Defer need-check-nil and clean up stale suppressions

emmylua deserialises an unknown diagnostic code to a catch all that
matches no checker, so every `invisible`, `nil-check` and
`global-element` suppression was silently doing nothing. Renamed to the
emmylua codes. `name-style-check` has no equivalent and is dropped, it
was already disabled under luals.

The `get_tile` suppressions referenced an api typedef bug from 2024
which no longer reproduces.

need-check-nil is deferred rather than disabled on merit: a third of the
407 findings come from MapPosition and BoundingBox being aliased as
`struct|[double, double]`, so every `entity.position.x` reads as
possibly nil. The rest need per site knowledge of runtime invariants.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
bbassie
2026-08-07 15:31:18 +00:00
co-authored by Claude Opus 5
parent b9cfbc9036
commit c233a9ab06
13 changed files with 19 additions and 23 deletions
+2
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@@ -18,6 +18,7 @@
},
"$comment-disable": "Carried over from the luals config, which had these as editor only rather than checked in ci",
"$comment-unnecessary-if": "Disabled by the config fmtk generates for itself, the api union types make it unreliable",
"$comment-need-check-nil": "To be enabled once the backlog is cleared, a third of it is MapPosition and BoundingBox being aliased as struct|[double, double]",
"diagnostics": {
"globals": [ "__DebugAdapter", "__Profiler" ],
"disable": [
@@ -26,6 +27,7 @@
"invert-if",
"missing-parameter",
"missing-return-value",
"need-check-nil",
"param-type-mismatch",
"preferred-local-alias",
"redefined-local",
-2
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@@ -21,12 +21,10 @@ setmetatable(rcon_static, { __index = _G })
setmetatable(rcon_env, { __index = rcon_static })
--- Some common static values which can be added now
--- @diagnostic disable: name-style-check
rcon_static.Async = Async
rcon_static.ExpUtil = ExpUtil
rcon_static.Commands = Commands
rcon_static.print = Commands.print
--- @diagnostic enable: name-style-check
--- Some common callback values which are useful when a player uses the command
--- @alias ExpCommand.RconDynamic fun(player: LuaPlayer?): any
+1 -1
View File
@@ -19,7 +19,7 @@ Commands.new("_sudo", { "exp-commands_sudo.description" })
--- @cast command ExpCommand
--- @cast parameter string
--- @diagnostic disable-next-line: invisible
--- @diagnostic disable-next-line: access-invisible
return Commands._event_handler{
name = command.name,
tick = game.tick,
+1 -1
View File
@@ -5,7 +5,7 @@ Therefore, we advise that this should be the only file in your module to expose
Typically this would be your control file as shown in the example below
]]
--- @diagnostic disable: global-element
--- @diagnostic disable: global-in-non-module
-- Access using `/sc exp_groups.foo()`
exp_groups = require("modules/exp_groups/control")
+3 -3
View File
@@ -188,9 +188,9 @@ function Gui._ensure_consistency(event)
-- This check isn't needed, but allows the toolbar file to be deleted without modifying any lib code
if Gui.toolbar then
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
Gui.toolbar._create_elements(player)
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
Gui.toolbar._ensure_consistency(player)
end
end
@@ -211,7 +211,7 @@ local function on_gui_opened(event)
if visible then
event.element = element
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
define:raise_event(event)
end
end
+1 -1
View File
@@ -29,7 +29,7 @@ Toolbar.on_gui_button_toggled = script.generate_event_name()
--- @class _ExpElement._prototype
--- @field on_button_toggled ExpElement.OnEventAdder<EventData.on_gui_button_toggled>
--- @diagnostic disable-next-line: invisible, inject-field
--- @diagnostic disable-next-line: access-invisible, inject-field
function ExpElement._prototype.on_button_toggled(self, handler)
return self:on_event(Toolbar.on_gui_button_toggled, handler)
end
@@ -2,6 +2,6 @@ local Gui = require("modules/exp_gui")
local Roles = require("modules.exp_legacy.expcore.roles")
local Event = require("modules/exp_legacy/utils/event")
--- @diagnostic disable invisible
--- @diagnostic disable: access-invisible
