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Further improvements for ExpUtil
This commit is contained in:
@@ -1 +1,611 @@
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return require("modules/exp_util/common")
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--[[-- ExpUtil
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Adds some commonly used functions used in many modules
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]]
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local type = type
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local assert = assert
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local getmetatable = getmetatable
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local getinfo = debug.getinfo
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local traceback = debug.traceback
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local floor = math.floor
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local round = math.round
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local concat = table.concat
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local inspect = table.inspect
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local format_string = string.format
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local table_to_json = helpers.table_to_json
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local write_file = helpers.write_file
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--- @class ExpUtil
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local ExpUtil = {
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--- A large mapping of colour rgb values by their common name
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color = require("modules/exp_util/include/color"),
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}
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--- Raise an error if we are not in runtime
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function ExpUtil.assert_not_runtime()
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assert(package.lifecycle ~= package.lifecycle_stage.runtime, "Can not be called during runtime")
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end
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--- Check the type of a value, also considers LuaObject.object_name and metatable.__class
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--- Returns true when the check failed and an error should be raised
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--- @param value any The value to check the type of
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--- @param type_name string The type name the value should be
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--- @return boolean failed True if the check failed and an error should be raised
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--- @return string actual_type The actual type of the value
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local function check_type(value, type_name)
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local value_type = type(value) --[[@as string]]
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if value_type == "userdata" then
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if type_name == "userdata" then
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return false, value_type
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end
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value_type = value.object_name
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elseif value_type == "table" then
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if type_name == "table" then
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return false, value_type
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end
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local mt = getmetatable(value)
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if mt and mt.__class then
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value_type = mt.__class
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end
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end
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return value == nil or value_type ~= type_name, value_type
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end
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--- Get the name of a class or object, better than just using type
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--- @param value any The value to get the class of
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--- @return string # One of type, object_name, __class
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function ExpUtil.get_class_name(value)
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local value_type = type(value) --[[@as string]]
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if value_type == "userdata" then
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return value.object_name
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elseif value_type == "table" then
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local mt = getmetatable(value)
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if mt and mt.__class then
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return mt.__class
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end
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end
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return value_type
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end
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local assert_type_fmt = "%s expected to be of type %s but got %s"
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--- Raise an error if the type of a value is not as expected
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--- @param value any The value to assert the type of
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--- @param type_name string The name of the type that value is expected to be
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--- @param value_name string? The name of the value being tested, this is included in the error message
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function ExpUtil.assert_type(value, type_name, value_name)
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local failed, actual_type = check_type(value, type_name)
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if failed then
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error(assert_type_fmt:format(value_name or "Value", type_name, actual_type), 2)
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end
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end
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local assert_argument_fmt = "Bad argument #%d to %s; %s expected to be of type %s but got %s"
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--- Raise an error if the type of any argument is not as expected, more performant than assert_argument_types, but requires more manual input
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--- @param arg_value any The argument to assert the type of
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--- @param type_name string The name of the type that value is expected to be
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--- @param arg_index number The index of the argument being tested, this is included in the error message
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--- @param arg_name string? The name of the argument being tested, this is included in the error message
