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Config
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@@ -1,4 +1,5 @@
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--- This file is used to setup the map starting settings and the items players will start with
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-- @config Advanced-Start
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--- These are called factories because they return another function
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-- use these as a simple methods of adding new items
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@@ -61,14 +62,14 @@ end
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]]
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return {
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skip_intro=true, -- skips the intro given in the default factorio free play scenario
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skip_victory=true, -- will skip the victory screen when a rocket is launched
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disable_base_game_silo_script=true, -- will not load the silo script at all
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research_queue_from_start=true, -- when true the research queue is useible from the start
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friendly_fire=false, -- weather players will be able to attack each other on the same force
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enemy_expansion=false, -- a catch all for in case the map settings file fails to load
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chart_radius=10*32, -- the number of tiles that will be charted when the map starts
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items = { -- items and there condition for being given
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skip_intro=true, --- @setting skip_intro skips the intro given in the default factorio free play scenario
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skip_victory=true, --- @setting skip_victory will skip the victory screen when a rocket is launched
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disable_base_game_silo_script=true, --- @setting disable_base_game_silo_script will not load the silo script at all
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research_queue_from_start=true, --- @setting research_queue_from_start when true the research queue is useible from the start
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friendly_fire=false, --- @setting friendly_fire weather players will be able to attack each other on the same force
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enemy_expansion=false, --- @setting enemy_expansion a catch all for in case the map settings file fails to load
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chart_radius=10*32, --- @setting chart_radius the number of tiles that will be charted when the map starts
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items = { --- @setting items items and there condition for being given
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-- ['item-name'] = function(amount_made,production_stats,player) return <Number> end -- 0 means no items given
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-- Plates
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['iron-plate']=scale_amount_made(100,10,10),
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