diff --git a/exp_legacy/module/config/bonus.lua b/exp_legacy/module/config/bonus.lua index 2e4052c4..db97d270 100644 --- a/exp_legacy/module/config/bonus.lua +++ b/exp_legacy/module/config/bonus.lua @@ -18,7 +18,7 @@ return { ]] pts = { base = 260, - increase_percentage_per_role_level = 5, + increase_percentage_per_role_level = 0.05, role_name = "Member" }, gui_display_width = { diff --git a/exp_legacy/module/modules/gui/bonus.lua b/exp_legacy/module/modules/gui/bonus.lua index 557ba5fb..7c85c99b 100644 --- a/exp_legacy/module/modules/gui/bonus.lua +++ b/exp_legacy/module/modules/gui/bonus.lua @@ -65,7 +65,7 @@ end local function max_bonus_pts_update(player) local frame = Gui.get_left_element(player, bonus_container) local disp = frame.container["bonus_st_2"].disp.table - disp["bonus_control_pts_a_count"].caption = config.pts.base * (Roles.get_player_highest_role(player).index - Roles.get_role_by_name(config.pts.role_name).index) + disp["bonus_control_pts_a_count"].caption = math.floor(config.pts.base * (1 + config.pts.increase_percentage_per_role_level * (Roles.get_player_highest_role(player).index - Roles.get_role_by_name(config.pts.role_name).index))) end local function apply_periodic_bonus(player) @@ -335,7 +335,7 @@ bonus_container = local disp = frame.container["bonus_st_1"].disp.table local n = bonus_gui_pts_needed(player) disp[bonus_gui_control_pts_n_count.name].caption = n - disp[bonus_gui_control_pts_a_count.name].caption = config.pts.base * (Roles.get_player_highest_role(player).index - Roles.get_role_by_name(config.pts.role_name).index) + max_bonus_pts_update(player) local r = tonumber(disp[bonus_gui_control_pts_a_count.name].caption) - n disp[bonus_gui_control_pts_r_count.name].caption = r