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function ExpUtil.assert_argument_type(arg_value, type_name, arg_index, arg_name)
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local failed, actual_type = check_type(arg_value, type_name)
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if failed then
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local func_name = getinfo(2, "n").name or "<anonymous>"
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error(assert_argument_fmt:format(arg_index, func_name, arg_name or "Argument", type_name, actual_type), 2)
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end
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end
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--- Write a luu table to a file as a json string, note the defaults are different to write_file
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--- @param path string The path to write the json to
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--- @param tbl table The table to write to file
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--- @param overwrite boolean? When true the json replaces the full contents of the file
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--- @param player_index number? The player's machine to write on, -1 means all, 0 is default means host only
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--- @return nil
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function ExpUtil.write_json(path, tbl, overwrite, player_index)
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if player_index == -1 then
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return write_file(path, table_to_json(tbl) .. "\n", not overwrite)
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end
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return write_file(path, table_to_json(tbl) .. "\n", not overwrite, player_index or 0)
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end
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--- Clear a file by replacing its contents with an empty string
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--- @param path string The path to clear the contents of
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--- @param player_index number? The player's machine to write on, -1 means all, 0 is default and means host only
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--- @return nil
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function ExpUtil.clear_file(path, player_index)
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if player_index == -1 then
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return write_file(path, "", false)
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end
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return write_file(path, "", false, player_index or 0)
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end
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--- Same as require but will return nil if the module does not exist, all other errors will propagate to the caller
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--- @param module_path string The path to the module to require, same syntax as normal require
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--- @return any # The contents of the module, or nil if the module does not exist or did not return a value
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--- @deprecated
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function ExpUtil.optional_require(module_path)
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local success, rtn = xpcall(require, traceback, module_path)
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if success then return rtn end
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if not rtn:find("no such file", 0, true) then
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error(rtn, 2)
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end
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end
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--- Returns a desync sale filepath for a given stack frame, default is the current file
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--- @param level number? The level of the stack to get the file of, a value of 1 is the caller of this function
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--- @return string # The relative filepath of the given stack frame
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function ExpUtil.safe_file_path(level)
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local debug_info = getinfo((level or 1) + 1, "Sn")
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local safe_source = debug_info.source:find("@__level__")
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return safe_source == 1 and debug_info.short_src:sub(10, -5) or debug_info.source
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end
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--- Returns the name of your module, this assumes your module is stored within /modules (which it is for clustorio)
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--- @param level number? The level of the stack to get the module of, a value of 1 is the caller of this function
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--- @return string # The name of the module at the given stack frame
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function ExpUtil.get_module_name(level)
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local file_within_module = getinfo((level or 1) + 1, "S").short_src:sub(18, -5)
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local next_slash = file_within_module:find("/")
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if next_slash then
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return file_within_module:sub(1, next_slash - 1)
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else
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return file_within_module
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end
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end
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--- Returns the name of a function in a safe and consistent format
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--- @param func number | function The level of the stack to get the name of, a value of 1 is the caller of this function
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--- @param raw boolean? When true there will not be any < > around the name
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--- @return string # The name of the function at the given stack frame or provided as an argument
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function ExpUtil.get_function_name(func, raw)
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local debug_info = getinfo(func, "Sn")
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local safe_source = debug_info.source:find("@__level__")
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local file_name = safe_source == 1 and debug_info.short_src:sub(10, -5) or debug_info.source
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local func_name = debug_info.name or debug_info.linedefined
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if raw then return file_name .. ":" .. func_name end
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return "<" .. file_name .. ":" .. func_name .. ">"
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end
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--- Attempt a simple autocomplete search from a set of options
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--- @param options table The table representing the possible options which can be selected
