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https://github.com/PHIDIAS0303/ExpCluster.git
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Fix duplicate class and annotation placement lint errors
Classes contributed to by more than one file now carry the `partial` attribute. trains.lua declared its command as `ExpCommand_Artillery`, which was a copy paste. `Color.0` and `MapPosition.0` became `.struct` in fmtk 2.1.6. emmylua rejects `@type` on a function statement or a `do` block, so those are moved onto the local or replaced by `@param` and `@return`. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -18,7 +18,7 @@ local valid, invalid = Commands.status.success, Commands.status.invalid_input
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local Roles = require("modules.exp_legacy.expcore.roles")
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local highest_role = Roles.get_player_highest_role
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local types = {} --- @class Commands.types
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local types = {} --- @class (partial) Commands.types
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--- A role defined by exp roles
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types.role = add("role", Commands.types.key_of(Roles.config.roles))
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@@ -11,7 +11,10 @@ local player_has_flag = Roles.player_has_flag
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local Reports = require("modules.exp_legacy.modules.control.reports") --- @dep modules.control.reports
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--- @type Commands.InputParser
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--- @param input string
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--- @param player LuaPlayer
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--- @return Commands.Status
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--- @return LuaPlayer | LocalisedString
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local function reportable_player(input, player)
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local success, status, result = parse_input(input, player, Commands.types.player)
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if not success then return status, result end
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@@ -10,7 +10,10 @@ local format_player_name = Commands.format_player_name_locale
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local format_number = require("util").format_number
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--- A player who is of a lower role than the executing player
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--- @type Commands.InputParser
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--- @param input string
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--- @param player LuaPlayer
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--- @return Commands.Status
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--- @return LuaItemPrototype | LocalisedString
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local function parse_item(input, player)
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-- First Case - internal name is given
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-- Second Case - rich text is given
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@@ -146,7 +149,8 @@ Commands.new("search-online", { "exp-commands_search.description-online" })
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end)
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--- Return the amount of an item a player has
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--- @type SortFunction
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--- @param data SearchResult
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--- @return number
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local function sort_by_count(data)
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return data.count
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end
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@@ -10,7 +10,7 @@ local format_number = require("util").format_number
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local commands = {}
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--- Set all trains to automatic
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--- @class ExpCommand_Artillery.commands.artillery: ExpCommand
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--- @class ExpCommand_Trains.commands.set_trains_to_automatic: ExpCommand
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--- @overload fun(player: LuaPlayer, surface: LuaSurface?, force: LuaForce?)
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commands.set_trains_to_automatic = Commands.new("set-trains-to-automatic", { "exp-commands_trains.description" })
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:optional("surface", { "exp-commands_trains.arg-surface" }, Commands.types.surface)
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