This commit is contained in:
Cooldude2606
2019-07-23 17:46:49 +01:00
parent 604fb66f46
commit 9ecd0cca0d
150 changed files with 15734 additions and 1895 deletions

View File

@@ -1,7 +1,9 @@
--- This file controls the placement/degrading of tiles as players build and walk
-- @config Scorched-Earth
return {
weakness_value=50, -- lower value will make tiles more likely to degrade
strengths={ -- this decides how "strong" a tile is, bigger number means less likely to degrade
weakness_value=50, --- @setting weakness_value lower value will make tiles more likely to degrade
strengths={ --- @setting strengths this decides how "strong" a tile is, bigger number means less likely to degrade
-- debug: /interface require('modules.addons.worn-paths')(player.name,true)
-- note: tiles are effected by the tiles around them, so player paths will not degrade as fast when made wider
-- note: values are relative to the tile with the highest value, recommended to keep highest tile as a "nice" number
@@ -42,7 +44,7 @@ return {
--["water-shallow"]=90,
--["water-mud"]=0, -- last tile, nothing to degrade to
},
degrade_order={ -- when a tile degrades it will turn into the next tile given here
degrade_order={ --- @setting degrade_order when a tile degrades it will turn into the next tile given here
["refined-concrete"]='concrete',
["refined-hazard-concrete-left"]='hazard-concrete-left',
["refined-hazard-concrete-right"]='hazard-concrete-right',
@@ -79,7 +81,7 @@ return {
--["water-shallow"]='water-mud',
--["water-mud"]=0, -- last tile, nothing to degrade to
},
entities={ -- entities in this list will degrade the tiles under them when they are placed
entities={ --- @setting entities entities in this list will degrade the tiles under them when they are placed
['stone-furnace']=true,
['steel-furnace']=true,
['electric-furnace']=true,