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--- @param input string The user input string which should be matched to an option
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--- @param use_key boolean? When true the keys will be searched, when false the values will be searched
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--- @param rtn_key boolean? When true the selected key will be returned, when false the selected value will be returned
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--- @return any # The selected key or value which first matches the input text
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function ExpUtil.auto_complete(options, input, use_key, rtn_key)
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input = input:lower()
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if use_key then
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for k, v in pairs(options) do
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if k:lower():find(input) then
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if rtn_key then return k else return v end
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end
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end
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else
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for k, v in pairs(options) do
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if v:lower():find(input) then
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if rtn_key then return k else return v end
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end
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end
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end
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end
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--- Formats any value into a safe representation, useful with inspect
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--- @param value any The value to be formatted
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--- @return LocalisedString # The formatted version of the value
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--- @return boolean # True if value is a locale string, nil otherwise
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function ExpUtil.safe_value(value)
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if type(value) == "table" then
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local v1 = value[1]
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local str = tostring(value)
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if type(v1) == "string" and not v1:find("%s")
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and (v1 == "" or v1 == "?" or v1:find(".+[.].+")) then
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return value, true -- locale string
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elseif str ~= "table" then
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return str, false -- has __tostring metamethod
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else -- plain table
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return value, false
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end
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elseif type(value) == "function" then -- function
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return "<function:" .. ExpUtil.get_function_name(value, true) .. ">", false
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else -- not: table or function
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return tostring(value), false
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end
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end
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--- @class Common.format_any_param
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--- @field as_json boolean? If table values should be returned as json
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--- @field max_line_count number? If table newline count exceeds provided then it will be inlined, if 0 then always inline
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--- @field no_locale_strings boolean? If value is a locale string it will be treated like a normal table
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--- @field depth number? The max depth to process tables to, the default is 5
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--- Formats any value to be presented in a safe and human readable format
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--- @param value any The value to be formatted
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--- @param options Common.format_any_param? Options for the formatter
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--- @return LocalisedString # The formatted version of the value
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function ExpUtil.format_any(value, options)
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options = options or {}
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local formatted, is_locale_string = ExpUtil.safe_value(value)
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if type(formatted) == "table" and (not is_locale_string or options.no_locale_strings) then
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if options.as_json then
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local success, rtn = pcall(table_to_json, value)
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if success then return rtn end
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end
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if options.max_line_count ~= 0 then
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local rtn = inspect(value, { depth = options.depth or 5, indent = " ", newline = "\n", process = ExpUtil.safe_value })
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if options.max_line_count == nil or select(2, rtn:gsub("\n", "")) < options.max_line_count then return rtn end
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end
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return inspect(value, { depth = options.depth or 5, indent = "", newline = "", process = ExpUtil.safe_value })
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end
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return formatted
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end
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--- @alias Common.format_time_param_format "short" | "long" | "clock"
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--- @class Common.format_time_param_units
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--- @field days boolean? True if days are included
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--- @field hours boolean? True if hours are included
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--- @field minutes boolean? True if minutes are included
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--- @field seconds boolean? True if seconds are included
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--- Format a tick value into one of a selection of pre-defined formats (short, long, clock)
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--- @param ticks number|nil The number of ticks which will be represented, can be any duration or time value
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--- @param format Common.format_time_param_format format to display, must be one of: short, long, clock
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--- @param units Common.format_time_param_units A table selecting which units should be displayed, options are: days, hours, minutes, seconds
