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Narrow the remaining position, box and colour reads
Color.struct leaves every channel optional, so the rainbow command declares its own fully populated colour. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -6,6 +6,12 @@ local Commands = require("modules/exp_commands")
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local format_player_name = Commands.format_player_name_locale
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local format_text = Commands.format_rich_text_color
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--- A colour with every channel set, Color.struct leaves them optional
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--- @class ExpCommands_Rainbow.Color
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--- @field r number
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--- @field g number
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--- @field b number
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--- Wraps one component into the next
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--- @param c1 number
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--- @param c2 number
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@@ -21,8 +27,8 @@ local function step_component(c1, c2)
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end
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--- Wraps all components of a colour ensuring it remains valid
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--- @param color Color
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--- @return Color
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--- @param color ExpCommands_Rainbow.Color
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--- @return ExpCommands_Rainbow.Color
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local function step_color(color)
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color.r, color.g = step_component(color.r, color.g)
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color.g, color.b = step_component(color.g, color.b)
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@@ -32,9 +38,9 @@ local function step_color(color)
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end
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--- Get the next colour in the rainbow by the given step
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--- @param color Color
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--- @param color ExpCommands_Rainbow.Color
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--- @param step number
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--- @return Color
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--- @return ExpCommands_Rainbow.Color
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local function next_color(color, step)
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step = step or 0.1
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local new_color = { r = 0, g = 0, b = 0 }
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