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Further improvements for ExpUtil
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100
exp_util/module/aabb.lua
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100
exp_util/module/aabb.lua
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--[[-- ExpUtil - AABB
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Provides a set of common functions for working with axis aligned bounding boxes
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]]
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local floor = math.floor
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local ceil = math.ceil
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local min = math.min
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local max = math.max
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--- @class ExpUtil_AABB
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local AABB = {}
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--- Check if an area is valid
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--- @param aabb BoundingBox
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--- @return boolean # True if the area is valid
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function AABB.valid(aabb)
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return aabb.left_top.x < aabb.right_bottom.x and aabb.left_top.y < aabb.right_bottom.y
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end
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--- Clone an area, allows for safe mutation of an input value
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--- @param aabb BoundingBox
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--- @return BoundingBox
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function AABB.clone(aabb)
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return {
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left_top = { x = aabb.left_top.x, y = aabb.left_top.y },
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right_bottom = { x = aabb.right_bottom.x, y = aabb.right_bottom.y },
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}
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end
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--- Expand an area to be integer aligned, expanding away from 0
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--- @param aabb BoundingBox
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--- @return BoundingBox
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function AABB.expand(aabb)
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return {
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left_top = { x = floor(aabb.left_top.x), y = floor(aabb.left_top.y) },
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right_bottom = { x = ceil(aabb.right_bottom.x), y = ceil(aabb.right_bottom.y) },
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}
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end
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--- Contract an area to be integer aligned, contracting towards 0
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--- @param aabb BoundingBox
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--- @return BoundingBox
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function AABB.contract(aabb)
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return {
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left_top = { x = ceil(aabb.left_top.x), y = ceil(aabb.left_top.y) },
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right_bottom = { x = floor(aabb.right_bottom.x), y = floor(aabb.right_bottom.y) },
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}
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end
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--- Expand an area to include all other areas
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--- @param aabb BoundingBox
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--- @param ... BoundingBox
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--- @return BoundingBox
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function AABB.union(aabb, ...)
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local rtn = AABB.clone(aabb)
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for _, next_aabb in ipairs{ ... } do
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rtn.left_top.x = min(rtn.left_top.x, next_aabb.left_top.x)
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rtn.left_top.y = min(rtn.left_top.y, next_aabb.left_top.y)
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rtn.right_bottom.x = max(rtn.right_bottom.x, next_aabb.right_bottom.x)
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rtn.right_bottom.y = max(rtn.right_bottom.y, next_aabb.right_bottom.y)
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end
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return rtn
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end
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--- Contract an area to include to the overlap of all areas
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--- @param aabb BoundingBox
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--- @param ... BoundingBox
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--- @return BoundingBox? # Nil if there is no intersection
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function AABB.intersect(aabb, ...)
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local rtn = AABB.clone(aabb)
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for _, next_aabb in ipairs{ ... } do
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rtn.left_top.x = max(rtn.left_top.x, next_aabb.left_top.x)
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rtn.left_top.y = max(rtn.left_top.y, next_aabb.left_top.y)
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rtn.right_bottom.x = min(rtn.right_bottom.x, next_aabb.right_bottom.x)
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rtn.right_bottom.y = min(rtn.right_bottom.y, next_aabb.right_bottom.y)
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if not AABB.valid(rtn) then
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return nil
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end
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end
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return rtn
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end
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--- Check if a point is contained within an area
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--- @param aabb BoundingBox
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--- @param point MapPosition
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--- @return boolean # True if the point is within or on the edge of the bounding box
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function AABB.contains_point(aabb, point)
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return point.x >= aabb.left_top.x and point.y >= aabb.left_top.y
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and point.x <= aabb.right_bottom.x and point.y <= aabb.right_bottom.y
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end
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--- Check if an area is fulling contained within another area
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--- @param aabb BoundingBox
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--- @param other BoundingBox
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--- @return boolean # True if the point is within or on the edge of the bounding box
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function AABB.contains_area(aabb, other)
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return AABB.contains_point(aabb, other.left_top) and AABB.contains_point(aabb, other.right_bottom)
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end
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return AABB
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