mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
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Merge pull request #164 from Cooldude2606/feature/data-tab
Added Data tab to info
This commit is contained in:
@@ -5,7 +5,7 @@ local e = defines.events -- order as per lua api as it was easier just to go dow
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return {
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Playtime = true, --- @setting Playtime If playtime is tracked for a player, play time measured in minutes
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AfkTime = true, --- @setting AfkTime If afk time is tracked for a player, play time measured in minutes, afk is once a player does nothing for 5 minutes
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DistanceTraveled = true, --- @setting DistanceTraveled If distance traveled is checked, only counts if not afk
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DistanceTravelled = true, --- @setting DistanceTravelled If distance Travelled is checked, only counts if not afk
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MachinesRemoved = true, --- @setting MachinesRemoved If removed machines are tracked, includes marked for decon and player mined entity
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TreesDestroyed = true, --- @setting OreMined If ore mined is tracked for a player, includes marked for decon and player mined entity but only trees
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OreMined = true, --- @setting OreMined If ore mined is tracked for a player, includes player mined entity but only ore
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@@ -22,10 +22,25 @@ return {
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TilesBuilt = e.on_player_built_tile,
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ItemsCrafted = e.on_player_crafted_item,
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MapsPlayed = e.on_player_created,
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DeconstructionPlanerUsed = e.on_player_deconstructed_area,
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DeconstructionPlannerUsed = e.on_player_deconstructed_area,
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Deaths = e.on_player_died,
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JoinCount = e.on_player_joined_game,
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TilesRemoved = e.on_player_mined_tile,
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CapsulesUsed = e.on_player_used_capsule
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CapsulesUsed = e.on_player_used_capsule,
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EntityRepaired= e.on_player_repaired_entity
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},
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display_order = { --- @setting display_order The order that the statistics should be shown in when in a gui or command
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'Playtime', 'AfkTime',
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'MapsPlayed', 'JoinCount',
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'ChatMessages', 'CommandsUsed',
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'RocketsLaunched', 'ResearchCompleted',
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'MachinesBuilt', 'MachinesRemoved',
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'TilesBuilt', 'TilesRemoved',
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'TreesDestroyed', 'OreMined',
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'ItemsCrafted', 'ItemsPickedUp',
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'Kills', 'Deaths',
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'DamageDealt', 'DistanceTravelled',
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'CapsulesUsed', 'EntityRepaired',
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'DeconstructionPlannerUsed', 'MapTagsMade',
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}
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}
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@@ -56,6 +56,11 @@ local DataSavingPreference = PlayerData:combine('DataSavingPreference')
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local PreferenceEnum = { 'All', 'Statistics', 'Settings', 'Required' }
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for k,v in ipairs(PreferenceEnum) do PreferenceEnum[v] = k end
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DataSavingPreference:set_default('All')
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DataSavingPreference:set_metadata{
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name = {'expcore-data.preference'},
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tooltip = {'expcore-data.preference-tooltip'},
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value_tooltip ={'expcore-data.preference-value-tooltip'}
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}
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--- Sets your data saving preference
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-- @command set-data-preference
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@@ -45,9 +45,10 @@ removed=__1__ has one or more reports removed by __2__.
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[expcom-warnings]
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received=__1__ received a warning from __2__ for __3__.
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player=__1__ has __2__ warnings and __3__/__4__ script warnings.
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list-tilte=The following player have this many warnings (and this many script warnings):
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player-detail=__1__ gave warning for: __2__
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list-title=The following players have this many warnings (and this many script warnings):
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list=__1__: __2__ (__3__/__4__)
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cleared=__1__ had all they warnings cleared by __2__.
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cleared=__1__ had all their warnings cleared by __2__.
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[expcom-spawn]
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unavailable=They was a problem getting you to spawn, please try again later.
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@@ -4,3 +4,80 @@ message-set=Your join message has been updated.
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[quickbar]
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saved=Your quickbar filters have been saved.
