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Cleaned Config
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@@ -5,7 +5,7 @@ local Event = require 'utils.event' --- @dep utils.event
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local Game = require 'utils.game' --- @dep utils.game
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local Global = require 'utils.global' --- @dep utils.global
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local config = require 'config.death_logger' --- @dep config.death_logger
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local format_time,move_items = _C.ext_require('expcore.common','format_time','move_items') --- @dep expcore.common
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local format_time,move_items = _C.format_time, _C.move_items --- @dep expcore.common
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local deaths = {
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archive={} -- deaths moved here after body is gone
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@@ -4,7 +4,7 @@
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local Event = require 'utils.event' --- @dep utils.event
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local Game = require 'utils.game' --- @dep utils.game
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local Colors = require 'utils.color_presets' --- @dep utils.color_presets
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local write_json,format_time = _C.ext_require('expcore.common','write_json','format_time') --- @dep expcore.common
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local write_json,format_time = _C.write_json, _C.format_time --- @dep expcore.common
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local config = require 'config.discord_alerts' --- @dep config.discord_alerts
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local function get_player_name(event)
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@@ -4,7 +4,7 @@
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local Event = require 'utils.event' --- @dep utils.event
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local Game = require 'utils.game' --- @dep utils.game
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local Global = require 'utils.global' --- @dep utils.global
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local print_grid_value, clear_flying_text = _C.ext_require('expcore.common','print_grid_value','clear_flying_text') --- @dep expcore.common
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local print_grid_value, clear_flying_text = _C.print_grid_value, _C.clear_flying_text --- @dep expcore.common
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local config = require 'config.scorched_earth' --- @dep config.scorched_earth
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-- Loops over the config and finds the wile which has the highest value for strength
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