Event.add(Roles.events.on_role_assigned, Gui._ensure_consistency)
Event.add(Roles.events.on_role_unassigned, Gui._ensure_consistency)
+1 -1
View File
@@ -4,7 +4,7 @@ However, sometimes you need globals, for example to access functions within rcon
Therefore, we advise that this should be the only file in your module to expose globals
]]
--- @diagnostic disable: global-element
--- @diagnostic disable: global-in-non-module
-- Access using `/sc exp_roles.foo()`
exp_roles = require("modules/exp_roles/control")
+1 -1
View File
@@ -55,7 +55,7 @@ Commands.new("get-roles", { "exp-commands_roles.description-get" })
end
local last = #roles_formatted
--- @diagnostic disable-next-line nil-check
--- @diagnostic disable-next-line: need-check-nil
roles_formatted[last] = roles_formatted[last][2]
return Commands.status.success(response)
@@ -18,7 +18,6 @@ end
--- @param surface LuaSurface
--- @param position MapPosition
local function degrade_tile(surface, position)
--- @diagnostic disable-next-line Incorrect Api Type: https://forums.factorio.com/viewtopic.php?f=233&t=109145&p=593761&hilit=get_tile#p593761
local tile = surface.get_tile(position)
local tile_name = tile.name
local degrade_tile_name = config.degrade_order[tile_name]
@@ -61,7 +60,6 @@ end
--- @param position MapPosition
--- @return number?
local function get_tile_strength(surface, position)
--- @diagnostic disable-next-line Incorrect Api Type: https://forums.factorio.com/viewtopic.php?f=233&t=109145&p=593761&hilit=get_tile#p593761
local tile = surface.get_tile(position)
local tile_name = tile.name
local strength = config.strengths[tile_name]
@@ -164,7 +164,6 @@ local function clear_spawn_area(surface, offset)
local get_tile = surface.get_tile
-- Make sure a non water tile is used for filling
--- @diagnostic disable-next-line Incorrect Api Type: https://forums.factorio.com/viewtopic.php?f=233&t=109145&p=593761&hilit=get_tile#p593761
local starting_tile = get_tile(offset)
local fill_tile = starting_tile.collides_with("player") and "landfill" or starting_tile.name
local fill_radius = config.spawn_area.landfill_radius
@@ -185,7 +184,6 @@ local function clear_spawn_area(surface, offset)
if dst < tile_radius_sqr then
-- If it is inside the decon radius always set the tile
tiles_to_make[#tiles_to_make + 1] = { name = decon_tile, position = pos }
--- @diagnostic disable-next-line Incorrect Api Type: https://forums.factorio.com/viewtopic.php?f=233&t=109145&p=593761&hilit=get_tile#p593761
elseif dst < fill_radius_sqr and get_tile(pos).collides_with("player") then
-- If it is inside the fill radius only set the tile if it is water
tiles_to_make[#tiles_to_make + 1] = { name = fill_tile, position = pos }
@@ -27,7 +27,7 @@ function Public.show(container)
local left_panel_style = left_panel.style
left_panel_style.width = 300
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
for element_name in pairs(ExpElement._elements) do
local header = left_panel.add{ type = "flow" }.add{ type = "label", name = header_name, caption = element_name }
Gui.set_data(header, element_name)
@@ -92,18 +92,18 @@ Gui.on_click(
input_text_box.text = concat{ "ExpElement._elements[\"", element_name, "\"]" }
input_text_box.style.font_color = Color.black
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
local define = ExpElement._elements[element_name]
local content = dump({
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
debug = define._debug,
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
has_handlers = define._has_handlers,
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
track_elements = define._track_elements,
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
elements = ExpIter._scopes[element_name],
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
data = ExpData._scopes[element_name]._raw,
}) or "nil"
right_panel.text = content
@@ -24,7 +24,7 @@ function Public.show(container)
local left_panel_style = left_panel.style
left_panel_style.width = 300
--- @diagnostic disable-next-line invisible
--- @diagnostic disable-next-line: access-invisible
for token_id in pairs(Storage._registered) do
local header = left_panel.add{ type = "flow" }.add{ type = "label", name = header_name, caption = token_id }
Gui.set_data(header, token_id)