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--- @return string # The ticks formatted into a string of the desired format
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function ExpUtil.format_time(ticks, format, units)
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--- @type string | number, string | number, string | number, string | number
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local rtn_days, rtn_hours, rtn_minutes, rtn_seconds = "--", "--", "--", "--"
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if ticks ~= nil then
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-- Calculate the values to be determine the display values
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local max_days, max_hours, max_minutes, max_seconds = ticks / 5184000, ticks / 216000, ticks / 3600, ticks / 60
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local days, hours = max_days, max_hours - floor(max_days) * 24
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local minutes, seconds = max_minutes - floor(max_hours) * 60, max_seconds - floor(max_minutes) * 60
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-- Calculate rhw units to be displayed
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rtn_days, rtn_hours, rtn_minutes, rtn_seconds = floor(days), floor(hours), floor(minutes), floor(seconds)
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if not units.days then rtn_hours = rtn_hours + rtn_days * 24 end
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if not units.hours then rtn_minutes = rtn_minutes + rtn_hours * 60 end
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if not units.minutes then rtn_seconds = rtn_seconds + rtn_minutes * 60 end
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--- @diagnostic enable: cast-local-type
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end
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local rtn = {}
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if format == "clock" then
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-- Example 12:34:56 or --:--:--
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if units.days then rtn[#rtn + 1] = rtn_days end
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if units.hours then rtn[#rtn + 1] = rtn_hours end
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if units.minutes then rtn[#rtn + 1] = rtn_minutes end
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if units.seconds then rtn[#rtn + 1] = rtn_seconds end
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return concat(rtn, ":")
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elseif format == "short" then
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-- Example 12d 34h 56m or --d --h --m
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if units.days then rtn[#rtn + 1] = rtn_days .. "d" end
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if units.hours then rtn[#rtn + 1] = rtn_hours .. "h" end
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if units.minutes then rtn[#rtn + 1] = rtn_minutes .. "m" end
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if units.seconds then rtn[#rtn + 1] = rtn_seconds .. "s" end
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return concat(rtn, " ")
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else
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-- Example 12 days, 34 hours, and 56 minutes or -- days, -- hours, and -- minutes
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if units.days then rtn[#rtn + 1] = rtn_days .. " days" end
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if units.hours then rtn[#rtn + 1] = rtn_hours .. " hours" end
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if units.minutes then rtn[#rtn + 1] = rtn_minutes .. " minutes" end
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if units.seconds then rtn[#rtn + 1] = rtn_seconds .. " seconds" end
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rtn[#rtn] = "and " .. rtn[#rtn]
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return concat(rtn, ", ")
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end
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end
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--- Format a tick value into one of a selection of pre-defined formats (short, long, clock)
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--- @param ticks number|nil The number of ticks which will be represented, can be any duration or time value
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--- @param format Common.format_time_param_format format to display, must be one of: short, long, clock
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--- @param units Common.format_time_param_units A table selecting which units should be displayed, options are: days, hours, minutes, seconds
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--- @return LocalisedString # The ticks formatted into a string of the desired format
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function ExpUtil.format_time_locale(ticks, format, units)
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--- @type string | number, string | number, string | number, string | number
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local rtn_days, rtn_hours, rtn_minutes, rtn_seconds = "--", "--", "--", "--"
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if ticks ~= nil then
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-- Calculate the values to be determine the display values
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local max_days, max_hours, max_minutes, max_seconds = ticks / 5184000, ticks / 216000, ticks / 3600, ticks / 60
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local days, hours = max_days, max_hours - floor(max_days) * 24
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local minutes, seconds = max_minutes - floor(max_hours) * 60, max_seconds - floor(max_minutes) * 60
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-- Calculate rhw units to be displayed
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rtn_days, rtn_hours, rtn_minutes, rtn_seconds = floor(days), floor(hours), floor(minutes), floor(seconds)
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if not units.days then rtn_hours = rtn_hours + rtn_days * 24 end
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if not units.hours then rtn_minutes = rtn_minutes + rtn_hours * 60 end
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if not units.minutes then rtn_seconds = rtn_seconds + rtn_minutes * 60 end
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end
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local rtn = {}
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local join = ", " --- @type LocalisedString
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if format == "clock" then
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-- Example 12:34:56 or --:--:--
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if units.days then rtn[#rtn + 1] = rtn_days end
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if units.hours then rtn[#rtn + 1] = rtn_hours end
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if units.minutes then rtn[#rtn + 1] = rtn_minutes end
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if units.seconds then rtn[#rtn + 1] = rtn_seconds end
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join = { "colon" }
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elseif format == "short" then
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-- Example 12d 34h 56m or --d --h --m
