Removed versions from requires

This commit is contained in:
Cooldude2606
2018-12-09 16:23:35 +00:00
parent 56ad7f987c
commit 85efbd5cf8
58 changed files with 236 additions and 236 deletions

View File

@@ -4,8 +4,8 @@
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
-- @alias commands
local Game = require('FactorioStdLib.Game@^0.8.0')
local Color = require('FactorioStdLib.Color@^0.8.0')
local Game = require('FactorioStdLib.Game')
local Color = require('FactorioStdLib.Color')
--- Used as an error constant for validation
-- @field commands.error

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@@ -23,7 +23,7 @@ local Group = {
end
}),
on_init = function()
if loaded_modules['ExpGamingCore.Server@^4.0.0'] then require('ExpGamingCore.Server@^4.0.0').add_module_to_interface('Group','ExpGamingCore.Group') end
if loaded_modules['ExpGamingCore.Server'] then require('ExpGamingCore.Server') end
end,
on_post = function(self)
-- creats a root role that the server can use

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@@ -173,8 +173,8 @@ script.on_event('on_player_respawned',function(event)
end)
function Gui:on_init()
if loaded_modules['ExpGamingCore.Server@^4.0.0'] then
Server = require('ExpGamingCore.Server@^4.0.0')
if loaded_modules['ExpGamingCore.Server'] then
Server = require('ExpGamingCore.Server')
verbose('ExpGamingCore.Server is installed; Loading server src')
script.on_init(require(module_path..'/src/server',{Gui=self}))
end

View File

@@ -1,8 +1,8 @@
--- This file will be loaded when ExpGamingCore.Server is present
-- @function _comment
local Game = require('FactorioStdLib.Game@^0.8.0')
local Server = require('ExpGamingCore.Server@^4.0.0')
local Game = require('FactorioStdLib.Game')
local Server = require('ExpGamingCore.Server')
Server.add_module_to_interface('ExpGui','ExpGamingCore.Gui')

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@@ -6,7 +6,7 @@
--- This is a submodule of ExpGamingCore.Gui but for ldoc reasons it is under its own module
-- @function _comment
local Game = require('FactorioStdLib.Game@^0.8.0')
local Game = require('FactorioStdLib.Game')
local Gui = Gui -- this is to force gui to remain in the ENV
local mod_gui = require("mod-gui")

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@@ -5,8 +5,8 @@
-- @alais Role
-- Module Require
local Group = require('ExpGamingCore.Group@^4.0.0')
local Game = require('FactorioStdLib.Game@^0.8.0')
local Group = require('ExpGamingCore.Group')
local Game = require('FactorioStdLib.Game')
-- Local Varibles
local role_change_event_id = script.generate_event_name('on_role_change')
@@ -28,9 +28,9 @@ local Role = {
end
}),
on_init=function(self)
if loaded_modules['ExpGamingCore.Server@^4.0.0'] then require('ExpGamingCore.Server@^4.0.0').add_module_to_interface('Role','ExpGamingCore.Role') end
if loaded_modules['ExpGamingCore.Command@^4.0.0'] then require(module_path..'/src/commands',{self=self}) end
if loaded_modules['ExpGamingCore.Sync@^4.0.0'] then require(module_path..'/src/sync',{self=self,RoleGlobal=RoleGlobal}) end
if loaded_modules['ExpGamingCore.Server'] then require('ExpGamingCore.Server') end
if loaded_modules['ExpGamingCore.Command'] then require(module_path..'/src/commands',{self=self}) end
if loaded_modules['ExpGamingCore.Sync'] then require(module_path..'/src/sync',{self=self,RoleGlobal=RoleGlobal}) end
end,
on_post=function(self)
-- creates a server role with root access

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@@ -1,8 +1,8 @@
local Role = self
local RoleGlobal = RoleGlobal
local Sync = require('ExpGamingCore.Sync@^4.0.0')
local Game = require('FactorioStdLib.Game@^0.8.0')
local Color = require('FactorioStdLib.Color@^0.8.0')
local Sync = require('ExpGamingCore.Sync')
local Game = require('FactorioStdLib.Game')
local Color = require('FactorioStdLib.Color')
-- just to hard reset the role sync
function Sync.set_roles(...)

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@@ -4,8 +4,8 @@
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
local Game = require('FactorioStdLib.Game@^0.8.0')
local Color = require('FactorioStdLib.Color@^0.8.0')
local Game = require('FactorioStdLib.Game')
local Color = require('FactorioStdLib.Color')
local Sync = {}
local Sync_updates = {}
@@ -317,8 +317,8 @@ script.on_event('on_pre_player_left_game',Sync.emit_update)
script.on_event('on_rocket_launched',Sync.emit_update)
function Sync:on_init()
if loaded_modules['ExpGamingCore.Gui@^4.0.0'] then verbose('ExpGamingCore.Gui is installed; Loading gui src') require(module_path..'/src/gui',{Sync=Sync,module_path=module_path}) end
if loaded_modules['ExpGamingCore.Server@^4.0.0'] then require('ExpGamingCore.Server@^4.0.0').add_module_to_interface('Sync','ExpGamingCore.Sync') end
if loaded_modules['ExpGamingCore.Gui'] then verbose('ExpGamingCore.Gui is installed; Loading gui src') require(module_path..'/src/gui',{Sync=Sync,module_path=module_path}) end
if loaded_modules['ExpGamingCore.Server'] then require('ExpGamingCore.Server') end
end
function Sync:on_post()

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@@ -7,8 +7,8 @@
--- This file will be loaded when ExpGamingCore.Gui is present
-- @function _comment
local Game = require('FactorioStdLib.Game@^0.8.0')
local Gui = require('ExpGamingCore.Gui@^4.0.0')
local Game = require('FactorioStdLib.Game')
local Gui = require('ExpGamingCore.Gui')
local Sync = Sync -- this is to force sync to remain in the ENV
local Sync_gui_functions = {}