From e1d5603be757d80f4854afd0c7ccd81cc8ac68b2 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Mon, 23 Apr 2018 18:06:32 +0100 Subject: [PATCH 01/31] Small Changes To PLayer Info Gui --- Addons/Admin/player-info.lua | 2 +- Addons/Guis/admin-gui.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Addons/Admin/player-info.lua b/Addons/Admin/player-info.lua index d9d03245..465a8a21 100644 --- a/Addons/Admin/player-info.lua +++ b/Addons/Admin/player-info.lua @@ -33,7 +33,7 @@ function get_player_info(player,frame,add_cam) frame.add{type='label',caption={'player-info.group',_player.group}} frame.add{type='label',caption={'player-info.rank',_player.rank}} if add_cam then - Gui.cam_link{entity=player.character,frame=frame,width=200,height=75,zoom=0.5,respawn_open=true} + Gui.cam_link{entity=player.character,frame=frame,width=200,height=150,zoom=0.5,respawn_open=true} end end return _player diff --git a/Addons/Guis/admin-gui.lua b/Addons/Guis/admin-gui.lua index 4c0cbf79..b2404db5 100644 --- a/Addons/Guis/admin-gui.lua +++ b/Addons/Guis/admin-gui.lua @@ -133,7 +133,7 @@ Admin.center = Gui.center.add{ type='flow', direction='vertical' } - player_info_flow.style.height = 200 + player_info_flow.style.height = 300 player_info_flow.style.width = 200 local label = dropdowns.add{ type='label', From 2e6a2762e38e020ae393f00f702581ebf2ef1fcd Mon Sep 17 00:00:00 2001 From: sakamakj <38378426+sakamakj@users.noreply.github.com> Date: Tue, 24 Apr 2018 22:52:56 +0200 Subject: [PATCH 02/31] Just some grammar and spelling fixes (#37) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Create base-damage.cfg * Update base-damage.cfg * spellfix grievers changed to griefers * Create admin.cfg needs editing * Create announcements.cfg * Update announcements.cfg * needs translatoin * needs translation still in English * needs translation * needs translation * Create inventory-search.cfg * translation fixed not much more to write * translation fixed * needs translation * needs translation * needs translation * needs translation * needs translation * needs translation * needs translation * needs translation * needs translation * translation fixed * unfinishied * Translation mostly fixed Couldnt find the right words to correctly translate the emotions and genuine feelings behind "loops" and #fear the aids", they are so genuine as they are now. * translation fixed * translation fixed * translation fixed * translation fixed * translation fixed * translation fixed * hopefully correctly translated (read my comment) not sure if "not enough credentials" is correctly translated. I supposed you meant not enough security clearance or somthing like that. I could have written (Access denied due to invalid rank= Tillgång nekas på grund av otillräcklig rang) * translation fixed * translation fixed * translation fixed * grammar fix * grammer fix Yeah, I copied the grammar error from original English file and made a similiar error in the swedish version. * spell fix * better grammar * estetical language change --- locale/en/chat-bot.cfg | 2 +- locale/sv-SE/chat-bot.cfg | 6 ++---- locale/sv-SE/exp-core.cfg | 4 ++-- locale/sv-SE/polls.cfg | 2 +- locale/sv-SE/tasklist.cfg | 2 +- 5 files changed, 7 insertions(+), 9 deletions(-) diff --git a/locale/en/chat-bot.cfg b/locale/en/chat-bot.cfg index d90c2687..fc01b9e7 100644 --- a/locale/en/chat-bot.cfg +++ b/locale/en/chat-bot.cfg @@ -13,7 +13,7 @@ read-readme=Make sure you have read the Readme (can be found through the questio not-real-dev=Cooldude2606 is a dev for this server and makes the softmod (look top left) and is not a factorio dev. softmod=A softmod is a custom scenario that runs on this server, example is the player list. blame=Blame __1__ for what just happend! -afk=Your afk? Look at __1__ they have been afk for: __2__ +afk=Your afk? Look at __1__, that player has been afk for: __2__ links=To see links open the readme and click links. magic=Fear the admin magic (ノ゚∀゚)ノ⌒・*:.。. .。.:*・゜゚・*☆ aids=≖ ‿ ≖ Fear the aids of a public server ≖ ‿ ≖ diff --git a/locale/sv-SE/chat-bot.cfg b/locale/sv-SE/chat-bot.cfg index df7e5fe3..79c4cfd1 100644 --- a/locale/sv-SE/chat-bot.cfg +++ b/locale/sv-SE/chat-bot.cfg @@ -13,12 +13,10 @@ custom-commands=Vi använder oss av specialiserade kommandon, som till exempel / read-readme=Se till att du har läst "Readme" (Finn den genom att klicka på frågetecknet högst upp i vänstra hörnet) not-real-dev=Cooldude2606 är dev för den här servern och gör mjukmodden ("the softmod") och är inte en factorio dev. ssoftmod=En mjukmod ("softmod") är ett specialscenario som används på den här servern, exempelvis listan över spelare. - - blame=Skyll på __1__ för vad som just hände! -afk=Är du afk (borta från tangentbordet)? Titta på __1__ De har varit afk för: __2__ +afk=Är du afk (borta från tangentbordet)? Titta på __1__, den spelaren har varit afk för: __2__ links=För att se länkar, öppna readme och klicka "länkar". magic=Frukta admin-magin (ノ゚∀゚)ノ⌒・*:.。. .。.:*・゜゚・*☆ aids=≖ ‿ ≖Fear the aids of a public server ≖ ‿ ≖ riot=(admins) ┬┴┬┴┤ᵒ_ᵒ)├┬┴┬┴ ‹ ‹\(´ω` )/››‹‹\ (  ´)/››‹‹\ ( ´ω`)/›› (rest of server) -loops=NO LOOPS; LOOPS ARE BAD; JUST NO LOOPS!!!!!; IF YOU MAKE A LOOP.... IT WILL NOT END WELL!!!!!!! +loops=NO LOOPS; LOOPS ARE BAD; JUST NO LOOPS!!!!!; IF YOU MAKE A LOOP.... IT WILL NOT END WELL!!!!!!! \ No newline at end of file diff --git a/locale/sv-SE/exp-core.cfg b/locale/sv-SE/exp-core.cfg index 7dacce04..40791114 100644 --- a/locale/sv-SE/exp-core.cfg +++ b/locale/sv-SE/exp-core.cfg @@ -4,7 +4,7 @@ invalid-inputs=Igiltig inmatning, /__1__ __2__ invalid-range=Invalid räckvid, Min: __1__, Max: __2__ invalid-length=ogiltig längd, Max: __1__ invalid-player=Ogiltigt spelarnamn, __1__ , försök använda tab-tangenten för att auto-slutföra namn. -offline-player=Spellare är offline. Kommando misslyckades med att köras. +offline-player=Spelare är offline. Kommando misslyckades med att köras. dead-player=Spelare är död. Kommando misslyckades med att köras. command-ran=Kommandot slutfört @@ -19,4 +19,4 @@ tag-reset=Din tag blev återställd på grund av rangförändrning. [gui] unauthorized=401 -Otillåten: Tillgång nekas på grund av otillräcklig säkerhetsprövning. cant-open=Du kan inte öppna den här panelen just nu, orsak: __1__ -cant-open-no-reason=Du kan inte öppna den här panelen just nu +cant-open-no-reason=Du kan inte öppna den här panelen just nu \ No newline at end of file diff --git a/locale/sv-SE/polls.cfg b/locale/sv-SE/polls.cfg index 39095bbe..4331b9d7 100644 --- a/locale/sv-SE/polls.cfg +++ b/locale/sv-SE/polls.cfg @@ -4,4 +4,4 @@ tooltip=Se gamla undersökningar no-poll=Inga gamla undersökningar end=Röstning slutade nyss: __1__ winner=__1__ hade flest röster. -time-left=Du kommer att få __1__s att välja. +time-left=Du kommer att få __1__s på dig att välja. \ No newline at end of file diff --git a/locale/sv-SE/tasklist.cfg b/locale/sv-SE/tasklist.cfg index cb84ae48..dcfd6e8c 100644 --- a/locale/sv-SE/tasklist.cfg +++ b/locale/sv-SE/tasklist.cfg @@ -1,4 +1,4 @@ [tasklist] name=Uppgiftslista tooltip=Jobb som behövs slutföras överallt i fabriken -none=Det finns för närvarande inga uppgifter. Fråga en medlem i spelet eller via Discord för att lägga till uppgifter. +none=Det finns för närvarande inga uppgifter. Fråga en medlem i spelet eller via Discord för att lägga till nya uppgifter. \ No newline at end of file From 1f6fcd439e1b4aa7c9c0e371b538a9f24a6fbce3 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Thu, 26 Apr 2018 16:43:12 +0100 Subject: [PATCH 03/31] Added More To Sync --- Addons/Guis/rockets.lua | 20 +++++++++++++++++++- Addons/Guis/science.lua | 18 +++++++++++++++++- 2 files changed, 36 insertions(+), 2 deletions(-) diff --git a/Addons/Guis/rockets.lua b/Addons/Guis/rockets.lua index 5ca8fb1f..62fa1074 100644 --- a/Addons/Guis/rockets.lua +++ b/Addons/Guis/rockets.lua @@ -83,4 +83,22 @@ Gui.left.add{ end } -Event.register(defines.events.on_rocket_launched,function(event) Gui.left.update('rockets') end) \ No newline at end of file +Event.register(defines.events.on_rocket_launched,function(event) Gui.left.update('rockets') end) +Sync.add_update('rockets',function() + local _return = {} + local data = _global() + local satellites = game.forces.player.get_item_launched('satellite') + local time = {'rockets.nan'} + if satellites == 1 then time = tick_to_display_format(game.tick) + elseif satellites > 1 then time = tick_to_display_format((game.tick-data.first)/satellites) end + _return.total = satellites + _return.first = Sync.tick_format(data.first) + _return.last = Sync.tick_format(data.last-data._last) + _return.time = Sync.tick_format(time) + _return.fastest = Sync.tick_format(data.fastest) + _return.milestones = {} + for milestone,time in pairs(data.milestones) do + _return.milestones[milestone] = Sync.tick_format(_time) + end + return _return +end) \ No newline at end of file diff --git a/Addons/Guis/science.lua b/Addons/Guis/science.lua index 1bca2004..1cdf7887 100644 --- a/Addons/Guis/science.lua +++ b/Addons/Guis/science.lua @@ -83,4 +83,20 @@ Gui.left.add{ end } -Event.register(defines.events.on_research_finished,function(event) Gui.left.update('science') end) \ No newline at end of file +Event.register(defines.events.on_research_finished,function(event) Gui.left.update('science') end) +Sync.add_update('science',function() + local _return = {} + local _data = _global() + for force_name,data in pairs(_data) do + if force_name ~= '_base' then + _return[force_name] = {totals={},times={}} + for i,name in pairs(science_packs) do + local made = data.made[i] + _return[force_name].totals[name] = made + local _made = string.format('%.2f',(made-data._made[i])/((data.update-data._update)/(3600*game.speed))) + _return[force_name].times[name] = _made + end + end + end + return _return +end) \ No newline at end of file From 035ef4b2e193ded5590149273115b6d1e83a6ed4 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Thu, 26 Apr 2018 16:49:11 +0100 Subject: [PATCH 04/31] Fixed Rockets in Sync --- Addons/Guis/rockets.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Addons/Guis/rockets.lua b/Addons/Guis/rockets.lua index 62fa1074..10f716d1 100644 --- a/Addons/Guis/rockets.lua +++ b/Addons/Guis/rockets.lua @@ -98,7 +98,7 @@ Sync.add_update('rockets',function() _return.fastest = Sync.tick_format(data.fastest) _return.milestones = {} for milestone,time in pairs(data.milestones) do - _return.milestones[milestone] = Sync.tick_format(_time) + _return.milestones[milestone] = Sync.tick_format(time) end return _return end) \ No newline at end of file From 7d760ceb5720af286366971398cf44a7aec5c376 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Fri, 27 Apr 2018 16:52:25 +0100 Subject: [PATCH 05/31] Spawn always at top of warp list --- Addons/Guis/warp-system.lua | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Addons/Guis/warp-system.lua b/Addons/Guis/warp-system.lua index bf18db23..1b378438 100644 --- a/Addons/Guis/warp-system.lua +++ b/Addons/Guis/warp-system.lua @@ -85,7 +85,10 @@ local function make_warp_point(position,surface,force,name) icon={type='item',name=warp_item} }) _warps().warps[name] = {tag=tag,surface=surface,position=tag.position,old_tile=old_tile} - _warps().warps = table.keysort(_warps().warps) + local _temp = {Spawn=_warps().warps.Spawn} + _warps().warps.Spawn = nil + for name,data in pairs(table.keysort(_warps().warps)) do _temp[name] = data end + _warps().warps = _temp Gui.left.update('warp-list') end From 12e0f3adc789e1e4c924efb504893ccb51f7cfe4 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Fri, 27 Apr 2018 17:14:18 +0100 Subject: [PATCH 06/31] Added cant-report-ban to admin commands --- Addons/Commands/admin.lua | 15 +++++++++++---- locale/en/reports.cfg | 1 + 2 files changed, 12 insertions(+), 4 deletions(-) diff --git a/Addons/Commands/admin.lua b/Addons/Commands/admin.lua index 8cbeac66..4635a0fc 100644 --- a/Addons/Commands/admin.lua +++ b/Addons/Commands/admin.lua @@ -13,7 +13,8 @@ commands.add_command('report', 'Reports a player.', {'player','reason',true}, fu local player = Game.get_player(args.player) local reason = args.reason if not player then player_return({'commands.invalid-player',args.player}) return commands.error end - if Ranking.get_rank(player):allowed('no-report') or Admin.is_banned(player) then player_return({'reports.cant-report',args.player}) return commands.error end + if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end + if Ranking.get_rank(player):allowed('no-report') then player_return({'reports.cant-report',args.player}) return commands.error end for _,report in pairs(global.addons.reports.reports) do if report[1] == _player.name then player_return({'reports.cant-report',args.player}) return commands.error end end for _,report in pairs(global.addons.reports.varified) do if report[1] == _player.name then player_return({'reports.cant-report',args.player}) return commands.error end end Admin.report(player,event.player_index,reason) @@ -23,7 +24,8 @@ commands.add_command('warn', 'Gives a player a warnings', {'player','reason',tru local player = Game.get_player(args.player) local reason = args.reason if not player then player_return({'commands.invalid-player',args.player}) return commands.error end - if Ranking.get_rank(player):allowed('no-report') or Admin.is_banned(player) then player_return({'reports.cant-report',args.player}) return commands.error end + if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end + if Ranking.get_rank(player):allowed('no-report') then player_return({'reports.cant-report',args.player}) return commands.error end Admin.give_warning(player,event.player_index,reason) end) @@ -31,13 +33,15 @@ commands.add_command('jail', 'Jails a player', {'player','reason',true}, functio local player = Game.get_player(args.player) local reason = args.reason if not player then player_return({'commands.invalid-player',args.player}) return commands.error end - if Ranking.get_rank(player):allowed('no-report') or Admin.is_banned(player) then player_return({'reports.cant-report',args.player}) return commands.error end + if Ranking.get_rank(player):allowed('no-report') then player_return({'reports.cant-report',args.player}) return commands.error end + if Admin.is_banned(player) then player_return({'commands.cant-report-ban',args.player}) return commands.error end Admin.jail(player,event.player_index,reason) end) commands.add_command('unjail', 'Returns the players old rank', {'player',true}, function(event,args) local player = Game.get_player(args.player) if not player then player_return({'commands.invalid-player',args.player}) return commands.error end + if Admin.is_banned(player) then player_return({'commands.cant-report-ban',args.player}) return commands.error end Ranking.revert(player,event.player_index) end) @@ -45,25 +49,28 @@ commands.add_command('temp-ban', 'Temporarily ban a player.', {'player','reason' local player = Game.get_player(args.player) local reason = args.reason if not player then player_return({'commands.invalid-player',args.player}) return commands.error end - if Admin.is_banned(player) then player_return({'reports.cant-report',args.player}) return commands.error end + if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end Admin.temp_ban(player,event.player_index,reason) end) commands.add_command('clear-inv', 'Clears the player\'s invetory', {'player'}, function(event,args) local player = Game.get_player(args.player) if not player then player_return({'commands.invalid-player',args.player}) return commands.error end + if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end Admin.move_inventory(player) end) commands.add_command('clear-warings', 'Clears the warnings on a player.', {'player'}, function(event,args) local player = Game.get_player(args.player) if not player then player_return({'commands.invalid-player',args.player}) return commands.error end + if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end Admin.clear_warings(player,event.player_index) end) commands.add_command('clear-reports', 'Clears the reports on a player.', {'player'}, function(event,args) local player = Game.get_player(args.player) if not player then player_return({'commands.invalid-player',args.player}) return commands.error end + if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end Admin.clear_reports(player,event.player_index) end) diff --git a/locale/en/reports.cfg b/locale/en/reports.cfg index 2f400fdd..72678613 100644 --- a/locale/en/reports.cfg +++ b/locale/en/reports.cfg @@ -3,6 +3,7 @@ name=Report Player low-print=__1__ has been reported by a user for: __2__ high-print=__1__ has been reported by __2__ for: __3__ cant-report=This player can not be reported. +cant-report-ban=Invalid player as player is banned; Either unban or use /clear-all warning-given-by=This warning was given by: __1__ player-warning=__1__ was given a warning by __2__ for: __3__ temp-ban=__1__ was temporary banned by __2__ and will remain in jail until next reset From 7d8f367692b951b466fc2487484d94ab11fb1b1c Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Wed, 2 May 2018 19:36:40 +0100 Subject: [PATCH 07/31] Too Close Warning of /make-warp --- Addons/Guis/warp-system.lua | 2 ++ locale/en/warp-system.cfg | 1 + 2 files changed, 3 insertions(+) diff --git a/Addons/Guis/warp-system.lua b/Addons/Guis/warp-system.lua index 1b378438..b05a416f 100644 --- a/Addons/Guis/warp-system.lua +++ b/Addons/Guis/warp-system.lua @@ -97,6 +97,8 @@ commands.add_command('make-warp', 'Make a warp point at your location', {'name', local position = game.player.position local name = args.name if _warps().warps[name] then player_return({'warp-system.name-used'},defines.text_color.med) return commands.error end + if position.x^2 + position.y^2 < 100 then player_return({'warp-system.too-close'},defines.text_color.med) return commands.error end + -- to do add a test for all warps make_warp_point(position,game.player.surface,game.player.force,name) end) diff --git a/locale/en/warp-system.cfg b/locale/en/warp-system.cfg index 20e2f769..b241d7b4 100644 --- a/locale/en/warp-system.cfg +++ b/locale/en/warp-system.cfg @@ -6,4 +6,5 @@ go-to-tooltip=Go To cooldown=You must wait for the cooldown. Time left: __1__ cooldown-zero=Your cooldown has expired, You can use warp points again. name-used=That name is already taken. +too-close=You are too close to an existing warp point to make a new one. not-on-warp=You are not on a warp point right now, you must be on a warp point to go to one. \ No newline at end of file From 60c0166239b019d8f47debaceee84ae14923549b Mon Sep 17 00:00:00 2001 From: badgamernl Date: Fri, 4 May 2018 16:25:05 +0200 Subject: [PATCH 08/31] warings -> warnings --- Addons/Commands/admin.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Addons/Commands/admin.lua b/Addons/Commands/admin.lua index 4635a0fc..0bd05d6e 100644 --- a/Addons/Commands/admin.lua +++ b/Addons/Commands/admin.lua @@ -60,7 +60,7 @@ commands.add_command('clear-inv', 'Clears the player\'s invetory', {'player'}, f Admin.move_inventory(player) end) -commands.add_command('clear-warings', 'Clears the warnings on a player.', {'player'}, function(event,args) +commands.add_command('clear-warnings', 'Clears the warnings on a player.', {'player'}, function(event,args) local player = Game.get_player(args.player) if not player then player_return({'commands.invalid-player',args.player}) return commands.error end if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end From 033d87e4febcf4ab9ae3f0b1fa5720f35427cabb Mon Sep 17 00:00:00 2001 From: Truman Kilen Date: Fri, 4 May 2018 10:01:06 -0500 Subject: [PATCH 09/31] Fix typos in descriptions of home commands (#40) --- Addons/Commands/home.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Addons/Commands/home.lua b/Addons/Commands/home.lua index c65df76d..cc08b439 100644 --- a/Addons/Commands/home.lua +++ b/Addons/Commands/home.lua @@ -14,24 +14,24 @@ local function _homes(reset) return global.addons.homes end -commands.add_command('set-home', 'Set Your Home Possition', {}, function(event,args) +commands.add_command('set-home', 'Set your home position', {}, function(event,args) local player = Game.get_player(event) if not _homes()[player.index] then _homes()[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end _homes()[player.index][1] = {math.floor(player.position.x),math.floor(player.position.y)} player_return('Home set at: ('..math.floor(player.position.x)..','..math.floor(player.position.y)..')') end) -commands.add_command('home', 'Goto you home possition', {}, function(event,args) +commands.add_command('home', 'Go to you home position', {}, function(event,args) local player = Game.get_player(event) if not _homes()[player.index] then _homes()[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end _homes()[player.index][2] = {math.floor(player.position.x),math.floor(player.position.y)} player.teleport(player.surface.find_non_colliding_position('player',_homes()[player.index][1],32,1),player.surface) end) -commands.add_command('return', 'Goto where you were before using /home', {}, function(event,args) +commands.add_command('return', 'Go to where you were before using /home', {}, function(event,args) local player = Game.get_player(event) if not _homes()[player.index] then _homes()[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end local _temp = {math.floor(player.position.x),math.floor(player.position.y)} player.teleport(player.surface.find_non_colliding_position('player',_homes()[player.index][2],32,1),player.surface) _homes()[player.index][2] = _temp -end) \ No newline at end of file +end) From c4bef6bcb10f0f29849a47d7a1a5e9aed6547df5 Mon Sep 17 00:00:00 2001 From: sakamakj <38378426+sakamakj@users.noreply.github.com> Date: Fri, 4 May 2018 17:03:01 +0200 Subject: [PATCH 10/31] LOOPAR, and some swenglish to swedish (#39) --- locale/sv-SE/chat-bot.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/locale/sv-SE/chat-bot.cfg b/locale/sv-SE/chat-bot.cfg index 79c4cfd1..3d65d9d2 100644 --- a/locale/sv-SE/chat-bot.cfg +++ b/locale/sv-SE/chat-bot.cfg @@ -14,9 +14,9 @@ read-readme=Se till att du har läst "Readme" (Finn den genom att klicka på fr not-real-dev=Cooldude2606 är dev för den här servern och gör mjukmodden ("the softmod") och är inte en factorio dev. ssoftmod=En mjukmod ("softmod") är ett specialscenario som används på den här servern, exempelvis listan över spelare. blame=Skyll på __1__ för vad som just hände! -afk=Är du afk (borta från tangentbordet)? Titta på __1__, den spelaren har varit afk för: __2__ +afk=Är du afk (borta från tangentbordet)? Titta på __1__, den spelaren har varit afk under: __2__ links=För att se länkar, öppna readme och klicka "länkar". magic=Frukta admin-magin (ノ゚∀゚)ノ⌒・*:.。. .。.:*・゜゚・*☆ aids=≖ ‿ ≖Fear the aids of a public server ≖ ‿ ≖ riot=(admins) ┬┴┬┴┤ᵒ_ᵒ)├┬┴┬┴ ‹ ‹\(´ω` )/››‹‹\ (  ´)/››‹‹\ ( ´ω`)/›› (rest of server) -loops=NO LOOPS; LOOPS ARE BAD; JUST NO LOOPS!!!!!; IF YOU MAKE A LOOP.... IT WILL NOT END WELL!!!!!!! \ No newline at end of file +loops=INGA LOOPAR; LOOPAR ÄR DÅLIGT; JUST INGA LOOPAR!!!!!; OM DU GJÖR EN LOOP.... DET KOMMER INTE ATT SLUTA VÄL!!!!!!! From ef224eb3481adcd298d097ad8d9350d19795cd13 Mon Sep 17 00:00:00 2001 From: badgamernl Date: Fri, 4 May 2018 20:58:56 +0200 Subject: [PATCH 11/31] Added Issue templates Bug report and Feature request --- .github/ISSUE_TEMPLATE/Bug_report.md | 28 +++++++++++++++++++++++ .github/ISSUE_TEMPLATE/Feature_request.md | 17 ++++++++++++++ 2 files changed, 45 insertions(+) create mode 100644 .github/ISSUE_TEMPLATE/Bug_report.md create mode 100644 .github/ISSUE_TEMPLATE/Feature_request.md diff --git a/.github/ISSUE_TEMPLATE/Bug_report.md b/.github/ISSUE_TEMPLATE/Bug_report.md new file mode 100644 index 00000000..4f4c5a9d --- /dev/null +++ b/.github/ISSUE_TEMPLATE/Bug_report.md @@ -0,0 +1,28 @@ +--- +name: Bug report +about: Create a report to help us improve + +--- + +**Describe the bug** +A clear and concise description of what the bug is. + +**To Reproduce** +Steps to reproduce the behavior: +1. Go to '...' +2. Click on '....' +3. Scroll down to '....' +4. See error + +**Expected behavior** +A clear and concise description of what you expected to happen. + +**Screenshots** +If applicable, add screenshots to help explain your problem. + +**Other information (please complete the following information):** + - OS: [e.g. iOS, Windows, Linux] + - Factorio Version [e.g. 0.16.30] + +**Additional context** +Add any other context about the problem here. diff --git a/.github/ISSUE_TEMPLATE/Feature_request.md b/.github/ISSUE_TEMPLATE/Feature_request.md new file mode 100644 index 00000000..53842951 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/Feature_request.md @@ -0,0 +1,17 @@ +--- +name: Feature request +about: Suggest an idea for this project + +--- + +**Is your feature request related to a problem? Please describe.