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if units.days then rtn[#rtn + 1] = { "?", { "time-symbol-days-short", rtn_days }, rtn_days .. "d" } end
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if units.hours then rtn[#rtn + 1] = { "time-symbol-hours-short", rtn_hours } end
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if units.minutes then rtn[#rtn + 1] = { "time-symbol-minutes-short", rtn_minutes } end
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if units.seconds then rtn[#rtn + 1] = { "time-symbol-seconds-short", rtn_seconds } end
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join = " "
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else
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-- Example 12 days, 34 hours, and 56 minutes or -- days, -- hours, and -- minutes
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if units.days then rtn[#rtn + 1] = { "days", rtn_days } end
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if units.hours then rtn[#rtn + 1] = { "hours", rtn_hours } end
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if units.minutes then rtn[#rtn + 1] = { "minutes", rtn_minutes } end
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if units.seconds then rtn[#rtn + 1] = { "seconds", rtn_seconds } end
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rtn[#rtn] = { "", { "and" }, " ", rtn[#rtn] }
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end
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--- @type LocalisedString
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local joined = { "" }
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for k, v in ipairs(rtn) do
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joined[2 * k] = v
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joined[2 * k + 1] = join
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||||
end
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return joined
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end
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--- @class Common.format_time_factory_param: Common.format_time_param_units
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||||
--- @field format Common.format_time_param_format The format to use
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||||
--- @field coefficient number? If present will multiply the input by this amount before formatting
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||||
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||||
--- Create a formatter to format a tick value into one of a selection of pre-defined formats (short, long, clock)
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||||
--- @param options Common.format_time_factory_param
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--- @return fun(ticks: number|nil): string
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||||
function ExpUtil.format_time_factory(options)
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local formatter, format, coefficient = ExpUtil.format_time, options.format, options.coefficient
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if coefficient then
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return function(ticks) return formatter(ticks and ticks * coefficient or nil, format, options) end
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||||
end
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||||
return function(ticks) return formatter(ticks, format, options) end
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||||
end
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||||
|
||||
--- Create a formatter to format a tick value into one of a selection of pre-defined formats (short, long, clock)
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||||
--- @param options Common.format_time_factory_param
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||||
--- @return fun(ticks: number|nil): LocalisedString
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||||
function ExpUtil.format_time_factory_locale(options)
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local formatter, format, coefficient = ExpUtil.format_time_locale, options.format, options.coefficient
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||||
if coefficient then
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||||
return function(ticks) return formatter(ticks and ticks * coefficient or nil, format, options) end
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||||
end
|
||||
return function(ticks) return formatter(ticks, format, options) end
|
||||
end
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||||
|
||||
--- @class Common.get_or_create_storage_cache
|
||||
--- @field entities LuaEntity[] Array of found entities matching the search
|
||||
--- @field current number The current index within the entity array
|
||||
--- @field count number The number of entities found
|
||||
|
||||
--- @class Common.get_or_create_storage_param: EntitySearchFilters
|
||||
--- @field item ItemStackIdentification The item stack that must be insertable
|
||||
--- @field surface LuaSurface The surface to search for targets on
|
||||
--- @field allow_creation boolean? If new entities can be create to store the items
|
||||
--- @field cache Common.get_or_create_storage_cache? Internal search cache passed between subsequent calls
|
||||
|
||||
--- Find, or optionally create, a storage entity which a stack can be inserted into
|
||||
--- @param options Common.get_or_create_storage_param
|
||||
--- @return LuaEntity
|
||||
function ExpUtil.get_storage_for_stack(options)
|
||||
local surface = assert(options.surface, "A surface must be provided")
|
||||
local item = assert(options.item, "An item stack must be provided")
|
||||
|
||||
-- Perform a search if on has not been done already
|
||||
local cache = options.cache
|
||||
if cache then
|
||||
local entities = surface.find_entities_filtered(options)
|
||||
cache = {
|
||||
entities = entities,
|
||||
count = #entities,
|
||||
current = 0,
|
||||
}
|
||||
options.cache = cache
|
||||
end
|
||||
--- @cast cache -nil
|
||||
|
||||
-- Find a valid entity from the search results
|
||||
local current, count, entities = cache.current, cache.count, cache.entities
|
||||
for i = 1, cache.count do
|
||||
local entity = entities[((current + i - 1) % count) + 1]
|
||||
if entity.can_insert(item) then
|
||||
cache.current = current + 1
|
||||
return entity
|
||||
end
|
||||
end
|
||||
|
||||
-- No entity was found so one needs to be created
|
||||
assert(options.allow_creation, "Unable to find valid entity, consider enabling allow_creation")
|
||||
assert(options.name, "Name must be provided to allow creation of new entities")
|
||||
|
||||
local position
|
||||
if options.position then
|
||||
position = surface.find_non_colliding_position(options.name, options.position, options.radius or 0, 1, true)
|
||||
elseif options.area then
|
||||
position = surface.find_non_colliding_position_in_box(options.name, options.area, 1, true)
|
||||
else
|
||||
position = surface.find_non_colliding_position(options.name, { 0, 0 }, 0, 1, true)
|
||||
end
|
||||
assert(position, "Failed to find valid location")
|
||||
|
||||
local entity = surface.create_entity{ name = options.name, position = position, force = options.force or "neutral" }
|
||||
assert(entity, "Failed to create a new entity")
|
||||
|
||||
cache.count = count + 1
|
||||
entities[count] = entity
|
||||
return entity
|
||||
end
|
||||
|
||||
--- @class Common.copy_items_to_surface_param: Common.get_or_create_storage_param
|
||||
--- @field items ItemStackIdentification[] | LuaInventory The item stacks to copy
|
||||
|
||||
--- Insert a copy of the given items into the found entities. If no entities are found then they will be created if possible.
