Added A custom Command Prosesser and a bit more

This commit is contained in:
Cooldude2606
2017-07-10 18:47:48 +01:00
parent 770fcf28b7
commit 97d3fd0596
7 changed files with 120 additions and 55 deletions

View File

@@ -19,23 +19,16 @@ local credits = {{
local function credit_loop(reg) for _,cred in pairs(reg) do table.insert(credits,cred) end end
--Please Only Edit Below This Line-----------------------------------------------------------
--this command is just a way or using loadstring from in game while keeping achevements
Event.register(defines.events.on_player_joined_game,function()
if commands.commands['server-interface'] then return end
commands.add_command('server-interface','<command> #2#',function(event)
if event.player_index then
local by_player = game.players[event.player_index]
if get_rank(by_player).power > 2 then by_player.print('401 - Unauthorized: Access is denied due to invalid credentials') return end
if event.parameter then else by_player.print('Invaid Input, /server-interface <command>') return end
local returned,value = pcall(loadstring(event.parameter))
if type(value) == 'table' then game.write_file('log.txt', '\n Ran by: '..by_player.name..'\n Code: '..event.parameter..'\n $£$ '..table.to_string(value), true, 0) by_player.print(table.to_string(value))
else game.write_file('log.txt', '\n Ran by: '..by_player.name..'\n Code: '..event.parameter..'\n $£$ '..tostring(value), true, 0) by_player.print(value) end
else
if event.parameter then else print('Invaid Input, /server-interface <command>') return end
local returned,value = pcall(loadstring(event.parameter))
if type(value) == 'table' then game.write_file('log.txt', '\n Ran by: <server> \n Code: '..event.parameter..'\n $£$ '..table.to_string(value), true, 0) print(table.to_string(value))
else game.write_file('log.txt', '\n Ran by: <server> \n Code: '..event.parameter..'\n $£$ '..tostring(value), true, 0) print(value) end
end
end)
define_command('server-interface','For use of the highest staff only',{'command',true},'admin',function(player,event,args)
if player == '<server>' then
local returned,value = pcall(loadstring(event.parameter))
if type(value) == 'table' then game.write_file('log.txt', '\n Ran by: <server> \n Code: '..event.parameter..'\n $£$ '..table.to_string(value), true, 0) print(table.to_string(value))
else game.write_file('log.txt', '\n Ran by: <server> \n Code: '..event.parameter..'\n $£$ '..tostring(value), true, 0) print(value) end
else
local returned,value = pcall(loadstring(event.parameter))
if type(value) == 'table' then game.write_file('log.txt', '\n Ran by: '..player.name..'\n Code: '..event.parameter..'\n $£$ '..table.to_string(value), true, 0) player.print(table.to_string(value))
else game.write_file('log.txt', '\n Ran by: '..player.name..'\n Code: '..event.parameter..'\n $£$ '..tostring(value), true, 0) player.print(value) end
end
end)
--this is used when changing permsion groups when the person does not have permsion to
function sudo(command,args) table.insert(global.sudo,{fun=command,var=args}) end