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[exp-required]
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Warnings=Warnings
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Warnings-tooltip=The total number of warnings you have received from staff
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Warnings-value-tooltip=The total number of warnings you have received from staff
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[exp-settings]
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Colour=Colour
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Colour-tooltip=Your player colour
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Colour-value-tooltip=Change by using /color
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JoinMessage=Join Message
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JoinMessage-tooltip=The message displayed when you join
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JoinMessage-value-tooltip=Change by using /join-message
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QuickbarFilters=Quickbar Filters
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QuickbarFilters-tooltip=The filters on your quickbar
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QuickbarFilters-value-tooltip=Change by using /save-quickbar
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UsesAlt=Alt View
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UsesAlt-tooltip=Whether you use alt view when you play
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UsesAlt-value-tooltip=Change by pressing __CONTROL__show-info__
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UsesServerUps=Server UPS
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UsesServerUps-tooltip=Whether the current server UPS is shown
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UsesServerUps-value-tooltip=Change by using /server-ups
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Tag=Player Tag
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Tag-tooltip=The tag shown after your name
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Tag-value-tooltip=Change by using /tag
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Bonus=Player Bonus
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Bonus-tooltip=The bonus given to your character
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Bonus-value-tooltip=Change by using /bonus
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[exp-statistics]
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MapsPlayed=Maps Played
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MapsPlayed-tooltip=The number of unique maps you have played on
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JoinCount=Join Count
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JoinCount-tooltip=The number of times you have joined our servers
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Playtime=Playtime
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Playtime-tooltip=The amount of time you have spent on our servers
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AfkTime=AFK Time
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AfkTime-tooltip=The amount of time you have been AFK on our servers
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ChatMessages=Messages
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ChatMessages-tooltip=The number of messages you have sent in chat
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CommandsUsed=Commands
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CommandsUsed-tooltip=The number of commands you have used
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RocketsLaunched=Rockets Launched
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RocketsLaunched-tooltip=The number of rockets launched while you were online
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ResearchCompleted=Research Completed
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ResearchCompleted-tooltip=The number of research projects completed while you were online
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MachinesBuilt=Machines Built
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MachinesBuilt-tooltip=The number of machines you have built
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MachinesRemoved=Machines Removed
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MachinesRemoved-tooltip=The number of machines you have removed
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TilesBuilt=Tiles Placed
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TilesBuilt-tooltip=The number of tiles you have placed
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TilesRemoved=Tiles Removed
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TilesRemoved-tooltip=The number of tiles you have removed
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TreesDestroyed=Trees Destroyed
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TreesDestroyed-tooltip=The number of trees you have destroyed
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OreMined=Ore Mined
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OreMined-tooltip=The amount of ore you have mined
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ItemsCrafted=Items Crafted
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ItemsCrafted-tooltip=The number of items you have crafted
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ItemsPickedUp=Items Picked Up
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ItemsPickedUp-tooltip=The number of items you have picked up
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Kills=Kills
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Kills-tooltip=The number of biters and biter bases you have squished
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Deaths=Deaths
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Deaths-tooltip=The number of times you have died
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DamageDealt=Damage Dealt
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DamageDealt-tooltip=The amount of damage you have dealt to other forces
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DistanceTravelled=Distance Travelled
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DistanceTravelled-tooltip=The total distance in tiles that you have travelled
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CapsulesUsed=Capsules Used
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CapsulesUsed-tooltip=The number of capsules you have used
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EntityRepaired=Machines Repaired
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EntityRepaired-tooltip=The number of machines which you have repaired
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DeconstructionPlannerUsed=Decon Planner Used
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DeconstructionPlannerUsed-tooltip=The number of times you have used the deconstruction planner
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MapTagsMade=Map Tags Created
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MapTagsMade-tooltip=The number of map tags you have created
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@@ -43,3 +43,10 @@ get-preference=You data saving preference is __1__. Use /set-preference to chang
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get-data=Your player data has been writen to file, location: factorio/script_output/expgaming_player_data.json
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data-failed=Your player data has failed to load. Any changes to your data will not be saved.
