Start converting GUI modules

This commit is contained in:
Cooldude2606
2025-01-15 22:32:49 +00:00
parent 88a47e3edc
commit bd6781b3a0
14 changed files with 88 additions and 144 deletions

View File

@@ -1,7 +1,6 @@
local Gui = require("modules.exp_legacy.utils.gui") --- @dep utils.gui
local ExpUtil = require("modules/exp_util")
local gui_names = Gui.names
local type = type
local concat = table.concat
local inspect = table.inspect
local pcall = pcall
@@ -10,76 +9,7 @@ local rawset = rawset
local Public = {}
local LuaObject = { "{", nil, ", name = '", nil, "'}" }
local LuaPlayer = { "{LuaPlayer, name = '", nil, "', index = ", nil, "}" }
local LuaEntity = { "{LuaEntity, name = '", nil, "', unit_number = ", nil, "}" }
local LuaGuiElement = { "{LuaGuiElement, name = '", nil, "'}" }
local function get(obj, prop)
return obj[prop]
end
local function get_name_safe(obj)
local s, r = pcall(get, obj, "name")
if not s then
return "nil"
else
return r or "nil"
end
end
local function get_lua_object_type_safe(obj)
local s, r = pcall(get, obj, "help")
if not s then
return
end
return r():match("Lua%a+")
end
local function inspect_process(item)
if type(item) ~= "table" or type(item.__self) ~= "userdata" then
return item
end
local suc, valid = pcall(get, item, "valid")
if not suc then
-- no 'valid' property
return get_lua_object_type_safe(item) or "{NoHelp LuaObject}"
end
if not valid then
return "{Invalid LuaObject}"
end
local obj_type = get_lua_object_type_safe(item)
if not obj_type then
return "{NoHelp LuaObject}"
end
if obj_type == "LuaPlayer" then
LuaPlayer[2] = item.name or "nil"
LuaPlayer[4] = item.index or "nil"
return concat(LuaPlayer)
elseif obj_type == "LuaEntity" then
LuaEntity[2] = item.name or "nil"
LuaEntity[4] = item.unit_number or "nil"
return concat(LuaEntity)
elseif obj_type == "LuaGuiElement" then
local name = item.name
LuaGuiElement[2] = gui_names and gui_names[name] or name or "nil"
return concat(LuaGuiElement)
else
LuaObject[2] = obj_type
LuaObject[4] = get_name_safe(item)
return concat(LuaObject)
end
end
local inspect_process = ExpUtil.safe_value
local inspect_options = { process = inspect_process }
function Public.dump(data)