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Defer need-check-nil and clean up stale suppressions
emmylua deserialises an unknown diagnostic code to a catch all that matches no checker, so every `invisible`, `nil-check` and `global-element` suppression was silently doing nothing. Renamed to the emmylua codes. `name-style-check` has no equivalent and is dropped, it was already disabled under luals. The `get_tile` suppressions referenced an api typedef bug from 2024 which no longer reproduces. need-check-nil is deferred rather than disabled on merit: a third of the 407 findings come from MapPosition and BoundingBox being aliased as `struct|[double, double]`, so every `entity.position.x` reads as possibly nil. The rest need per site knowledge of runtime invariants. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -19,7 +19,7 @@ Commands.new("_sudo", { "exp-commands_sudo.description" })
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--- @cast command ExpCommand
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--- @cast parameter string
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--- @diagnostic disable-next-line: invisible
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--- @diagnostic disable-next-line: access-invisible
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return Commands._event_handler{
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name = command.name,
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tick = game.tick,
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