|
||||
--- @param options Common.copy_items_to_surface_param
|
||||
--- @return LuaEntity # The last entity inserted into
|
||||
function ExpUtil.copy_items_to_surface(options)
|
||||
local entity
|
||||
for item_index = 1, #options.items do
|
||||
options.item = options.items[item_index]
|
||||
entity = ExpUtil.get_storage_for_stack(options)
|
||||
entity.insert(options.item)
|
||||
end
|
||||
return entity
|
||||
end
|
||||
|
||||
--- @class Common.move_items_to_surface_param: Common.get_or_create_storage_param
|
||||
--- @field items LuaItemStack[] The item stacks to move
|
||||
|
||||
--- Insert a copy of the given items into the found entities. If no entities are found then they will be created if possible.
|
||||
--- @param options Common.move_items_to_surface_param
|
||||
--- @return LuaEntity # The last entity inserted into
|
||||
function ExpUtil.move_items_to_surface(options)
|
||||
local entity
|
||||
for item_index = 1, #options.items do
|
||||
options.item = options.items[item_index]
|
||||
entity = ExpUtil.get_storage_for_stack(options)
|
||||
entity.insert(options.item)
|
||||
options.item.clear()
|
||||
end
|
||||
return entity
|
||||
end
|
||||
|
||||
--- @class Common.transfer_inventory_to_surface_param: Common.copy_items_to_surface_param
|
||||
--- @field inventory LuaInventory The inventory to transfer
|
||||
|
||||
--- Move the given inventory into the found entities. If no entities are found then they will be created if possible.
|
||||
--- @param options Common.transfer_inventory_to_surface_param
|
||||
--- @return LuaEntity # The last entity inserted into
|
||||
function ExpUtil.transfer_inventory_to_surface(options)
|
||||
options.items = options.inventory
|
||||
local entity = ExpUtil.copy_items_to_surface(options)
|
||||
options.inventory.clear()
|
||||
return entity
|
||||
end
|
||||
|
||||
--- Create an enum table from a set of strings, can use custom indexes to change base
|
||||
--- @param values string[]
|
||||
--- @return table<string | number, string | number>
|
||||
function ExpUtil.enum(values)
|
||||
local enum = {}
|
||||
|
||||
local index = 0 -- Real index within values
|
||||
local offset = 0 -- Offset from base for next index
|
||||
local base = 0 -- Start point for offset
|
||||
for k, v in pairs(values) do
|
||||
index = index + 1
|
||||
if k ~= index then
|
||||
offset = 0
|
||||
base = k
|
||||
end
|
||||
enum[base + offset] = v
|
||||
offset = offset + 1
|
||||
end
|
||||
|
||||
for k, v in pairs(enum) do
|
||||
if type(k) == "number" then
|
||||
enum[v] = k
|
||||
end
|
||||
end
|
||||
|
||||
return enum
|
||||
end
|
||||
|
||||
--- Returns a string for a number with comma separators
|
||||
--- @param n number
|
||||
--- @return string
|
||||
function ExpUtil.comma_value(n) -- credit http://richard.warburton.it
|
||||
local left, num, right = string.match(n, "^([^%d]*%d)(%d*)(.-)$")
|
||||
return left .. (num:reverse():gsub("(%d%d%d)", "%1, "):reverse()) .. right
|
||||
end
|
||||
|
||||
--- Returns a message formatted for game chat using rich text colour tags
|
||||
--- @param message string
|
||||
--- @param color Color
|
||||
--- @return string
|
||||
function ExpUtil.format_rich_text_color(message, color)
|
||||
return format_string(
|
||||
"[color=%s,%s,%s]%s[/color]",
|
||||
round(color.r or color[1] or 0, 3),
|
||||
round(color.g or color[2] or 0, 3),
|
||||
round(color.b or color[3] or 0, 3),
|
||||
message
|
||||
)
|
||||
end
|
||||
|
||||
--- Returns a message formatted for game chat using rich text colour tags
|
||||
--- @param message LocalisedString
|
||||
--- @param color Color
|
||||
--- @return LocalisedString
|
||||
function ExpUtil.format_rich_text_color_locale(message, color)
|
||||
return {
|
||||
"rich-text-color-tag",
|
||||
round(color.r or color[1] or 0, 3),
|
||||
round(color.g or color[2] or 0, 3),
|
||||
round(color.b or color[3] or 0, 3),
|
||||
message
|
||||
}
|
||||
end
|
||||
|
||||
--- Formats a players name using rich text color
|
||||
--- @param player PlayerIdentification?
