Updated Module to use require

This commit is contained in:
Cooldude2606
2018-06-22 19:17:36 +01:00
parent 5602a2aece
commit 90450056bf
47 changed files with 1042 additions and 504 deletions

View File

@@ -4,6 +4,9 @@
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
local Game = require('FactorioStdLib.Game')
local Color = require('FactorioStdLib.Color')
local Sync = {}
local Sync_updates = {}
local module_verbose = false --true|false
@@ -292,8 +295,8 @@ script.on_event('on_tick',function(event)
end)
function Sync:on_init()
if loaded_modules.Gui then verbose('ExpGamingCore.Gui is installed; Loading gui src') require(module_path..'/src/gui') end
if loaded_modules.Ranking then verbose('ExpGamingCore.Ranking is installed; Loading ranking src') require(module_path..'/src/ranking') end
if loaded_modules['ExpGamingCore.Gui'] then verbose('ExpGamingCore.Gui is installed; Loading gui src') require(module_path..'/src/gui',{Sync=Sync}) end
if loaded_modules['ExpGamingCore.Ranking'] then verbose('ExpGamingCore.Ranking is installed; Loading ranking src') require(module_path..'/src/ranking',{Sync=Sync}) end
end
function Sync:on_post()