailing
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-- @tparam[opt='Non given.'] string reason the reason that the player is being jailed
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-- @treturn boolean wheather the user was jailed successfully
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function Jail.jail_player(player,by_player_name,reason)
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player = valid_player(player)
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if not player then return end
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if not by_player_name then return end
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reason = reason or 'Non given.'
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if has_role(player,'Jail') then return end
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local roles = get_roles(player)
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old_roles[player.name] = roles
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assign_roles(player,'Jail',by_player_name,true)
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unassign_roles(player,old_roles,by_player_name,true)
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event_emit(Jail.events.on_player_jailed,player,by_player_name,reason)
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return true
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end
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--- Moves a player out of jail and restores all roles previously removed
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-- @tparam LuaPlayer player the player that will be unjailed
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-- @tparam string by_player_name the name of the player that is doing the unjail
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-- @treturn boolean whether the player was unjailed successfully
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function Jail.unjail_player(player,by_player_name)
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player = valid_player(player)
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if not player then return end
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if not by_player_name then return end
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if not has_role(player,'Jail') then return end
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local roles = old_roles[player.name] or {}
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assign_roles(player,roles,by_player_name,true)
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unassign_roles(player,'Jail',by_player_name,true)
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event_emit(Jail.events.on_player_unjailed,player,by_player_name)
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return true
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end
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--- Temp ban functions.
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-- Functions related to temp ban
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-- @section temp-ban-functions
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--- Checks if a player is temp banned
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-- @tparam LuaPlayer player the player to check if they are temp banned
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-- @treturn boolean whether the player is temp banned
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function Jail.is_temp_banned(player)
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player = valid_player(player)
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if not player then return end
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return temp_bans[player.name] ~= nil
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end
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--- Temp bans a player by moving them to jail, clearing all other roles, storing the reason, and moving their items to spawn
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-- @tparam LuaPlayer player the player that will be temp banned
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-- @tparam string by_player_name the name of the player who is doing the temp ban
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-- @tparam[opt='Non given.'] string reason the reason that the player is being temp banned
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-- @treturn boolean whether the player was successfully temp banned
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function Jail.temp_ban_player(player,by_player_name,reason)
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player = valid_player(player)
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if not player then return end
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if not by_player_name then return end
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reason = reason or 'Non given.'
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if temp_bans[player.name] then return end
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temp_bans[player.name] = {reason,by_player_name}
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if not has_role(player,'Jail') then
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local roles = get_roles(player)
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old_roles[player.name] = roles
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assign_roles(player,'Jail',by_player_name,true)
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unassign_roles(player,roles,by_player_name,true)
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end
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local inv = player.get_main_inventory()
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move_items(inv.get_contents())
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inv.clear()
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event_emit(Jail.events.on_player_temp_banned,player,by_player_name,reason)
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return true
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end
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--- Rrmoves a player from temp ban by clearing the stored reason, removing them from jail, and restoring previous roles
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-- @tparam LuaPlayer player the player who is being removed from temp ban
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-- @tparam string by_player_name the name of the player who is doing the untemp ban
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-- @treturn boolean whether the player was successfully removed
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function Jail.untemp_ban_player(player,by_player_name)
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player = valid_player(player)
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if not player then return end
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if not by_player_name then return end
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if not temp_bans[player.name] then return end
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temp_bans[player.name] = nil
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if has_role(player,'Jail') then
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local roles = old_roles[player.name]
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assign_roles(player,roles,by_player_name,true)
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unassign_roles(player,'Jail',by_player_name,true)
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end
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event_emit(Jail.events.on_player_untemp_banned,player,by_player_name)
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return true
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end
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return Jail
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