Added A custom Command Prosesser and a bit more

This commit is contained in:
Cooldude2606
2017-07-10 18:47:48 +01:00
parent 770fcf28b7
commit 97d3fd0596
7 changed files with 120 additions and 55 deletions

View File

@@ -111,7 +111,7 @@ function player_table_functions.draw(player,frame,filters,input_location)
then player_table.add{name=p.name.."status", type="label", caption="Online"}
else player_table.add{name=p.name.."s", type="label", caption="Offline"} end
player_table.add{name=p.name.."online_time", type="label", caption=(tick_to_hour(p.online_time)..'H '..(tick_to_min(p.online_time)-60*tick_to_hour(p.online_time))..'M')}
player_table.add{name=p.name.."rank", type="label", caption=get_rank(p).shortHand}
player_table.add{name=p.name.."rank", type="label", caption=get_rank(p).short_hand}
end
end
end

View File

@@ -33,7 +33,10 @@ function toolbar.draw(player)
toolbar_frame.clear()
for _,btn in pairs(toolbar.buttons) do
local rank = get_rank(player)
if btn[2] >= rank.power then
local temp_restriction = nil
if type(btn[2]) == 'number' then temp_restriction = btn[2] end
local restriction = temp_restriction or string_to_rank(btn[2]).power or 0
if restriction >= rank.power then
ExpGui.add_input.draw_button(toolbar_frame,btn[1])
end
end