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data-restore=Your player data has been restored and changes will now save when you leave.
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preference=Saving Preference
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preference-tooltip=Which categories will be saved when you leave the game
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preference-value-tooltip=Change by using /set-preference
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preference-All=All data will be saved
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preference-Statistics=Only statistics, settings, and required data will be saved
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preference-Settings=Only settings and required data will be saved
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preference-Required=Only required data will be saved
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@@ -156,3 +156,11 @@ backers-board=Board Members and Senior Backers
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backers-staff=Staff Members
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backers-backers=Sponsors and Supporters
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backers-active=Active Players
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data-tab=Data
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data-tooltip=All of your stored player data
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data-general=Our servers will save your player data so that we can sync it between servers. All of your data can be found below, if you wish to save a copy locally then use /save-data. If you want to change what data is saved then use /set-preference.
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data-settings=Settings
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data-statistics=Statistics
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data-required=Required
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data-misc=Miscellaneous
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data-format=__1____2__
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@@ -36,12 +36,14 @@ Commands.new_command('get-warnings', 'Gets the number of warnings a player has.
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local warnings = Warnings.get_warnings(player)
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local script_warnings = Warnings.get_script_warnings(player)
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local player_name_color = format_chat_player_name(player)
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Commands.print{'expcom-warnings.player', player_name_color, warnings, script_warnings, config.temp_warning_limit}
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Commands.print{'expcom-warnings.player', player_name_color, #warnings, #script_warnings, config.temp_warning_limit}
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for _, warning in ipairs(warnings) do
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Commands.print{'expcom-warnings.player-detail', format_chat_player_name(warning.by_player_name), warning.reason}
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end
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else
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local rtn = {}
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local user_warnings = Warnings.user_warnings
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local user_script_warnings = Warnings.user_script_warnings
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for player_name, warnings in pairs(user_warnings) do
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for player_name, warnings in pairs(Warnings.user_warnings:get_all()) do
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rtn[player_name] = {#warnings, 0}
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end
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for player_name, warnings in pairs(user_script_warnings) do
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@@ -50,7 +52,7 @@ Commands.new_command('get-warnings', 'Gets the number of warnings a player has.
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end
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rtn[player_name][2] = #warnings
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end
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Commands.print{'expcom-warnings.list-tilte'}
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Commands.print{'expcom-warnings.list-title'}
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for player_name, warnings in pairs(rtn) do
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local player_name_color = format_chat_player_name(player_name)
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Commands.print{'expcom-warnings.list', player_name_color, warnings[1], warnings[2], config.temp_warning_limit}
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@@ -28,8 +28,20 @@ local config = require 'config.warnings' --- @dep config.warnings
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local valid_player = Game.get_player_from_any
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--- Stores the quickbar filters for a player
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local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
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local PlayerWarnings = PlayerData.Required:combine('Warnings')
