Multiple Bug Fixs

This commit is contained in:
Cooldude2606
2018-11-04 17:18:25 +00:00
parent 4311bf765f
commit bbd1a0acd7
7 changed files with 18 additions and 17 deletions

View File

@@ -185,15 +185,15 @@ function Sync.count_roles()
local _rtn = {admin={online={},players={}},user={online={},players={}}}
for index,player in pairs(game.players) do
if player.admin then
table.insert(_roles.admin.players,player.name)
if player.connected then table.insert(_roles.admin.online,player.name) end
table.insert(_rtn.admin.players,player.name)
if player.connected then table.insert(_rtn.admin.online,player.name) end
else
table.insert(_roles.user.players,player.name)
if player.connected then table.insert(_roles.user.online,player.name) end
table.insert(_rtn.user.players,player.name)
if player.connected then table.insert(_rtn.user.online,player.name) end
end
end
_rtn.admin.n_players,_roles.admin.n_online=#_rtn.admin.players,#_rtn.admin.online
_rtn.user.n_players,_roles.user.n_online=#_rtn.user.players,#_rtn.user.online
_rtn.admin.n_players,_rtn.admin.n_online=#_rtn.admin.players,#_rtn.admin.online
_rtn.user.n_players,_rtn.user.n_online=#_rtn.user.players,#_rtn.user.online
return _rtn
end