Added text inputs

This commit is contained in:
Cooldude2606
2019-09-01 19:16:08 +01:00
parent 71b0e16bd0
commit c67ccaddea
97 changed files with 706 additions and 94 deletions

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@@ -1972,7 +1972,7 @@
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
</div>
<div class="content-footer column col-9 col-sm-12">
<i>Last updated 2019-09-01 17:18:10 UTC</i>
<i>Last updated 2019-09-01 19:16:00 UTC</i>
</div>
</div>
</div>

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@@ -2746,7 +2746,7 @@ Common.table_insert(tbl,<span class="number">50</span>,tbl2)</code></pre>
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
</div>
<div class="content-footer column col-9 col-sm-12">
<i>Last updated 2019-09-01 17:18:10 UTC</i>
<i>Last updated 2019-09-01 19:16:00 UTC</i>
</div>
</div>
</div>

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@@ -348,6 +348,14 @@ button:clone(<span class="string">'CustomButton'</span>)
<td class="name"><a href="#slider">slider</a></td>
<td class="summary">The basic slider element</td>
</tr>
<tr>
<td class="name"><a href="#text_box">text_box</a></td>
<td class="summary">The text box element</td>
</tr>
<tr>
<td class="name"><a href="#text_field">text_field</a></td>
<td class="summary">The text field element</td>
</tr>
</tbody>
</table>
<table class="section-content-list">
@@ -1384,7 +1392,7 @@ Gui.clone_concept(<span class="string">'progress_bar'</span>,<span class="string
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
makes this slider a discrete slider (at time of writing unsure what this is)
makes this slider a discrete slider, this means that the slider button will stop at the same interval as the values do
</li>
@@ -1436,6 +1444,378 @@ Gui.clone_concept(<span class="string">'slider'</span>,<span class="string">'dis
<span class="keyword">end</span>)</code></pre>
<!-- usage end -->
</dd>
<dt>
<div class="divider divider-custom"></div>
<div class="block section-item-header">
<a href="#text_box" class="fragment-hashtag">#</a>
<span class="section-item-title" id="text_box">text_box</span>
</div>
</dt>
<dd>
<div class="section-item-body">
<p class="section-item-summary">The text box element</p>
<p class="section-item-description"></p>
<!-- parameters start -->
<strong>Properties / Events:</strong>
<ul>
<li class="section-subitem-li">
<strong><em>on_text_changed</em></strong>
<strong> : </strong>
fired when the text within the text box is changed
</li>
<li class="section-subitem-li">
<strong><em>tooltip</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="http://lua-api.factorio.com/latest/Concepts.html#LocalisedString">LocalisedString</a></span>)
the tooltip that shows when a player hovers over the text box
</li>
<li class="section-subitem-li">
<strong><em>default</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
the default text that will appear in the text box, or a function that returns it
</li>
<li class="section-subitem-li">
<strong><em>clear_on_rmb</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
if the text box will be cleared and forcused on a right click
</li>
<li class="section-subitem-li">
<strong><em>is_selectable</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
when true the text inside the box can be selected
</li>
<li class="section-subitem-li">
<strong><em>has_word_wrap</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
when true the text will wrap onto the next line if it reachs the end
</li>
<li class="section-subitem-li">
<strong><em>is_read_only</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
when true the text inside the box can not be edited by the player
</li>
</ul>
<!-- parameters end -->
<!-- returns start -->
<!-- returns end -->
<!-- see also start -->
<!-- see also end -->
<!-- usage start -->
<strong>Usage:</strong>
<pre class="code" data-lang="Lua"><code><span class="comment">-- Making a text box
</span><span class="keyword">local</span> basic_text_box =
Gui.clone_concept(<span class="string">'text_box'</span>,<span class="string">'basic_text_box'</span>)
:set_default(<span class="string">'I am the text that will show in the text box'</span>)</code></pre>
<pre class="code" data-lang="Lua"><code><span class="comment">-- Making a text box which can be edited
</span><span class="keyword">local</span> editible_text_box =
Gui.clone_concept(<span class="string">'text_box'</span>,<span class="string">'editible_text_box'</span>)
:set_is_read_only(<span class="keyword">false</span>)
:set_default(<span class="string">'I am the text that will show in the text box'</span>)
:on_confirmation(<span class="keyword">function</span>(event)
event.player.<span class="global">print</span>(<span class="string">'Editible text box is now: '</span>..event.element.text)
<span class="keyword">end</span>)</code></pre>
<!-- usage end -->
</dd>
<dt>
<div class="divider divider-custom"></div>
<div class="block section-item-header">
<a href="#text_field" class="fragment-hashtag">#</a>
<span class="section-item-title" id="text_field">text_field</span>
</div>
</dt>
<dd>
<div class="section-item-body">
<p class="section-item-summary">The text field element</p>
<p class="section-item-description"></p>
<!-- parameters start -->
<strong>Properties / Events:</strong>
<ul>
<li class="section-subitem-li">
<strong><em>on_text_changed</em></strong>