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PlayerWarnings:set_metadata{
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stringify = function(value)
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if not value then return 'You have no warnings' end
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local count = 0
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for _ in pairs(value) do count = count + 1 end
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return 'You have '..count..' warnings'
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end
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}
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local Warnings = {
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user_warnings={},
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user_warnings=PlayerWarnings,
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user_script_warnings={},
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events = {
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--- When a warning is added to a player
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@@ -52,7 +64,7 @@ local Warnings = {
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-- @tparam string reason the reason that the player was given a warning
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-- @tparam number warning_count the new number of warnings that the player has
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on_script_warning_added = script.generate_event_name(),
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--- When a warning is remnoved from a player, by the script
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--- When a warning is removed from a player, by the script
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-- @event on_script_warning_removed
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-- @tparam number player_index the index of the player who is having the warning removed
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-- @tparam number warning_count the new number of warnings that the player has
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@@ -60,30 +72,24 @@ local Warnings = {
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}
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}
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local user_warnings = Warnings.user_warnings
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local user_script_warnings = Warnings.user_script_warnings
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Global.register({
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user_warnings = user_warnings,
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user_script_warnings = user_script_warnings
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}, function(tbl)
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Warnings.user_warnings = tbl.user_warnings
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Warnings.user_script_warnings = tbl.user_script_warnings
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user_warnings = Warnings.user_warnings
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user_script_warnings = Warnings.user_script_warnings
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Global.register(user_script_warnings, function(tbl)
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Warnings.user_script_warnings = tbl
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user_script_warnings = tbl
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end)
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--- Gets an array of warnings that the player has, always returns a list even if emtpy
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--- Gets an array of warnings that the player has, always returns a list even if empty
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-- @tparam LuaPlayer player the player to get the warning for
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-- @treturn table an array of all the warnings on this player, contains tick, by_player_name and reason
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function Warnings.get_warnings(player)
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return user_warnings[player.name] or {}
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return PlayerWarnings:get(player.name, {})
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end
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--- Gets the number of warnings that a player has on them
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-- @tparam LuaPlayer player the player to count the warnings for
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-- @treturn number the number of warnings that the player has
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function Warnings.count_warnings(player)
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local warnings = user_warnings[player.name] or {}
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local warnings = PlayerWarnings:get(player.name, {})
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return #warnings
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end
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@@ -97,21 +103,23 @@ function Warnings.add_warning(player, by_player_name, reason)
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if not player then return end
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if not by_player_name then return end
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reason = reason or 'Non given.'
