mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-30 20:41:41 +09:00
Config
This commit is contained in:
@@ -1,7 +1,9 @@
|
||||
--- This file controls the placement/degrading of tiles as players build and walk
|
||||
-- @config Scorched-Earth
|
||||
|
||||
return {
|
||||
weakness_value=50, -- lower value will make tiles more likely to degrade
|
||||
strengths={ -- this decides how "strong" a tile is, bigger number means less likely to degrade
|
||||
weakness_value=50, --- @setting weakness_value lower value will make tiles more likely to degrade
|
||||
strengths={ --- @setting strengths this decides how "strong" a tile is, bigger number means less likely to degrade
|
||||
-- debug: /interface require('modules.addons.worn-paths')(player.name,true)
|
||||
-- note: tiles are effected by the tiles around them, so player paths will not degrade as fast when made wider
|
||||
-- note: values are relative to the tile with the highest value, recommended to keep highest tile as a "nice" number
|
||||
@@ -42,7 +44,7 @@ return {
|
||||
--["water-shallow"]=90,
|
||||
--["water-mud"]=0, -- last tile, nothing to degrade to
|
||||
},
|
||||
degrade_order={ -- when a tile degrades it will turn into the next tile given here
|
||||
degrade_order={ --- @setting degrade_order when a tile degrades it will turn into the next tile given here
|
||||
["refined-concrete"]='concrete',
|
||||
["refined-hazard-concrete-left"]='hazard-concrete-left',
|
||||
["refined-hazard-concrete-right"]='hazard-concrete-right',
|
||||
@@ -79,7 +81,7 @@ return {
|
||||
--["water-shallow"]='water-mud',
|
||||
--["water-mud"]=0, -- last tile, nothing to degrade to
|
||||
},
|
||||
entities={ -- entities in this list will degrade the tiles under them when they are placed
|
||||
entities={ --- @setting entities entities in this list will degrade the tiles under them when they are placed
|
||||
['stone-furnace']=true,
|
||||
['steel-furnace']=true,
|
||||
['electric-furnace']=true,
|
||||
|
||||
Reference in New Issue
Block a user