|
||||
--- @return string
|
||||
function ExpUtil.format_player_name(player)
|
||||
local valid_player = type(player) == "userdata" and player or game.get_player(player --[[@as string|number]]) --[[@as LuaPlayer?]]
|
||||
local player_name = valid_player and valid_player.name or "<Server>"
|
||||
local player_chat_colour = valid_player and valid_player.chat_color or ExpUtil.color.white
|
||||
return ExpUtil.format_rich_text_color(player_name, player_chat_colour)
|
||||
end
|
||||
|
||||
--- Formats a players name using rich text color
|
||||
--- @param player PlayerIdentification?
|
||||
--- @return LocalisedString
|
||||
function ExpUtil.format_player_name_locale(player)
|
||||
local valid_player = type(player) == "userdata" and player or game.get_player(player --[[@as string|number]]) --[[@as LuaPlayer?]]
|
||||
local player_name = valid_player and valid_player.name or "<Server>"
|
||||
local player_chat_colour = valid_player and valid_player.chat_color or ExpUtil.color.white
|
||||
return ExpUtil.format_rich_text_color_locale(player_name, player_chat_colour)
|
||||
end
|
||||
|
||||
--- Teleport a player to a position on a surface
|
||||
--- @param player LuaPlayer Player to teleport
|
||||
--- @param surface LuaSurface Destination surface
|
||||
--- @param position MapPosition Destination position
|
||||
--- @param vehicle_behaviour "allow"|"disallow"|"dismount"? How to handle players who are in a vehicle, default is dismount
|
||||
--- @return boolean # True if teleported successfully
|
||||
function ExpUtil.teleport_player(player, surface, position, vehicle_behaviour)
|
||||
local found_position = surface.find_non_colliding_position("character", position, 32, 1)
|
||||
|
||||
-- Return false if no new position
|
||||
if not found_position then
|
||||
return false
|
||||
end
|
||||
|
||||
-- Check if the player is in a vehicle
|
||||
local vehicle = player.vehicle
|
||||
if not vehicle then
|
||||
return player.teleport(found_position, surface)
|
||||
end
|
||||
|
||||
-- Handle different vehicle behaviour
|
||||
if vehicle_behaviour == "disallow" then
|
||||
return false
|
||||
elseif vehicle_behaviour == "dismount" then
|
||||
player.driving = false
|
||||
return player.teleport(found_position, surface)
|
||||
end
|
||||
|
||||
-- Teleport the vehicle, or the player if that fails
|
||||
local vehicle_position = surface.find_non_colliding_position(vehicle.name, position, 32, 1)
|
||||
if not vehicle_position or not vehicle.teleport(vehicle_position, surface) then
|
||||
player.driving = false
|
||||
return player.teleport(found_position, surface)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return ExpUtil
|
||||
|
||||
Reference in New Issue
Block a user