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reason = reason or 'None given.'
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local warnings = user_warnings[player.name]
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if not warnings then
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warnings = {}
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user_warnings[player.name] = warnings
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end
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local warning_count
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PlayerWarnings:update(player.name, function(_, warnings)
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local warning = {
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by_player_name = by_player_name,
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reason = reason
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}
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table.insert(warnings, {
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tick = game.tick,
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by_player_name = by_player_name,
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reason = reason
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})
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local warning_count = #warnings
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if not warnings then
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warning_count = 1
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return {warning}
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else
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table.insert(warnings, warning)
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warning_count = #warnings
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end
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end)
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script.raise_event(Warnings.events.on_warning_added, {
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name = Warnings.events.on_warning_added,
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@@ -122,7 +130,7 @@ function Warnings.add_warning(player, by_player_name, reason)
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reason = reason
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})
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local action = config.actions[#warnings]
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local action = config.actions[warning_count]
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if action then
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local _type = type(action)
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if _type == 'function' then
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@@ -156,7 +164,7 @@ local function warning_removed_event(player, warning_by_name, removed_by_name, w
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})
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end
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--- Removes a warning from a player, always removes the earlyist warning, fifo
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--- Removes a warning from a player, always removes the earliest warning, fifo
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-- @tparam LuaPlayer player the player to remove a warning from
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-- @tparam string by_player_name the name of the player who is doing the action
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-- @treturn number the number of warnings that the player has
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@@ -165,14 +173,17 @@ function Warnings.remove_warning(player, by_player_name)
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if not player then return end
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if not by_player_name then return end
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local warnings = user_warnings[player.name]
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if not warnings then return end
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local warning, warning_count
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PlayerWarnings:update(player.name, function(_, warnings)
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if not warnings then return end
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warning = table.remove(warnings, 1)
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warning_count = #warnings
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end)
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local warning = table.remove(warnings, 1)
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if not warning then return end
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warning_removed_event(player, warning.by_player_name, by_player_name, warning_count)
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warning_removed_event(player, warning.by_player_name, by_player_name, #warnings)
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return #warnings
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return warning_count
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end
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--- Removes all warnings from a player, will trigger remove event for each warning
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@@ -184,7 +195,7 @@ function Warnings.clear_warnings(player, by_player_name)
