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Merge pull request #152 from Cooldude2606/feature/server-ups
Added Server UPS
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@@ -48,6 +48,7 @@ return {
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'modules.gui.warp-list',
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'modules.gui.task-list',
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'modules.gui.player-list',
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'modules.gui.server-ups',
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'modules.commands.debug',
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-- Config Files
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'config.expcore-commands.auth_admin', -- commands tagged with admin_only are blocked for non admins
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@@ -216,6 +216,7 @@ local default = Roles.new_role('Guest','')
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'command/find-on-map',
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'command/report',
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'command/ratio',
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'command/server-ups',
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'gui/player-list',
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'gui/rocket-info',
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'gui/science-info',
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@@ -74,3 +74,5 @@ home-set=Your home point has been set to x: __1__ y: __2__
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return-set=Your return point has been set to x: __1__ y: __2__
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home-get=Your home point is at x: __1__ y: __2__
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[expcom-server-ups]
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no-ext=No external source was found, cannot display server ups.
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64
modules/gui/server-ups.lua
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64
modules/gui/server-ups.lua
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@@ -0,0 +1,64 @@
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--[[-- Gui Module - Server UPS
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- Adds a server ups counter in the top right and a command to toggle is
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@gui server-ups
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@alias server_ups
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]]
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local Gui = require 'expcore.gui' --- @dep expcore.gui
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local Event = require 'utils.event' --- @dep utils.event
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local Commands = require 'expcore.commands' --- @dep expcore.commands
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--- Label to show the server ups
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-- @element server_ups
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local server_ups =
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Gui.element{
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type = 'label',
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caption = 'Server UPS = 60.0'
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}
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:style{
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font = 'default-game'
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}
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--- Toggles if the server ups is visbile
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-- @command server-ups
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Commands.new_command('server-ups','Toggle the server ups display')
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:add_alias('sups','ups')
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:register(function(player)
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local label = player.gui.screen[server_ups.name]
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if not global.ext or not global.ext.server_ups then
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return Commands.error{'expcom-server-ups.no-ext'}
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end
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label.visible = not label.visible
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end)
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-- Set the location of the label
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-- 1920x1080: x=1455, y=30 (ui scale 100%)
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local function set_location(event)
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local player = game.players[event.player_index]
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local label = player.gui.screen[server_ups.name]
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local res = player.display_resolution
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local uis = player.display_scale
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label.location = { x=res.width-465*uis, y=30*uis }
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end
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-- Draw the label when the player joins
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Event.add(defines.events.on_player_created,function(event)
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local player = game.players[event.player_index]
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local label = server_ups(player.gui.screen)
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label.visible = false
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set_location(event)
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end)
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-- Update the caption for all online players
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Event.on_nth_tick(60,function()
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if global.ext and global.ext.server_ups then
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local caption = 'Server UPS = '..global.ext.server_ups
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for _,player in pairs(game.connected_players) do
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player.gui.screen[server_ups.name].caption = caption
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end
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end
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end)
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-- Update when res or ui scale changes
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Event.add(defines.events.on_player_display_resolution_changed,set_location)
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Event.add(defines.events.on_player_display_scale_changed,set_location)
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