From a86a625d628dc090817895dbdd41ee03721f36fe Mon Sep 17 00:00:00 2001 From: PHIDIAS Date: Sun, 26 Jan 2025 13:50:43 +0900 Subject: [PATCH] . --- exp_scenario/module/commands/kill.lua | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/exp_scenario/module/commands/kill.lua b/exp_scenario/module/commands/kill.lua index 2ab239bd..05149f4e 100644 --- a/exp_scenario/module/commands/kill.lua +++ b/exp_scenario/module/commands/kill.lua @@ -20,11 +20,10 @@ Commands.new("kill", { "exp-commands_kill.description" }) if other_player == nil then -- Can only be nil if the target is the player and they are already dead return Commands.status.error{ "exp-commands_kill.already-dead" } - elseif other_player == player then - -- You can always kill yourself - other_player.character.die() - elseif highest_role(other_player).index < highest_role(player).index then - -- Can kill lower role players + elseif (other_player == player) or highest_role(other_player).index < highest_role(player).index then + -- You can always kill yourself or can kill lower role players + local pos = other_player.position + other_player.surface.create_entity{ name = "lightning", position = { pos.x, pos.y - 16 }, target = other_player.character } other_player.character.die() else return Commands.status.unauthorised{ "exp-commands_kill.lower-role" }