Fix stale vlayer signals and index types

`LogisticFilter.signal` became `value` in 2.0, so the clear loop broke
on the first slot and outdated signals were left behind.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
bbassie
2026-08-07 15:31:18 +00:00
co-authored by Claude Opus 5
parent 4745b6de0b
commit b07052307d
5 changed files with 5 additions and 4 deletions
@@ -31,7 +31,7 @@ local function append_playtime(player_name)
end
--- Get the player name from an event
--- @param event { player_index: number, by_player_name: string? }
--- @param event { player_index: uint, by_player_name: string? }
--- @return string, string
local function get_player_name(event)
local player = game.players[event.player_index]