<strong> : </strong>
fired when the text within the text field is changed
</li>
<li class="section-subitem-li">
<strong><em>on_confirmation</em></strong>
<strong> : </strong>
fired when the player presses enter with the text field forcused
</li>
<li class="section-subitem-li">
<strong><em>tooltip</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="http://lua-api.factorio.com/latest/Concepts.html#LocalisedString">LocalisedString</a></span>)
the tooltip that shows when a player hovers over the text field
</li>
<li class="section-subitem-li">
<strong><em>default</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
the default text that will appear in the text field, or a function that returns it
</li>
<li class="section-subitem-li">
<strong><em>clear_on_rmb</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
if the text field will be cleared and forcused on a right click
</li>
<li class="section-subitem-li">
<strong><em>lose_forcus</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
if the text field will lose forcus after the confirmation event
</li>
<li class="section-subitem-li">
<strong><em>is_number</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
if this text field contains a number value, can be ignored if is_decimal or is_negitive is used
</li>
<li class="section-subitem-li">
<strong><em>is_decimal</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
if this text field contains a decimal value
</li>
<li class="section-subitem-li">
<strong><em>is_negative</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
if this text field contains a negative value
</li>
<li class="section-subitem-li">
<strong><em>is_password</em></strong>
<strong> : </strong>
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
if this text field contains a password value
</li>
</ul>
<!-- parameters end -->
<!-- returns start -->
<!-- returns end -->
<!-- see also start -->
<!-- see also end -->
<!-- usage start -->
<strong>Usage:</strong>
<pre class="code" data-lang="Lua"><code><span class="comment">-- Making a text field
</span><span class="keyword">local</span> basic_text_field =
Gui.clone_concept(<span class="string">'text_field'</span>,<span class="string">'basic_text_field'</span>)
:on_confirmation(<span class="keyword">function</span>(event)
event.player.<span class="global">print</span>(<span class="string">'Basic text field is now: '</span>..event.element.text)
<span class="keyword">end</span>)</code></pre>
<pre class="code" data-lang="Lua"><code><span class="comment">-- Making a text field which will clear on right click and un forcus on confirmation
</span><span class="keyword">local</span> better_text_field =
Gui.clone_concept(<span class="string">'text_field'</span>,<span class="string">'better_text_field'</span>)
:set_clear_on_rmb(<span class="keyword">true</span>)
:set_lose_forcus(<span class="keyword">true</span>)
:on_confirmation(<span class="keyword">function</span>(event)
event.player.<span class="global">print</span>(<span class="string">'Better text field is now: '</span>..event.element.text)
<span class="keyword">end</span>)</code></pre>
<pre class="code" data-lang="Lua"><code><span class="comment">-- Making a decimal input
</span><span class="keyword">local</span> decimal_text_field =
Gui.clone_concept(<span class="string">'text_field'</span>,<span class="string">'decimal_text_field'</span>)
:set_is_decimal(<span class="keyword">true</span>)
:on_confirmation(<span class="keyword">function</span>(event)
event.player.<span class="global">print</span>(<span class="string">'Decimal text field is now: '</span>..event.element.text)
<span class="keyword">end</span>)</code></pre>
<!-- usage end -->
</dd>
</dl>
<h3><span id="Dropdowns" class="section-title"><a href="#Dropdowns">Dropdowns </a></span></h3>
@@ -4590,7 +4970,7 @@ Gui.get_concept(<span class="string">'CustomButton'</span>)
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
</div>
<div class="content-footer column col-9 col-sm-12">
<i>Last updated 2019-09-01 17:18:10 UTC</i>
<i>Last updated 2019-09-01 19:16:00 UTC</i>
</div>
</div>
</div>

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@@ -1432,7 +1432,7 @@
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
</div>
<div class="content-footer column col-9 col-sm-12">
<i>Last updated 2019-09-01 17:18:10 UTC</i>
<i>Last updated 2019-09-01 19:16:00 UTC</i>
</div>
</div>
</div>

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@@ -3152,7 +3152,7 @@
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
</div>
<div class="content-footer column col-9 col-sm-12">
<i>Last updated 2019-09-01 17:18:10 UTC</i>
<i>Last updated 2019-09-01 19:16:00 UTC</i>
</div>
</div>
</div>

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@@ -1145,7 +1145,7 @@ Store.register(team_scores,<span class="keyword">function</span>(value,key)
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
</div>
<div class="content-footer column col-9 col-sm-12">
<i>Last updated 2019-09-01 17:18:10 UTC</i>
<i>Last updated 2019-09-01 19:16:00 UTC</i>
</div>
</div>
</div>

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@@ -544,7 +544,7 @@
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
</div>
<div class="content-footer column col-9 col-sm-12">
<i>Last updated 2019-09-01 17:18:10 UTC</i>
<i>Last updated 2019-09-01 19:16:00 UTC</i>
</div>
</div>
</div>