From c0d689f9cecbdd217eb80352bb7096f03a60f0b1 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Mon, 31 Dec 2018 16:40:19 +0000 Subject: [PATCH] Fixed name mis spelling in warp points --- modules/WarpPoints/src/commands.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/WarpPoints/src/commands.lua b/modules/WarpPoints/src/commands.lua index 4a68e5ac..9fe0e436 100644 --- a/modules/WarpPoints/src/commands.lua +++ b/modules/WarpPoints/src/commands.lua @@ -8,7 +8,7 @@ commands.add_command('make-warp', 'Make a warp point at your location', { if not game.player then return end local position = game.player.position local name = args.name - if anme:len() > 40 then player_return({'ExpGamingCore_Command.error-string-len',40},defines.textcolor.med) return commands.error end + if name:len() > 40 then player_return({'ExpGamingCore_Command.error-string-len',40},defines.textcolor.med) return commands.error end if game.player.gui.top[name] then player_return({'WarpPoints.name-used'},defines.textcolor.med) return commands.error end if warps.warps[name] then player_return({'WarpPoints.name-used'},defines.textcolor.med) return commands.error end for name,warp in pairs(warps.warps) do