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if not player then return end
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if not by_player_name then return end
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local warnings = user_warnings[player.name]
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local warnings = PlayerWarnings:get(player)
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if not warnings then return end
|
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local warning_count = #warnings
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@@ -192,7 +203,7 @@ function Warnings.clear_warnings(player, by_player_name)
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warning_removed_event(player, warning.by_player_name, by_player_name, warning_count-n)
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end
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user_warnings[player.name] = nil
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PlayerWarnings:remove(player)
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return true
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end
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||||
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||||
@@ -249,9 +260,9 @@ function Warnings.add_script_warning(player, reason)
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return warning_count
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end
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||||
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--- Script warning removed event tigger due to it being looped in clear script warnings
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||||
--- Script warning removed event trigger due to it being looped in clear script warnings
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||||
-- @tparam LuaPlayer player the player who is having a script warning removed
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-- @tparam number warning_count the number of warning that the player has
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||||
-- @tparam number warning_count the number of warnings that the player has
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local function script_warning_removed_event(player, warning_count)
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script.raise_event(Warnings.events.on_script_warning_removed, {
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name = Warnings.events.on_script_warning_removed,
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||||
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||||
@@ -3,10 +3,13 @@
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||||
|
||||
local Event = require 'utils.event' ---@dep utils.event
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|
||||
--- Stores the join message that the player have
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--- Stores the visible state of alt mode
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local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
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local UsesAlt = PlayerData.Settings:combine('UsesAlt')
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UsesAlt:set_default(false)
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||||
UsesAlt:set_metadata{
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stringify = function(value) return value and 'Visible' or 'Hidden' end
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||||
}
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||||
|
||||
--- When your data loads apply alt view if you have it enabled
|
||||
UsesAlt:on_load(function(player_name, uses_alt)
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||||
|
||||
@@ -12,6 +12,14 @@ require 'config.expcore.command_general_parse'
|
||||
--- Stores the bonus for the player
|
||||
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
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||||
local PlayerBonus = PlayerData.Settings:combine('Bonus')
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||||
PlayerBonus:set_default(0)
|
||||
PlayerBonus:set_metadata{
|
||||
permission = 'command/bonus',
|
||||
stringify = function(value)
|
||||
if not value or value == 0 then return 'None set' end
|
||||
return (value*100)..'%'
|
||||
end
|
||||
}
|
||||
|
||||
--- Apply a bonus amount to a player
|
||||
local function apply_bonus(player, amount)
|
||||
|
||||
@@ -8,6 +8,9 @@ require 'config.expcore.command_general_parse'
|
||||
--- Stores the join message that the player have
|
||||
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
|
||||
local CustomMessages = PlayerData.Settings:combine('JoinMessage')
|
||||
CustomMessages:set_metadata{
|
||||
permission = 'command/join-message'
|
||||
}
|
||||
|
||||
--- When a players data loads show their message
|
||||
CustomMessages:on_load(function(player_name, player_message)
|
||||
|
||||
@@ -8,6 +8,13 @@ local config = require 'config.preset_player_colours' --- @dep config.preset_pla
|
||||
--- Stores the colour that the player wants
|
||||
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
|
||||
local PlayerColours = PlayerData.Settings:combine('Colour')
|
||||
PlayerColours:set_metadata{
|
||||
stringify = function(value)
|
||||
if not value then return 'None set' end
|
||||
local c = value[1]
|
||||
return string.format('Red: %d Green: %d Blue: %d', c[1], c[2], c[3])
|
||||
end
|
||||
}
|
||||
|
||||
--- Used to compact player colours to take less space
