Trying To find error

This commit is contained in:
Cooldude2606
2018-01-01 13:42:02 +00:00
parent 3330b7648f
commit b4ab65b1a7

View File

@@ -37,7 +37,7 @@ local edit = Gui.inputs.add{
data._editing[text_flow.parent.name]=false
data._tasks[text_flow.parent.name]=text
text_flow.parent.parent.clear()
_draw(text_flow.parent.parent)
Gui.left.update('tasklist',event.player_index)
end
end)
@@ -67,8 +67,7 @@ local remove = Gui.inputs.add{
local data = _global()._edit[event.player_index]
table.remove(data._tasks,frame.name)
table.remove(data._editing,frame.name)
frame.clear()
_draw(frame)
Gui.left.update('tasklist',event.player_index)
end)
local add = Gui.inputs.add{
@@ -80,11 +79,37 @@ local add = Gui.inputs.add{
local data = _global()._edit[event.player_index]
table.insert(data._tasks,frame.name,'New Value')
table.insert(data._editing,frame.name,true)
frame.clear()
_draw(frame)
Gui.left.update('tasklist',event.player_index)
end)
local function _draw(frame)
local function _tasks(player)
local player = Game.get_player(player)
local data = _global()._edit[player.index]
if not data then return _global().tasks end
local _edit = false
for _,v in pairs(data._editing) do
if v == true then
_edit = true
break
end
end
if data._edit and not _edit then
_global().tasks = table.deepcopy(data._tasks)
data._edit = false
Gui.left.update('tasklist')
elseif not data._edit and _edit then
data.tasks = table.deepcopy(_global()._tasks)
data._edit = true
elseif _edit then return data._tasks
else return _global().tasks
end
end
Gui.left.add{
name='tasklist',
caption='utility/not_enough_repair_packs_icon',
tooltip={'tasklist.tooltip'},
draw=function(frame)
frame.caption = {'tasklist.name'}
local data = _global()
local player = Game.get_player(frame.player_index)
@@ -118,35 +143,9 @@ local function _draw(frame)
add:draw(button_flow)
end
end
end
local function _tasks(player)
local player = Game.get_player(player)
local data = _global()._edit[player.index]
if not data then return _global().tasks end
local _edit = false
for _,v in pairs(data._editing) do
if v == true then
_edit = true
break
if #_tasks(player) == 0 then
add:draw(button_flow)
end
end
if data._edit and not _edit then
_global().tasks = table.deepcopy(data._tasks)
data._edit = false
Gui.left.update('tasklist')
elseif not data._edit and _edit then
data.tasks = table.deepcopy(_global()._tasks)
data._edit = true
elseif _edit then return data._tasks
else return _global().tasks
end
end
Gui.left.add{
name='tasklist',
caption='utility/not_enough_repair_packs_icon',
tooltip={'tasklist.tooltip'},
draw=_draw,
end,
open_on_join=true
}