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Added Science Gui
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78
Addons/Guis/science.lua
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78
Addons/Guis/science.lua
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--[[
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Explosive Gaming
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This file can be used with permission but this and the credit below must remain in the file.
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Contact a member of management on our discord to seek permission to use our code.
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Any changes that you may make to the code are yours but that does not make the script yours.
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Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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local science_packs = {
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'science-pack-1',
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'science-pack-2',
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'science-pack-3',
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'military-science-pack',
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'production-science-pack',
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'high-tech-science-pack',
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'space-science-pack'
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}
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local function _global(reset)
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global.addons = not reset and global.addons or {}
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global.addons.science = not reset and global.addons.science or {update=0,_update,made={0,0,0,0,0,0,0},_made={0,0,0,0,0,0,0}}
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return global.addons.science
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end
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Gui.left.add{
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name='science',
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caption='item/lab',
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tooltip={'science.tooltip'},
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draw=function(frame)
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local data = _global()
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local player = Game.get_player(frame.player_index)
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frame.caption = {'science.name'}
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frame.add{
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type='label',
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caption={'science.total'},
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style='caption_label'
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}
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local totals = frame.add{
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type='flow',
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direction='vertical'
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}
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frame.add{
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type='label',
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caption={'science.time'},
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style='caption_lable'
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}
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local times = frame.add{
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type='flow',
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direction='vertical'
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}
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if data.update < game.time-100 then
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data._update = data.update
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data._made = data.made
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for i,name in pairs(science_packs) do
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data.made[i] = player.force.item_production_statistics.get_input_count(name)
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end
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data.update = game.tick
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end
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for i,name in pairs(science_packs) do
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local made = data.made[i]
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if made > 0 then
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totals.add{
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type='label',
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caption={'science.format',{'science.'..name},made}
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}
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local _made = string.format('%.2f',(made-data._made[i])/((data.update-data._update)/(3600*game.speed)))
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times.add{
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type='label',
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caption={'science.format',{'science.'..name},_made}
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}
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end
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end
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end
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}
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Event.register(defines.events.on_research_finished, function(event) Gui.left.update('science') end)
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