|
||||
local floor = math.floor
|
||||
|
||||
@@ -9,6 +9,15 @@ local config = require 'config.preset_player_quickbar' --- @dep config.preset_pl
|
||||
--- Stores the quickbar filters for a player
|
||||
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
|
||||
local PlayerFilters = PlayerData.Settings:combine('QuickbarFilters')
|
||||
PlayerFilters:set_metadata{
|
||||
permission = 'command/save-quickbar',
|
||||
stringify = function(value)
|
||||
if not value then return 'No filters set' end
|
||||
local count = 0
|
||||
for _ in pairs(value) do count = count + 1 end
|
||||
return count..' filters set'
|
||||
end
|
||||
}
|
||||
|
||||
--- Loads your quickbar preset
|
||||
PlayerFilters:on_load(function(player_name, filters)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
|
||||
local Event = require 'utils.event' ---@dep utils.event
|
||||
local config = require 'config.statistics' ---@dep config.statistics
|
||||
local format_time = _C.format_time
|
||||
local floor = math.floor
|
||||
local afk_required = 5*3600 -- 5 minutes
|
||||
|
||||
@@ -8,6 +9,9 @@ local afk_required = 5*3600 -- 5 minutes
|
||||
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
|
||||
local AllPlayerData = PlayerData.All
|
||||
local Statistics = PlayerData.Statistics
|
||||
Statistics:set_metadata{
|
||||
display_order = config.display_order
|
||||
}
|
||||
|
||||
--- Update your statistics with any which happened before the data was valid
|
||||
Statistics:on_load(function(player_name, player_statistics)
|
||||
@@ -26,11 +30,20 @@ Statistics:on_load(function(player_name, player_statistics)
|
||||
return player_statistics
|
||||
end)
|
||||
|
||||
--- Used to format time in minute format
|
||||
local function format_minutes(value)
|
||||
return format_time(value*3600, {
|
||||
long = true,
|
||||
hours = true,
|
||||
minutes = true
|
||||
})
|
||||
end
|
||||
|
||||
--- Add Playtime and AfkTime if it is enabled
|
||||
if config.Playtime or config.AfkTime then
|
||||
local playtime, afk_time
|
||||
if config.Playtime then playtime = Statistics:combine('Playtime') end
|
||||
if config.AfkTime then afk_time = Statistics:combine('AfkTime') end
|
||||
if config.Playtime then playtime = Statistics:combine('Playtime') playtime:set_metadata{stringify=format_minutes} end
|
||||
if config.AfkTime then afk_time = Statistics:combine('AfkTime') afk_time:set_metadata{stringify=format_minutes} end
|
||||
Event.on_nth_tick(3600, function()
|
||||
if game.tick == 0 then return end
|
||||
for _, player in pairs(game.connected_players) do
|
||||
@@ -40,9 +53,10 @@ if config.Playtime or config.AfkTime then
|
||||
end)
|
||||
end
|
||||
|
||||
--- Add DistanceTraveled if it is enabled
|
||||
if config.DistanceTraveled then
|
||||
local stat = Statistics:combine('DistanceTraveled')
|
||||
--- Add DistanceTravelled if it is enabled
|
||||
if config.DistanceTravelled then
|
||||
local stat = Statistics:combine('DistanceTravelled')
|
||||
stat:set_metadata{unit=' tiles'}
|
||||
Event.add(defines.events.on_player_changed_position, function(event)
|
||||
local player = game.players[event.player_index]
|
||||
if not player.valid or not player.connected or player.afk_time > afk_required then return end
|
||||
@@ -85,7 +99,7 @@ if config.DamageDealt then
|
||||
end
|
||||
|
||||
--- Add Kills if it is enabled
|
||||
if config.DamageDealt then
|
||||
if config.Kills then
|
||||
local stat = Statistics:combine('Kills')
|
||||
Event.add(defines.events.on_entity_died, function(event)
|
||||
local character = event.cause -- Check character is valid
|
||||
|
||||
@@ -11,6 +11,9 @@ require 'config.expcore.command_role_parse'
|
||||
--- Stores the tag for a player
|
||||
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
|
||||
local PlayerTags = PlayerData.Settings:combine('Tag')
|
||||
PlayerTags:set_metadata{
|
||||
permission = 'command/tag'
|
||||
}
|
||||
|
||||
--- When your tag is updated then apply the changes
|
||||
PlayerTags:on_update(function(player_name, player_tag)
|
||||
|
||||
@@ -7,9 +7,11 @@
|
||||
local Gui = require 'expcore.gui' --- @dep expcore.gui
|
||||
local Roles = require 'expcore.roles' --- @dep expcore.roles
|
||||
local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
|
||||
local Event = require 'utils.event' --- @dep utils.event
|
||||
local Game = require 'utils.game' --- @dep utils.game
|
||||
local format_time = _C.format_time --- @dep expcore.common
|
||||
local format_number = require('util').format_number --- @dep util
|
||||
|
||||
local tabs = {}
|
||||
local function Tab(caption, tooltip, element_define)
|
||||
@@ -259,6 +261,97 @@ Gui.element(function(_, parent)
|
||||
return container
|
||||
end))
|
||||
|
||||
--- Content area for the player data tab
|
||||
-- @element commands_content
|
||||
Tab({'readme.data-tab'}, {'readme.data-tooltip'},
|
||||
Gui.element(function(_, parent)
|
||||
local container = parent.add{ type='flow', direction='vertical' }
|
||||
local player = Gui.get_player_from_element(parent)
|
||||
local player_name = player.name
|
||||
|
||||
local enum = PlayerData.PreferenceEnum
|
||||
local preference = PlayerData.DataSavingPreference:get(player_name)
|
||||
local preference_meta = PlayerData.DataSavingPreference.metadata
|
||||
preference = enum[preference]
|
||||
|
||||
-- Add the title and description to the content
|
||||
Gui.title_label(container, title_width, {'readme.data-tab'})
|
||||
Gui.centered_label(container, frame_width, {'readme.data-general'})
|
||||
Gui.bar(container)
|
||||
container.add{ type='flow' }
|
||||
local scroll_pane = title_table_scroll(container)
|
||||
