Fixed Teleport when in vehicles

This commit is contained in:
Cooldude2606
2019-03-22 21:23:55 +00:00
parent bb51ea52c8
commit ad97fafa97

View File

@@ -6,6 +6,7 @@ local function teleport(from_player,to_player)
local surface = to_player.surface
local position = surface.find_non_colliding_position('player',to_player.position,32,1)
if not position then return false end -- return false if no new position
if from_player.driving then from_player.driving = false end -- kicks a player out a vehicle if in one
from_player.teleport(position,surface)
return true
end