Fixed tasklist bug
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@@ -341,7 +341,7 @@ Gui.element(function(event_trigger,parent)
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-- Add any existing tasks
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local task_ids = Tasks.get_force_task_ids(player.force.name)
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if #task_ids > 0 then
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no_tasks_style.visible = false
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no_tasks_label.visible = false
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for _,task_id in ipairs(task_ids) do
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update_task(player,scroll_table,task_id)
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end
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