|
||||
-- Add the required area
|
||||
local required = title_table(scroll_pane, 250, {'readme.data-required'}, 2)
|
||||
Gui.centered_label(required, 150, preference_meta.name, preference_meta.tooltip)
|
||||
Gui.centered_label(required, 420, {'expcore-data.preference-'..enum[preference]}, preference_meta.value_tooltip)
|
||||
|
||||
for name, child in pairs(PlayerData.Required.children) do
|
||||
local metadata = child.metadata
|
||||
local value = child:get(player_name)
|
||||
if value ~= nil or metadata.show_always then
|
||||
if metadata.stringify then value = metadata.stringify(value) end
|
||||
Gui.centered_label(required, 150, metadata.name or {'exp-required.'..name}, metadata.tooltip or {'exp-required.'..name..'-tooltip'})
|
||||
Gui.centered_label(required, 420, tostring(value), metadata.value_tooltip or {'exp-required.'..name..'-value-tooltip'})
|
||||
end
|
||||
end
|
||||
|
||||
-- Add the settings area
|
||||
if preference <= enum.Settings then
|
||||
local settings = title_table(scroll_pane, 255, {'readme.data-settings'}, 2)
|
||||
for name, child in pairs(PlayerData.Settings.children) do
|
||||
local metadata = child.metadata
|
||||
local value = child:get(player_name)
|
||||
if not metadata.permission or Roles.player_allowed(player, metadata.permission) then
|
||||
if metadata.stringify then value = metadata.stringify(value) end
|
||||
if value == nil then value = 'None set' end
|
||||
Gui.centered_label(settings, 150, metadata.name or {'exp-settings.'..name}, metadata.tooltip or {'exp-settings.'..name..'-tooltip'})
|
||||
Gui.centered_label(settings, 420, tostring(value), metadata.value_tooltip or {'exp-settings.'..name..'-value-tooltip'})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Add the statistics area
|
||||
if preference <= enum.Statistics then
|
||||
local count = 4
|
||||
local statistics = title_table(scroll_pane, 250, {'readme.data-statistics'}, 4)
|
||||
for _, name in pairs(PlayerData.Statistics.metadata.display_order) do
|
||||
local child = PlayerData.Statistics[name]
|
||||
local metadata = child.metadata
|
||||
local value = child:get(player_name)
|
||||
if value ~= nil or metadata.show_always then
|
||||
count = count - 2
|
||||
if metadata.stringify then value = metadata.stringify(value)
|
||||
else value = format_number(value or 0) end
|
||||
Gui.centered_label(statistics, 150, metadata.name or {'exp-statistics.'..name}, metadata.tooltip or {'exp-statistics.'..name..'-tooltip'})
|
||||
Gui.centered_label(statistics, 130, {'readme.data-format', value, metadata.unit or ''}, metadata.value_tooltip or {'exp-statistics.'..name..'-tooltip'})
|
||||
end
|
||||
end
|
||||
if count > 0 then for i = 1, count do Gui.centered_label(statistics, 140) end end
|
||||
end
|
||||
|
||||
-- Add the misc area
|
||||
local skip = {DataSavingPreference=true, Settings=true, Statistics=true, Required=true}
|
||||
local count = 0; for _ in pairs(PlayerData.All.children) do count = count + 1 end
|
||||
if preference <= enum.All and count > 4 then
|
||||
local misc = title_table(scroll_pane, 232, {'readme.data-misc'}, 2)
|
||||
for name, child in pairs(PlayerData.All.children) do
|
||||
if not skip[name] then
|
||||
local metadata = child.metadata
|
||||
local value = child:get(player_name)
|
||||
if value ~= nil or metadata.show_always then
|
||||
if metadata.stringify then value = metadata.stringify(value) end
|
||||
Gui.centered_label(misc, 150, metadata.name or name, metadata.tooltip)
|
||||
Gui.centered_label(misc, 420, tostring(value), metadata.value_tooltip)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return container
|
||||
end))
|
||||
|
||||
|
||||
--- Main readme container for the center flow
|
||||
-- @element readme
|
||||
local readme_toggle
|
||||
|
||||
@@ -8,6 +8,15 @@ local Gui = require 'expcore.gui' --- @dep expcore.gui
|
||||
local Event = require 'utils.event' --- @dep utils.event
|
||||
local Commands = require 'expcore.commands' --- @dep expcore.commands
|
||||
|
||||
--- Stores the visible state of server ups
|
||||
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
|
||||
local UsesServerUps = PlayerData.Settings:combine('UsesServerUps')
|
||||
UsesServerUps:set_default(false)
|
||||
UsesServerUps:set_metadata{
|
||||
permission = 'command/server-ups',
|
||||
stringify = function(value) return value and 'Visible' or 'Hidden' end
|
||||
}
|
||||
|
||||
--- Label to show the server ups
|
||||
-- @element server_ups
|
||||
local server_ups =
|
||||
@@ -19,9 +28,17 @@ Gui.element{
|
||||
font = 'default-game'
|
||||
}
|
||||
|
||||
--- Change the visible state when your data loads
|
||||
UsesServerUps:on_load(function(player_name, visible)
|
||||
local player = game.players[player_name]
|
||||
local label = player.gui.screen[server_ups.name]
|
||||
if not global.ext or not global.ext.server_ups then visible = false end
|
||||
label.visible = visible
|
||||
end)
|
||||
|
||||
--- Toggles if the server ups is visbile
|
||||
-- @command server-ups
|
||||
Commands.new_command('server-ups', 'Toggle the server ups display')
|
||||
Commands.new_command('server-ups', 'Toggle the server UPS display')
|
||||
:add_alias('sups', 'ups')
|
||||
:register(function(player)
|
||||
local label = player.gui.screen[server_ups.name]
|
||||
@@ -29,6 +46,7 @@ Commands.new_command('server-ups', 'Toggle the server ups display')
|
||||
return Commands.error{'expcom-server-ups.no-ext'}
|
||||
end
|
||||
label.visible = not label.visible
|
||||
UsesServerUps:set(player, label.visible)
|
||||
end)
|
||||
|
||||
-- Set the location of the label
|
||||
|
||||
Reference in New Issue
Block a user