** +A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] + +**Describe the solution you'd like** +A clear and concise description of what you want to happen. + +**Describe alternatives you've considered** +A clear and concise description of any alternative solutions or features you've considered. + +**Additional context** +Add any other context or screenshots about the feature request here. From 54507b9fc3bede6ff1e252141da53d441815146d Mon Sep 17 00:00:00 2001 From: sakamakj <38378426+sakamakj@users.noreply.github.com> Date: Mon, 7 May 2018 18:13:08 +0200 Subject: [PATCH 12/31] estetical language change (#41) "publik" and "offentlig" means the same thing, but I later noticed that factorio uses "offentlig" in their translation. Better to have the same word. "offentlig" is also a slighly more common word. some other small misc grammar changes --- locale/sv-SE/readme.cfg | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/locale/sv-SE/readme.cfg b/locale/sv-SE/readme.cfg index 22e411d6..30e6530e 100644 --- a/locale/sv-SE/readme.cfg +++ b/locale/sv-SE/readme.cfg @@ -30,30 +30,30 @@ servers-name=Servrar servers-tooltip=Information om våra servrar servers-singleline=Välkommen till ExplosiveGamings gemenskap! S1-S3 har förskjutna återställningar (resets). servers-format=S__1__: __2__ -servers-cap1=Publik +servers-cap1=Offentlig servers-des1=En plats för alla spelare, then här kartan återställs varje 72H, 16:00 UTC. -servers-cap2=Publik +servers-cap2=Offentlig servers-des2=En plats för alla spelare, then här kartan återställs varje 72H, 16:00 UTC. -servers-cap3=Publik +servers-cap3=Offentlig servers-des3=En plats för alla spelare, then här kartan återställs varje 72H, 16:00 UTC. servers-cap4=Modifierad -servers-des4=A Modifierad server för alla spelare. Länk i Discord för medlemmar. +servers-des4=En modifierad server för alla spelare. Länk i Discord för medlemmar. servers-cap5=Evenemang servers-des5=Server för evenemang (alla kan ansluta sig) - Kan kräva lösenord. Anslut dig till Discord för mer info. servers-cap6=Donator servers-des6=För spelare som stöder oss finansiellt. Ändringar kan göras på begäran. rules-name=Regler rules-tooltip=Den fullla listan över ExplosiveGamings regler. -rules-singleline=Även om riktlinjerna täcker de flesta av reglerna, den fulla listan har alltid prioritet och går alltid före riktlinjerna. Det är välbetänkt att vara bekant med alla reglerna för att förhindra varningar och bannlystningar. +rules-singleline=Även om riktlinjerna täcker de flesta av reglerna så har den fulla listan alltid prioritet och går alltid före riktlinjerna. Det är välbetänkt att vara bekant med alla reglerna för att förhindra varningar och bannlystningar. rules-format=__1__) __2__ rules-rule1=Dataintrång / fusk / missbruk av buggar kommer inte att tolereras. -rules-rule2=Buggar och utnyttjingssätt ska rapporteras till team-medlemmar (exkluderande kreativa saker) +rules-rule2=Buggar och utnyttjingssätt ska rapporteras till team-medlemmar (exkludera kreativa saker) rules-rule3=Var inte respektlös mot någon annan spelare i servern. rules-rule4=Att ta alla saker från ett bälte eller logistikbegäran är förbjudet: att dela med sig av resurserna är obligatoriskt. rules-rule5=Spam (genom chat, bottar, obegränsade kistor eller betong) är inte tillåtet. rules-rule6=Gör inga placeringar/borttagningar av betong eller sten med hjälp av bottar utan tillåtelse. rules-rule7=Använd inte aktiva tillgångskistor utan tillåtelse. -rules-rule8=Använd inte globala högtalare varningar utan tillåtelse. +rules-rule8=Använd inte globala högtalare eller varningar utan tillåtelse. rules-rule9=Ta inte bort eller flytta huvuddelar av fabriken utan tillåtelse. rules-rule10=Gå inte omkring i slumpvisa riktningar utan anledning (för att spara kartstorlek och serverresurser) rules-rule11=Ta inte bort saker utan att fråga dina medspelare. From 6ac9c11b9b45385d18006aa6b24abbf21553a683 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Tue, 8 May 2018 16:48:14 +0100 Subject: [PATCH 13/31] Re-Enabled Paths No Large File This Time --- StandAlone/load.lua | 2 +- StandAlone/paths.lua | 59 ++++++++------------------------------------ 2 files changed, 11 insertions(+), 50 deletions(-) diff --git a/StandAlone/load.lua b/StandAlone/load.lua index 84bcca6b..16841b94 100644 --- a/StandAlone/load.lua +++ b/StandAlone/load.lua @@ -12,5 +12,5 @@ require('colours') require('health') require('spawn') require('starting-items') ---require('paths') -- takes up too much file size +require('paths') require('body-marker') \ No newline at end of file diff --git a/StandAlone/paths.lua b/StandAlone/paths.lua index 0929c976..bd7ea213 100644 --- a/StandAlone/paths.lua +++ b/StandAlone/paths.lua @@ -1,7 +1,6 @@ -- made by cooldude -- idea from Mylon - Dirt Path -local clean_time = 18000 -- time in ticks local paths = { -- ['tile name'] = {health,convert to} -- health is in hundrads of steps @@ -30,39 +29,21 @@ local paths = { ['grass-4']={10,'dirt-4'} } for tile,value in pairs(paths) do - value[1]=value[1]*100 + value[1]=1/(value[1]*200) end local function global_key(surface,pos) - local key = 'S'..surface.name..'X'..math.floor(pos.x)..'Y'..math.floor(pos.y) - if not global.paths then global.paths = {} end - if not global.paths[key] then - local tile = surface.get_tile(pos).name - global.paths[key] = {tile,paths[tile][1]} - end - return global.paths[key] -end - -local function remove_key(surface,pos) - local key = 'S'..surface.name..'X'..math.floor(pos.x)..'Y'..math.floor(pos.y) - if not global.paths then global.paths = {} end - global.paths[key] = nil -end - -local function clean_global() - if not global.paths or not game then return end - for key,tile in pairs(global.paths) do - if tile[3] and tile[3] < game.tick-clean_time then global.paths[key] = nil end - end + return 'S'..surface.name..'X'..math.floor(pos.x)..'Y'..math.floor(pos.y) end local function down_grade(surface,pos) local tile = surface.get_tile(pos).name local new_tile = paths[tile][2] - if new_tile == 'world-gen' then new_tile = global_key(surface,pos)[1] or 'grass-1' end + if new_tile == 'world-gen' then + if global.paths == nil then global.paths = {} end -- nil as you can set to false to disable + new_tile = global.paths[global_key(surface,pos)] or 'grass-1' + end surface.set_tiles{{name=new_tile,position=pos}} - global_key(surface,pos)[2]=paths[new_tile][1] - if not paths[new_tile] then remove_key(surface,pos) return end end Event.register(defines.events.on_player_built_tile, function(event) @@ -73,21 +54,9 @@ Event.register(defines.events.on_player_built_tile, function(event) and old_tile.old_tile.name ~= 'refined-hazard-concrete-left' and old_tile.old_tile.name ~= 'concrete' and old_tile.old_tile.name ~= 'hazard-concrete-right' and old_tile.old_tile.name ~= 'hazard-concrete-left' and old_tile.old_tile.name ~= 'stone-path' and old_tile.old_tile.name ~= 'water' and old_tile.old_tile.name ~= 'deep-water' then - global_key(surface,old_tile.position)[1]=old_tile.old_tile.name + if global.paths == nil then global.paths = {} end -- nil as you can set to false to disable + global.paths[global_key(surface,old_tile.position)]=old_tile.old_tile.name end - if not paths[surface.get_tile(old_tile.position).name] then remove_key(surface,old_tile.position) return end - global_key(surface,old_tile.position)[2]=paths[surface.get_tile(old_tile.position).name][1] - global_key(surface,old_tile.position)[3] = event.tick - end -end) - -Event.register(defines.events.on_player_mined_tile, function(event) - local surface = game.surfaces[event.surface_index] - local old_tiles = event.tiles - for _,old_tile in pairs(old_tiles) do - if not paths[surface.get_tile(old_tile.position).name] then remove_key(surface,old_tile.position) return end - global_key(surface,old_tile.position)[2]=paths[surface.get_tile(old_tile.position).name][1] - global_key(surface,old_tile.position)[3] = event.tick end end) @@ -95,16 +64,8 @@ Event.register(defines.events.on_player_changed_position, function(event) local player = Game.get_player(event) local surface = player.surface local pos = player.position - if not paths[surface.get_tile(pos).name] then remove_key(surface,pos) return end - global_key(surface,pos)[2] = global_key(surface,pos)[2]-1 - if global_key(surface,pos)[2] <= 0 then + if not paths[surface.get_tile(pos).name] then return end + if math.random() < paths[surface.get_tile(pos).name][1] then down_grade(surface,pos) end - global_key(surface,pos)[3] = event.tick -end) - -Event.register(defines.events.on_tick, function(event) - if (game.tick%clean_time) == 0 then - clean_global() - end end) \ No newline at end of file From 470c699f1ce952a24775ef67620881c80ee551ef Mon Sep 17 00:00:00 2001 From: Unknown Date: Tue, 8 May 2018 16:50:23 +0100 Subject: [PATCH 14/31] Some Git files that were auto added --- .github/ISSUE_TEMPLATE/Bug_report.md | 56 +++++++++++------------ .github/ISSUE_TEMPLATE/Feature_request.md | 34 +++++++------- 2 files changed, 45 insertions(+), 45 deletions(-) diff --git a/.github/ISSUE_TEMPLATE/Bug_report.md b/.github/ISSUE_TEMPLATE/Bug_report.md index 4f4c5a9d..519efb41 100644 --- a/.github/ISSUE_TEMPLATE/Bug_report.md +++ b/.github/ISSUE_TEMPLATE/Bug_report.md @@ -1,28 +1,28 @@ ---- -name: Bug report -about: Create a report to help us improve - ---- - -**Describe the bug** -A clear and concise description of what the bug is. - -**To Reproduce** -Steps to reproduce the behavior: -1. Go to '...' -2. Click on '....' -3. Scroll down to '....' -4. See error - -**Expected behavior** -A clear and concise description of what you expected to happen. - -**Screenshots** -If applicable, add screenshots to help explain your problem. - -**Other information (please complete the following information):** - - OS: [e.g. iOS, Windows, Linux] - - Factorio Version [e.g. 0.16.30] - -**Additional context** -Add any other context about the problem here. +--- +name: Bug report +about: Create a report to help us improve + +--- + +**Describe the bug** +A clear and concise description of what the bug is. + +**To Reproduce** +Steps to reproduce the behavior: +1. Go to '...' +2. Click on '....' +3. Scroll down to '....' +4. See error + +**Expected behavior** +A clear and concise description of what you expected to happen. + +**Screenshots** +If applicable, add screenshots to help explain your problem. + +**Other information (please complete the following information):** + - OS: [e.g. iOS, Windows, Linux] + - Factorio Version [e.g. 0.16.30] + +**Additional context** +Add any other context about the problem here. diff --git a/.github/ISSUE_TEMPLATE/Feature_request.md b/.github/ISSUE_TEMPLATE/Feature_request.md index 53842951..066b2d92 100644 --- a/.github/ISSUE_TEMPLATE/Feature_request.md +++ b/.github/ISSUE_TEMPLATE/Feature_request.md @@ -1,17 +1,17 @@ ---- -name: Feature request -about: Suggest an idea for this project - ---- - -**Is your feature request related to a problem? Please describe.** -A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] - -**Describe the solution you'd like** -A clear and concise description of what you want to happen. - -**Describe alternatives you've considered** -A clear and concise description of any alternative solutions or features you've considered. - -**Additional context** -Add any other context or screenshots about the feature request here. +--- +name: Feature request +about: Suggest an idea for this project + +--- + +**Is your feature request related to a problem? Please describe.** +A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] + +**Describe the solution you'd like** +A clear and concise description of what you want to happen. + +**Describe alternatives you've considered** +A clear and concise description of any alternative solutions or features you've considered. + +**Additional context** +Add any other context or screenshots about the feature request here. From ce743e5d649831cbab5ccce597436748990e7cb3 Mon Sep 17 00:00:00 2001 From: Unknown Date: Tue, 8 May 2018 16:50:23 +0100 Subject: [PATCH 15/31] changes will happen more often for paths --- StandAlone/paths.lua | 50 ++++++++++++++++++++++---------------------- 1 file changed, 25 insertions(+), 25 deletions(-) diff --git a/StandAlone/paths.lua b/StandAlone/paths.lua index bd7ea213..eac4e7b3 100644 --- a/StandAlone/paths.lua +++ b/StandAlone/paths.lua @@ -3,33 +3,33 @@ local paths = { -- ['tile name'] = {health,convert to} - -- health is in hundrads of steps - ['refined-concrete']={60,'concrete'}, - ['refined-hazard-concrete-right']={60,'hazard-concrete-right'}, - ['refined-hazard-concrete-left']={60,'hazard-concrete-left'}, - ['concrete']={40,'stone-path'}, - ['hazard-concrete-right']={40,'stone-path'}, - ['hazard-concrete-left']={40,'stone-path'}, - ['stone-path']={20,'world-gen'}, -- world-gen just makes it pick the last tile not placed by a player - ['sand-1']={5,'sand-2'}, - ['sand-2']={10,'sand-3'}, - ['sand-3']={5,'red-desert-3'}, - ['red-desert-3']={5,'red-desert-2'}, - ['red-desert-2']={10,'dirt-1'}, - ['grass-2']={5,'grass-1'}, - ['grass-1']={5,'grass-3'}, - ['grass-3']={10,'red-desert-0'}, - ['red-desert-0']={5,'red-desert-1'}, - ['red-desert-1']={10,'dirt-1'}, - ['dirt-1']={5,'dirt-2'}, - ['dirt-2']={5,'dirt-3'}, - ['dirt-3']={10,'dirt-4'}, - ['dirt-4']={5,'dirt-5'}, - ['dirt-5']={5,'dirt-6'}, - ['grass-4']={10,'dirt-4'} + -- health is the average (aim for 75%) number of steps in hundards before it changes + ['refined-concrete']={40,'concrete'}, + ['refined-hazard-concrete-right']={40,'hazard-concrete-right'}, + ['refined-hazard-concrete-left']={40,'hazard-concrete-left'}, + ['concrete']={30,'stone-path'}, + ['hazard-concrete-right']={30,'stone-path'}, + ['hazard-concrete-left']={30,'stone-path'}, + ['stone-path']={15,'world-gen'}, -- world-gen just makes it pick the last tile not placed by a player + ['sand-1']={3,'sand-2'}, + ['sand-2']={8,'sand-3'}, + ['sand-3']={3,'red-desert-3'}, + ['red-desert-3']={3,'red-desert-2'}, + ['red-desert-2']={8,'dirt-1'}, + ['grass-2']={3,'grass-1'}, + ['grass-1']={3,'grass-3'}, + ['grass-3']={8,'red-desert-0'}, + ['red-desert-0']={3,'red-desert-1'}, + ['red-desert-1']={8,'dirt-1'}, + ['dirt-1']={3,'dirt-2'}, + ['dirt-2']={3,'dirt-3'}, + ['dirt-3']={8,'dirt-4'}, + ['dirt-4']={3,'dirt-5'}, + ['dirt-5']={3,'dirt-6'}, + ['grass-4']={8,'dirt-4'} } for tile,value in pairs(paths) do - value[1]=1/(value[1]*200) + value[1]=1/(value[1]*150) end local function global_key(surface,pos) From 0c148bdce3ea8b68e63280d537a94b43e775e59c Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Wed, 9 May 2018 20:28:26 +0100 Subject: [PATCH 16/31] Readded Polls --- Addons/Guis/polls.lua | 57 +++++++++++++++++++++++++++++-------------- Addons/load.lua | 2 +- 2 files changed, 40 insertions(+), 19 deletions(-) diff --git a/Addons/Guis/polls.lua b/Addons/Guis/polls.lua index 2b3f9eb4..290746c4 100644 --- a/Addons/Guis/polls.lua +++ b/Addons/Guis/polls.lua @@ -132,19 +132,33 @@ local next = Gui.inputs.add{ draw_poll(parent.parent.poll_area) end) --- this function from redmew, would take too much to make a better one +local poll_question_input = Gui.inputs.add_text('poll-question-input',true,'Question',function(player,text,element) + local options = element.parent.options + if not options.question then options.add{type='label',name='question',caption=''} + else options.question.caption = text end +end) + +local _self_referace_poll_option_input = nil +local poll_option_input = Gui.inputs.add_text('poll-option-input',true,'Enter Option',function(player,text,element) + local options = element.parent.parent.parent.options + if not options[element.parent.name] then options.add{type='label',name=element.parent.name,caption=text} + else options[element.parent.name].caption = text end + if options.last.caption == element.parent.name then + options.last.caption = tonumber(options.last.caption)+1 + _self_referace_poll_option_input:draw(element.parent.parent.add{type='flow',name=options.last.caption}).style.minimal_width = 200 + end +end) +_self_referace_poll_option_input = poll_option_input + local function poll_assembler(frame) - frame.clear() - local frame_table = frame.add { type = 'table', name = 'table_poll_assembler', column_count = 2 } - frame_table.add { type = 'label', caption = 'Question:' } - frame_table.add { type = 'textfield', name = 'textfield_question', text = '' } - frame_table.add { type = 'label', caption = 'Option #1:' } - frame_table.add { type = 'textfield', name = 'textfield_answer_1', text = '' } - frame_table.add { type = 'label', caption = 'Option #2:' } - frame_table.add { type = 'textfield', name = 'textfield_answer_2', text = '' } - frame_table.add { type = 'label', caption = 'Option #3:' } - frame_table.add { type = 'textfield', name = 'textfield_answer_3', text = '' } - frame_table.add { type = 'label', caption = '' } + frame.clear() + local options = frame.add{type='flow',name='options'} + options.style.visible = false + options.add{type='label',name='last',caption='2'} + poll_question_input:draw(frame).style.minimal_width = 200 + local flow = frame.add{type='flow',direction='vertical'} + poll_option_input:draw(flow.add{type='flow',name='1'}).style.minimal_width = 200 + poll_option_input:draw(flow.add{type='flow',name='2'}).style.minimal_width = 200 end local create_poll = Gui.inputs.add{ @@ -154,17 +168,24 @@ local create_poll = Gui.inputs.add{ }:on_event('click',function(event) local parent = event.element.parent if event.element.sprite == 'utility/enter' then - local inputs = parent.parent.poll_area.table_poll_assembler + local inputs = parent.parent.poll_area.options if not inputs then event.element.sprite = 'utility/add' draw_poll(parent.parent.poll_area) return end - local uuid = _poll_data(inputs.textfield_question.text,{ - inputs.textfield_answer_1.text, - inputs.textfield_answer_2.text, - inputs.textfield_answer_3.text - }) + local options = {} + for _,option in pairs(inputs.children) do + if option.name ~= 'question' and option.name ~= 'last' then + if option.caption ~= 'Enter Option' and option.caption ~= '' then table.insert(options,option.caption) end + end + end + if not inputs.question or #options == 0 then + event.element.sprite = 'utility/add' + draw_poll(parent.parent.poll_area) + return + end + local uuid = _poll_data(inputs.question.caption,options) Gui.popup.open('polls',{uuid=uuid}) event.element.sprite = 'utility/add' draw_poll(parent.parent.poll_area) diff --git a/Addons/load.lua b/Addons/load.lua index 20f935bb..206379ba 100644 --- a/Addons/load.lua +++ b/Addons/load.lua @@ -38,7 +38,7 @@ require('Guis/rockets') require('Guis/player-list') require('Guis/tasklist') require('Guis/warp-system') ---require('Guis/polls') -- too many desyncs +require('Guis/polls') -- too many desyncs require('Guis/announcements') require('Guis/rank-changer') require('Guis/admin-gui') -- used with Admin/admin, requires Admin/admin From ebd9b52dfb12feda2974d00a3155ba7f2fe9190b Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Wed, 9 May 2018 20:34:56 +0100 Subject: [PATCH 17/31] Added no biter expansion --- StandAlone/starting-items.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/StandAlone/starting-items.lua b/StandAlone/starting-items.lua index 12a2e181..5a3db04f 100644 --- a/StandAlone/starting-items.lua +++ b/StandAlone/starting-items.lua @@ -22,6 +22,7 @@ Event.register(defines.events.on_player_created, function(event) local player = game.players[event.player_index] if event.player_index == 1 then player.force.friendly_fire = false + game.map_settings.enemy_expansion.enabled = false player.force.chart(player.surface, {{player.position.x - 400, player.position.y - 400}, {player.position.x + 400, player.position.y + 400}}) end for item,count in pairs(items) do From 67aaf2cd51e31c0bb95d806baf2eeac32825d93a Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Wed, 9 May 2018 21:10:39 +0100 Subject: [PATCH 18/31] Added make tea --- Addons/Admin/auto-chat.lua | 7 ++++++- locale/en/chat-bot.cfg | 4 +++- 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/Addons/Admin/auto-chat.lua b/Addons/Admin/auto-chat.lua index 92e4ca5e..23da5903 100644 --- a/Addons/Admin/auto-chat.lua +++ b/Addons/Admin/auto-chat.lua @@ -41,7 +41,12 @@ local commands = { ['magic']={'chat-bot.magic'}, ['aids']={'chat-bot.aids'}, ['riot']={'chat-bot.riot'}, - ['lenny']={'chat-bot.lenny'} + ['lenny']={'chat-bot.lenny'}, + ['maketea']=function(player) Server.new_thread{ + timeout=math.floor(180*(math.random()+0.5)),data=player.name + }:on_event('timeout',function(self) + if self.data then game.print{'chat-bot.message',{'chat-bot.make-tea-2',self.data}} end + end):open() return {'chat-bot.make-tea-1'} end } Event.register(defines.events.on_console_chat,function(event) diff --git a/locale/en/chat-bot.cfg b/locale/en/chat-bot.cfg index fc01b9e7..8626268c 100644 --- a/locale/en/chat-bot.cfg +++ b/locale/en/chat-bot.cfg @@ -19,4 +19,6 @@ magic=Fear the admin magic (ノ゚∀゚)ノ⌒・*:.。. .。.:*・゜゚・* aids=≖ ‿ ≖ Fear the aids of a public server ≖ ‿ ≖ riot=(admins) ┬┴┬┴┤ᵒ_ᵒ)├┬┴┬┴ ‹ ‹\(´ω` )/››‹‹\ (  ´)/››‹‹\ ( ´ω`)/›› (rest of server) loops=NO LOOPS; LOOPS ARE BAD; JUST NO LOOPS!!!!!; IF YOU MAKE A LOOP.... IT WILL NOT END WELL!!!!!!! -lenny=( ͡° ͜ʖ ͡°) \ No newline at end of file +lenny=( ͡° ͜ʖ ͡°) +make-tea-1= ☕ Boiling the water... ☕ +make-tea-2= ☕ __1__ your tea is done! ☕ \ No newline at end of file From 0ba546fa9113cecda96a966192c7ef4db8d3656f Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Wed, 9 May 2018 22:46:12 +0100 Subject: [PATCH 19/31] Respawn 2 seconds --- Addons/Commands/bonus.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Addons/Commands/bonus.lua b/Addons/Commands/bonus.lua index 5e4e9b80..20f13703 100644 --- a/Addons/Commands/bonus.lua +++ b/Addons/Commands/bonus.lua @@ -54,6 +54,6 @@ end) Event.register(defines.events.on_pre_player_died,function(event) local player = Game.get_player(event) if Ranking.get_rank(player):allowed('bonus-respawn') then - player.ticks_to_respawn = 60 + player.ticks_to_respawn = 120 end end) \ No newline at end of file From 327bb66eb8ab5fc808891365960ec1b47032e4e7 Mon Sep 17 00:00:00 2001 From: Truman Kilen Date: Wed, 9 May 2018 20:25:14 -0500 Subject: [PATCH 20/31] Fix reviving ghosts placed by players and healing entities of other forces --- Addons/Commands/repair.lua | 26 ++++++++++++++------------ 1 file changed, 14 insertions(+), 12 deletions(-) diff --git a/Addons/Commands/repair.lua b/Addons/Commands/repair.lua index f862f4ce..9d2a1a6a 100644 --- a/Addons/Commands/repair.lua +++ b/Addons/Commands/repair.lua @@ -28,18 +28,20 @@ commands.add_command('repair', 'Repairs all destoryed and damaged entites in an local max_range = rank.power-highest_admin_power > 0 and const/(rank.power-highest_admin_power) or nil local center = player and player.position or {x=0,y=0} if not range or max_range and range > max_range then player_return({'commands.invalid-range',0,math.floor(max_range)}) return commands.error end - for x = -range-2, range+2 do - for y = -range-2, range+2 do - if x^2+y^2 < range^2 then - for key, entity in pairs(player.surface.find_entities_filtered({area={{x+center.x,y+center.y},{x+center.x+1,y+center.y+1}},type='entity-ghost'})) do - if disallow[entity.ghost_prototype.name] then - player_return('You have repaired: '..entity.name..' this item is not allowed.',defines.text_color.crit,player) - Admin.temp_ban(player,'','Attempt To Repair A Banned Item') - entity.destroy() - else entity.revive() end - end - for key, entity in pairs(player.surface.find_entities({{x+center.x,y+center.y},{x+center.x+1,y+center.y+1}})) do if entity.health then entity.health = 10000 end end - end + local area = {{center.x-range,center.y-range},{center.x+range,center.y+range}} + local max_health = 2^32 - 1 + local sq_range = range^2 + for key, entity in pairs(player.surface.find_entities_filtered({area=area,type='entity-ghost'})) do + if entity.force == player.force and (entity.position.x-center.x)^2+(entity.position.y-center.y)^2 < sq_range then + if disallow[entity.ghost_prototype.name] then + player_return('You have repaired: '..entity.name..' this item is not allowed.',defines.text_color.crit,player) + Admin.temp_ban(player,'','Attempt To Repair A Banned Item') + entity.destroy() + elseif entity.time_to_live ~= max_health then + entity.revive() end end end + for key, entity in pairs(player.surface.find_entities(area)) do + if entity.force == player.force and (entity.position.x-center.x)^2+(entity.position.y-center.y)^2 < sq_range and entity.health then entity.health = 10000 end + end end) From a577a6088375e4d66335e566683f3a93434c7bd6 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Thu, 10 May 2018 17:32:35 +0100 Subject: [PATCH 21/31] Change name of max_health to max_time_to_live --- Addons/Commands/repair.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Addons/Commands/repair.lua b/Addons/Commands/repair.lua index 9d2a1a6a..654af5f9 100644 --- a/Addons/Commands/repair.lua +++ b/Addons/Commands/repair.lua @@ -29,7 +29,7 @@ commands.add_command('repair', 'Repairs all destoryed and damaged entites in an local center = player and player.position or {x=0,y=0} if not range or max_range and range > max_range then player_return({'commands.invalid-range',0,math.floor(max_range)}) return commands.error end local area = {{center.x-range,center.y-range},{center.x+range,center.y+range}} - local max_health = 2^32 - 1 + local max_time_to_live = 2^32 - 1 local sq_range = range^2 for key, entity in pairs(player.surface.find_entities_filtered({area=area,type='entity-ghost'})) do if entity.force == player.force and (entity.position.x-center.x)^2+(entity.position.y-center.y)^2 < sq_range then @@ -37,7 +37,7 @@ commands.add_command('repair', 'Repairs all destoryed and damaged entites in an player_return('You have repaired: '..entity.name..' this item is not allowed.',defines.text_color.crit,player) Admin.temp_ban(player,'','Attempt To Repair A Banned Item') entity.destroy() - elseif entity.time_to_live ~= max_health then + elseif entity.time_to_live ~= max_time_to_live then entity.revive() end end end From 1191de2c86a8770988d61ad821b78a9642c3b9e2 Mon Sep 17 00:00:00 2001 From: Truman Kilen Date: Thu, 10 May 2018 12:48:23 -0500 Subject: [PATCH 22/31] Fix body marker not appearing when bonus respawn is applied --- Addons/Commands/bonus.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Addons/Commands/bonus.lua b/Addons/Commands/bonus.lua index 20f13703..dbc650d1 100644 --- a/Addons/Commands/bonus.lua +++ b/Addons/Commands/bonus.lua @@ -55,5 +55,7 @@ Event.register(defines.events.on_pre_player_died,function(event) local player = Game.get_player(event) if Ranking.get_rank(player):allowed('bonus-respawn') then player.ticks_to_respawn = 120 + -- manually dispatch death event because it is not fired when ticks_to_respawn is set pre death + Event.dispatch({name = defines.events.on_player_died, tick = event.tick, player_index = event.player_index}) end end) \ No newline at end of file From 987760a776f62c045181495b28afa8f73f0e79ff Mon Sep 17 00:00:00 2001 From: Truman Kilen Date: Thu, 10 May 2018 13:20:07 -0500 Subject: [PATCH 23/31] Add cause missing cause property to death event --- Addons/Commands/bonus.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Addons/Commands/bonus.lua b/Addons/Commands/bonus.lua index dbc650d1..bc129d8b 100644 --- a/Addons/Commands/bonus.lua +++ b/Addons/Commands/bonus.lua @@ -56,6 +56,6 @@ Event.register(defines.events.on_pre_player_died,function(event) if Ranking.get_rank(player):allowed('bonus-respawn') then player.ticks_to_respawn = 120 -- manually dispatch death event because it is not fired when ticks_to_respawn is set pre death - Event.dispatch({name = defines.events.on_player_died, tick = event.tick, player_index = event.player_index}) + Event.dispatch({name = defines.events.on_player_died, tick = event.tick, player_index = event.player_index, cause = event.cause}) end end) \ No newline at end of file From 67c7832207b83f390832f11d0a24a893e11c70d2 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Thu, 10 May 2018 21:16:33 +0100 Subject: [PATCH 24/31] Better layout of code for Event.dispatch --- Addons/Commands/bonus.lua | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/Addons/Commands/bonus.lua b/Addons/Commands/bonus.lua index bc129d8b..d38af150 100644 --- a/Addons/Commands/bonus.lua +++ b/Addons/Commands/bonus.lua @@ -56,6 +56,11 @@ Event.register(defines.events.on_pre_player_died,function(event) if Ranking.get_rank(player):allowed('bonus-respawn') then player.ticks_to_respawn = 120 -- manually dispatch death event because it is not fired when ticks_to_respawn is set pre death - Event.dispatch({name = defines.events.on_player_died, tick = event.tick, player_index = event.player_index, cause = event.cause}) + Event.dispatch{ + name=defines.events.on_player_died, + tick=event.tick, + player_index=event.player_index, + cause = event.cause + } end -end) \ No newline at end of file +end) From ee4175aabcc1cf580ff283b257fe333de197f7fa Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Fri, 11 May 2018 16:26:21 +0100 Subject: [PATCH 25/31] Fixed Key Fir base-damage.nuke --- locale/en/base-damage.cfg | 2 +- locale/sv-SE/base-damage.cfg | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/locale/en/base-damage.cfg b/locale/en/base-damage.cfg index 025dc56f..a9e54d1d 100644 --- a/locale/en/base-damage.cfg +++ b/locale/en/base-damage.cfg @@ -1,3 +1,3 @@ [base-damage] used=You hit some of your own buildings. Please be careful next time! -nukes=Nukes are not allowed in your rank. This is a preventive measure against griefers. +nuke=Nukes are not allowed in your rank. This is a preventive measure against griefers. diff --git a/locale/sv-SE/base-damage.cfg b/locale/sv-SE/base-damage.cfg index db96b8a7..154e28c3 100644 --- a/locale/sv-SE/base-damage.cfg +++ b/locale/sv-SE/base-damage.cfg @@ -1,3 +1,3 @@ [base-damage] used=Du träffade några av dina egna byggnader. Var försiktig nästa gång! -nukes=Kärnvapen är inte tillåted för din rang. Det här är en förebyggande åtgärd mot griefers (bråkstakar) +nuke=Kärnvapen är inte tillåted för din rang. Det här är en förebyggande åtgärd mot griefers (bråkstakar) From 4e75707eab9adcff43cc9843c2872e9db8f9aa72 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Fri, 11 May 2018 16:41:02 +0100 Subject: [PATCH 26/31] Even lower numbers to make change faster --- StandAlone/paths.lua | 50 ++++++++++++++++++++++---------------------- 1 file changed, 25 insertions(+), 25 deletions(-) diff --git a/StandAlone/paths.lua b/StandAlone/paths.lua index eac4e7b3..42ed3171 100644 --- a/StandAlone/paths.lua +++ b/StandAlone/paths.lua @@ -3,33 +3,33 @@ local paths = { -- ['tile name'] = {health,convert to} - -- health is the average (aim for 75%) number of steps in hundards before it changes - ['refined-concrete']={40,'concrete'}, - ['refined-hazard-concrete-right']={40,'hazard-concrete-right'}, - ['refined-hazard-concrete-left']={40,'hazard-concrete-left'}, - ['concrete']={30,'stone-path'}, - ['hazard-concrete-right']={30,'stone-path'}, - ['hazard-concrete-left']={30,'stone-path'}, - ['stone-path']={15,'world-gen'}, -- world-gen just makes it pick the last tile not placed by a player - ['sand-1']={3,'sand-2'}, - ['sand-2']={8,'sand-3'}, - ['sand-3']={3,'red-desert-3'}, - ['red-desert-3']={3,'red-desert-2'}, - ['red-desert-2']={8,'dirt-1'}, - ['grass-2']={3,'grass-1'}, - ['grass-1']={3,'grass-3'}, - ['grass-3']={8,'red-desert-0'}, - ['red-desert-0']={3,'red-desert-1'}, - ['red-desert-1']={8,'dirt-1'}, - ['dirt-1']={3,'dirt-2'}, - ['dirt-2']={3,'dirt-3'}, - ['dirt-3']={8,'dirt-4'}, - ['dirt-4']={3,'dirt-5'}, - ['dirt-5']={3,'dirt-6'}, - ['grass-4']={8,'dirt-4'} + -- health