Updated Module to use require

This commit is contained in:
Cooldude2606
2018-06-22 19:17:36 +01:00
parent 5602a2aece
commit 90450056bf
47 changed files with 1042 additions and 504 deletions

View File

@@ -4,6 +4,9 @@
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
local Game = require('FactorioStdLib.Game')
local Color = require('FactorioStdLib.Color')
local Gui = {}
local Gui_data = {}
local global = global()
@@ -154,8 +157,8 @@ script.on_event('on_player_respawned',function(event)
end)
function Gui:on_init()
if loaded_modules.Server then verbose('ExpGamingCore.Server is installed; Loading server src') require(module_path..'/src/server') end
if loaded_modules.Ranking then
if loaded_modules['ExpGamingCore.Server'] then verbose('ExpGamingCore.Server is installed; Loading server src') require(module_path..'/src/server') end
if loaded_modules['ExpGamingCore.Ranking'] then
verbose('ExpGamingCore.Ranking is installed; Loading ranking src')
script.on_event('on_rank_change',function(event)
Gui.toolbar.on_rank_change(event)