Merge branch 'dev' into dev8

This commit is contained in:
Cooldude2606
2023-12-21 21:44:07 +00:00
committed by GitHub
8 changed files with 278 additions and 24 deletions

View File

@@ -15,5 +15,5 @@ Commands.new_command('last-location', 'Sends you the last location of a player')
:add_param('player', false, 'player')
:register(function(player, action_player)
local action_player_name_color = format_chat_player_name(action_player)
player.print{'expcom-lastlocation.response', action_player_name_color, action_player.position.x, action_player.position.y}
end)
player.print{'expcom-lastlocation.response', action_player_name_color, string.format('%.1f', action_player.position.x), string.format('%.1f', action_player.position.y)}
end)

View File

@@ -0,0 +1,33 @@
--[[-- Commands Module - Clear Item On Ground
- Adds a command that clear item on ground so blueprint can deploy safely
@commands Clear Item On Ground
]]
local copy_items_stack = _C.copy_items_stack --- @dep expcore.common
local Commands = require 'expcore.commands' --- @dep expcore.commands
require 'config.expcore.command_general_parse'
Commands.new_command('clear-item-on-ground', 'Clear Item On Ground')
:add_param('range', false, 'integer-range', 1, 1000)
:register(function(player, range)
for _, e in pairs(player.surface.find_entities_filtered{position=player.position, radius=range, name='item-on-ground'}) do
if e.stack then
-- calling move_items_stack(e.stack) will crash to desktop
-- https://forums.factorio.com/viewtopic.php?f=7&t=110322
copy_items_stack{e.stack}
e.stack.clear()
end
end
return Commands.success
end)
Commands.new_command('clear-blueprint', 'Clear Blueprint')
:add_param('range', false, 'integer-range', 1, 1000)
:register(function(player, range)
for _, e in pairs(player.surface.find_entities_filtered{position=player.position, radius=range, type='entity-ghost'}) do
e.destroy()
end
return Commands.success
end)