mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
Allowed for fast decon toggle
This commit is contained in:
@@ -7,14 +7,24 @@ local Roles = require 'expcore.roles' --- @dep expcore.roles
|
||||
local Gui = require 'expcore.gui' --- @dep expcore.gui
|
||||
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
|
||||
|
||||
-- Global queue used to store trees that need to be removed, also chache for player roles
|
||||
local chache = {}
|
||||
-- Global queue used to store trees that need to be removed, also cache for player roles
|
||||
local cache = {}
|
||||
local tree_queue = { _head=0 }
|
||||
Global.register({tree_queue, chache}, function(tbl)
|
||||
Global.register({tree_queue, cache}, function(tbl)
|
||||
tree_queue = tbl[1]
|
||||
chache = tbl[2]
|
||||
cache = tbl[2]
|
||||
end)
|
||||
|
||||
local function get_permission(player_index)
|
||||
if cache[player_index] == nil then
|
||||
local player = game.players[player_index]
|
||||
if Roles.player_allowed(player, 'fast-tree-decon') then cache[player_index] = 'fast'
|
||||
elseif Roles.player_allowed(player, 'standard-decon') then cache[player_index] = 'standard'
|
||||
else cache[player_index] = player.force end
|
||||
end
|
||||
|
||||
return cache[player_index]
|
||||
end
|
||||
|
||||
-- Left menu button to toggle between fast decon and normal decon marking
|
||||
local HasEnabledDecon = PlayerData.Settings:combine('HasEnabledDecon')
|
||||
@@ -36,20 +46,14 @@ Event.add(defines.events.on_marked_for_deconstruction, function(event)
|
||||
-- Check which type of decon a player is allowed
|
||||
local index = event.player_index
|
||||
if not index then return end
|
||||
if chache[index] == nil then
|
||||
local player = game.players[index]
|
||||
if Roles.player_allowed(player, 'fast-tree-decon') then chache[index] = 'fast'
|
||||
elseif Roles.player_allowed(player, 'standard-decon') then chache[index] = 'standard'
|
||||
else chache[index] = player.force end
|
||||
end
|
||||
|
||||
-- Check what should happen to this entity
|
||||
local entity = event.entity
|
||||
local allow = chache[index]
|
||||
if not entity or not entity.valid then return end
|
||||
|
||||
-- Not allowed to decon this entity
|
||||
local last_user = entity.last_user
|
||||
local allow = get_permission(index)
|
||||
if last_user and allow ~= 'standard' and allow ~= 'fast' then
|
||||
entity.cancel_deconstruction(allow)
|
||||
return
|
||||
@@ -58,7 +62,6 @@ Event.add(defines.events.on_marked_for_deconstruction, function(event)
|
||||
-- Allowed to decon this entity, but not fast
|
||||
if allow ~= 'fast' then return end
|
||||
|
||||
|
||||
local player = game.get_player(index)
|
||||
if not HasEnabledDecon:get(player) then return end
|
||||
|
||||
@@ -91,13 +94,14 @@ Event.add(defines.events.on_tick, function()
|
||||
tree_queue._head = head
|
||||
end)
|
||||
|
||||
-- Clear the chache
|
||||
-- Clear the cache
|
||||
Event.on_nth_tick(300, function()
|
||||
for key, _ in pairs(chache) do
|
||||
chache[key] = nil
|
||||
for key, _ in pairs(cache) do
|
||||
cache[key] = nil
|
||||
end
|
||||
end)
|
||||
|
||||
-- Clear trees when hit with a car
|
||||
Event.add(defines.events.on_entity_damaged, function(event)
|
||||
if not (event.damage_type.name == 'impact' and event.force) then
|
||||
return
|
||||
@@ -111,5 +115,13 @@ Event.add(defines.events.on_entity_damaged, function(event)
|
||||
return
|
||||
end
|
||||
|
||||
event.entity.destroy()
|
||||
local driver = event.cause.get_driver()
|
||||
if not driver then return end
|
||||
|
||||
local allow = get_permission(driver.player.index)
|
||||
if allow == "fast" and HasEnabledDecon:get(driver.player) then
|
||||
event.entity.destroy()
|
||||
else
|
||||
event.entity.order_deconstruction(event.force, driver.player)
|
||||
end
|
||||
end)
|
||||
|
||||
Reference in New Issue
Block a user