Changed gui update

This commit is contained in:
Cooldude2606
2017-09-16 20:48:43 +01:00
parent cfae1e3dd7
commit 857009532c

View File

@@ -30,11 +30,16 @@ Event.gui_update = script.generate_event_name()
credit_loop(require("locale/file-header"))
--below 'game.tick/(3600*game.speed)) % 15 == 0' raises the gui_update event every 15 minutes - feel free to change the update time
Event.register(defines.events.on_tick, function(event)
if (game.tick/(3600*game.speed)) % 15 == 0 then
-- +(15/2) splits it into two events every 15 minutes
if (game.tick/(3600*game.speed)) % 15 == 0 then
local online_players = #game.connected_players
for i,player in pairs(game.connected_players) do
sudo(find_new_rank,{player})
script.raise_event(Event.gui_update,{tick=game.tick,player=player,player_loop_index=i,players_online=#game.connected_players})
script.raise_event(,{tick=game.tick,player=player,player_loop_index=i,players_online=online_players})
end
end
elseif (game.tick/(3600*game.speed))+(15/2) % 15 == 0 then
for i,player in pairs(game.connected_players) do
sudo(find_new_rank,{player})
end
end
end)
Event.register(-1,function() global.credits = credits end)