is the average number of steps in hundards before it changes + ['refined-concrete']={30,'concrete'}, + ['refined-hazard-concrete-right']={30,'hazard-concrete-right'}, + ['refined-hazard-concrete-left']={30,'hazard-concrete-left'}, + ['concrete']={25,'stone-path'}, + ['hazard-concrete-right']={25,'stone-path'}, + ['hazard-concrete-left']={25,'stone-path'}, + ['stone-path']={10,'world-gen'}, -- world-gen just makes it pick the last tile not placed by a player + ['sand-1']={1,'sand-2'}, + ['sand-2']={5,'sand-3'}, + ['sand-3']={1,'red-desert-3'}, + ['red-desert-3']={1,'red-desert-2'}, + ['red-desert-2']={5,'dirt-1'}, + ['grass-2']={1,'grass-1'}, + ['grass-1']={1,'grass-3'}, + ['grass-3']={5,'red-desert-0'}, + ['red-desert-0']={1,'red-desert-1'}, + ['red-desert-1']={5,'dirt-1'}, + ['dirt-1']={1,'dirt-2'}, + ['dirt-2']={1,'dirt-3'}, + ['dirt-3']={5,'dirt-4'}, + ['dirt-4']={1,'dirt-5'}, + ['dirt-5']={1,'dirt-6'}, + ['grass-4']={5,'dirt-4'} } for tile,value in pairs(paths) do - value[1]=1/(value[1]*150) + value[1]=1/(value[1]*150) -- 150 do make it so about 75% will change by the expected value end local function global_key(surface,pos) From 3cf53fe8c177a246aad2f4b3a59b923e2bbeb048 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Fri, 11 May 2018 16:44:19 +0100 Subject: [PATCH 27/31] No Afk paths --- StandAlone/paths.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/StandAlone/paths.lua b/StandAlone/paths.lua index 42ed3171..63b481ac 100644 --- a/StandAlone/paths.lua +++ b/StandAlone/paths.lua @@ -62,6 +62,7 @@ end) Event.register(defines.events.on_player_changed_position, function(event) local player = Game.get_player(event) + if player.afk_time > 300 then return end local surface = player.surface local pos = player.position if not paths[surface.get_tile(pos).name] then return end From dc30baa5d53a627d98ae6b2c20b48e7c81eb0558 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Sun, 13 May 2018 12:12:23 +0100 Subject: [PATCH 28/31] Fixed SyncOn Tasklist when removing tasks --- Addons/Guis/tasklist.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/Addons/Guis/tasklist.lua b/Addons/Guis/tasklist.lua index 91860415..f4cb2262 100644 --- a/Addons/Guis/tasklist.lua +++ b/Addons/Guis/tasklist.lua @@ -108,6 +108,7 @@ local function _tasks(player) return _global().tasks elseif not data._edit and _edit then data._edit = true + for key,_ in pairs(data._tasks) do if not data._editing[key] then data._editing[key] = false end end return data._tasks elseif _edit then return data._tasks else return _global().tasks From 22a7a6bb4c0ac869b936428c586b52146b372177 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Sun, 13 May 2018 12:24:27 +0100 Subject: [PATCH 29/31] Paths adjacency boost --- StandAlone/paths.lua | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/StandAlone/paths.lua b/StandAlone/paths.lua index 63b481ac..4962a88f 100644 --- a/StandAlone/paths.lua +++ b/StandAlone/paths.lua @@ -1,6 +1,7 @@ -- made by cooldude -- idea from Mylon - Dirt Path +local adjacency_boost = 1.3 -- makes paths more lickly to be next to each other local paths = { -- ['tile name'] = {health,convert to} -- health is the average number of steps in hundards before it changes @@ -65,8 +66,14 @@ Event.register(defines.events.on_player_changed_position, function(event) if player.afk_time > 300 then return end local surface = player.surface local pos = player.position - if not paths[surface.get_tile(pos).name] then return end - if math.random() < paths[surface.get_tile(pos).name][1] then + local tile_name = surface.get_tile(pos).name + if not paths[tile_name] then return end + local chance = paths[tile_name][1] + for x = -1,1 do for y = -1,1 do + local _pos = {pos.x+x,pos.y+y} + if surface.get_tile(_pos).name == paths[tile_name][2] then chance=chance*adjacency_boost end + end end + if math.random() < chance then down_grade(surface,pos) end end) \ No newline at end of file From 56007bd5267797bf8b427ffdef7b7e3f439a1ed2 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Sun, 13 May 2018 12:41:14 +0100 Subject: [PATCH 30/31] Fixed adjacency boost --- StandAlone/paths.lua | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) diff --git a/StandAlone/paths.lua b/StandAlone/paths.lua index 4962a88f..f418aa48 100644 --- a/StandAlone/paths.lua +++ b/StandAlone/paths.lua @@ -2,6 +2,15 @@ -- idea from Mylon - Dirt Path local adjacency_boost = 1.3 -- makes paths more lickly to be next to each other +local placed_paths = { + ['refined-concrete']=true, + ['refined-hazard-concrete-right']=true, + ['refined-hazard-concrete-left']=true, + ['concrete']=true, + ['hazard-concrete-right']=true, + ['hazard-concrete-left']=true, + ['stone-path']=true +} local paths = { -- ['tile name'] = {health,convert to} -- health is the average number of steps in hundards before it changes @@ -51,10 +60,7 @@ Event.register(defines.events.on_player_built_tile, function(event) local surface = game.surfaces[event.surface_index] local old_tiles = event.tiles for _,old_tile in pairs(old_tiles) do - if old_tile.old_tile.name ~= 'refined-concrete' and old_tile.old_tile.name ~= 'refined-hazard-concrete-right' - and old_tile.old_tile.name ~= 'refined-hazard-concrete-left' and old_tile.old_tile.name ~= 'concrete' - and old_tile.old_tile.name ~= 'hazard-concrete-right' and old_tile.old_tile.name ~= 'hazard-concrete-left' - and old_tile.old_tile.name ~= 'stone-path' and old_tile.old_tile.name ~= 'water' and old_tile.old_tile.name ~= 'deep-water' then + if placed_paths[old_tile.old_tile.name] or old_tile.old_tile.name == 'water' or old_tile.old_tile.name == 'deep-water' then else if global.paths == nil then global.paths = {} end -- nil as you can set to false to disable global.paths[global_key(surface,old_tile.position)]=old_tile.old_tile.name end @@ -71,7 +77,7 @@ Event.register(defines.events.on_player_changed_position, function(event) local chance = paths[tile_name][1] for x = -1,1 do for y = -1,1 do local _pos = {pos.x+x,pos.y+y} - if surface.get_tile(_pos).name == paths[tile_name][2] then chance=chance*adjacency_boost end + if paths[tile_name][2] == 'world-gen' and not placed_paths[surface.get_tile(_pos).name] or surface.get_tile(_pos).name == paths[tile_name][2] then chance=chance*adjacency_boost end end end if math.random() < chance then down_grade(surface,pos) From e711d5d2ca4da826f399758e2c7c18738f04fdbd Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Sun, 13 May 2018 12:42:34 +0100 Subject: [PATCH 31/31] Added Comment For Command --- StandAlone/paths.lua | 19 +++++++++++++++++-- 1 file changed, 17 insertions(+), 2 deletions(-) diff --git a/StandAlone/paths.lua b/StandAlone/paths.lua index f418aa48..42572fe9 100644 --- a/StandAlone/paths.lua +++ b/StandAlone/paths.lua @@ -77,9 +77,24 @@ Event.register(defines.events.on_player_changed_position, function(event) local chance = paths[tile_name][1] for x = -1,1 do for y = -1,1 do local _pos = {pos.x+x,pos.y+y} - if paths[tile_name][2] == 'world-gen' and not placed_paths[surface.get_tile(_pos).name] or surface.get_tile(_pos).name == paths[tile_name][2] then chance=chance*adjacency_boost end + if paths[tile_name][2] == 'world-gen' and not placed_paths[surface.get_tile(_pos).name] + or surface.get_tile(_pos).name == paths[tile_name][2] + then chance=chance*adjacency_boost end end end if math.random() < chance then down_grade(surface,pos) end -end) \ No newline at end of file +end) + +--[[ +/interface +local tile_name = tile.name +local chance = paths[tile_name][1] +for x = -1,1 do for y = -1,1 do + local _pos = {position.x+x,position.y+y} + if paths[tile_name][2] == 'world-gen' and not placed_paths[surface.get_tile(_pos).name] + or surface.get_tile(_pos).name == paths[tile_name][2] + then game.print('boost'..tostring(math.random())) chance=chance*adjacency_boost end end +end +return chance +]] \ No newline at end of file