mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2026-09-22 01:04:01 +00:00
Address review on the test framework
- The registry is a Suite, created around the environment factory it runs its tests with, so the plugin's env.lua reads as: build environments, hand the test files a suite of them. The suite returned there becomes `...` in each test file, which is now said where it happens. - pass and fail are the primitives every other check goes through. eq and deep_eq assert rather than compare, failing with both values in the detail. - Stubs are extended through extend_requires, extend_script, extend_game and extend_defines, a recursive merge which raises when a value already exists, rather than by mutating the tables. The strict labels carry the factorio class names. - The stubs record registered metatables and can save and load the script data the way factorio does: functions are refused and only registered metatables survive. env.save_load() uses it, and a new on_load test shows role methods and held roles surviving the round trip, which only passes because the module registers its metatable. - The names helper moved out of the shared framework, it is role specific. - Tests are named after the function or method they cover, on both sides: the lua tests read as "role:assign applies locally and is sent", and the javascript files wrap their tests in the class they exercise with subtests per method. module.test.js is control.test.js, after the file it covers. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5
parent
24d36db601
commit
7adcdde9dc
+46
-39
@@ -1,7 +1,6 @@
|
||||
--- Initialise semantics and updates from the controller
|
||||
local Env = ...
|
||||
local Test = Env.Test
|
||||
local test, check, eq = Test.test, Test.check, Test.eq
|
||||
--- Tests for the sync entry points of module/control.lua
|
||||
local Suite = ... --- The suite this file adds its tests to, see test/lua/framework.lua
|
||||
local test, check, eq, deep_eq = Suite.test, Suite.check, Suite.eq, Suite.deep_eq
|
||||
|
||||
--- alice is a moderator and carol has only the default role, both connected
|
||||
local function setup(env)
|
||||
@@ -14,8 +13,8 @@ local function setup(env)
|
||||
env.admin_state[player.name] = state
|
||||
end)
|
||||
env.initialise{
|
||||
Env.assignment("alice", { 5 }),
|
||||
Env.assignment("zed", { 5, 6 }), -- has never joined this map
|
||||
env.assignment("alice", { 5 }),
|
||||
env.assignment("zed", { 5, 6 }), -- has never joined this map
|
||||
}
|
||||
env.Roles.set_emit_events(true)
|
||||
return players
|
||||
@@ -23,19 +22,35 @@ end
|
||||
|
||||
test("initialise applies triggers and raises empty events", function(env)
|
||||
setup(env)
|
||||
check(env.admin_state.alice == true and env.admin_state.carol == false,
|
||||
"triggers run for connected players")
|
||||
deep_eq(env.admin_state, { alice = true, carol = false }, "triggers run for connected players")
|
||||
check(#env.events == 2, "the event is raised once per connected player")
|
||||
check(#env.events[1].data.assigned == 0 and #env.events[1].data.unassigned == 0, "the events are empty")
|
||||
check(#env.printed == 0 and #env.sent == 0 and #env.sounds == 0, "initialise is silent and sends nothing")
|
||||
end)
|
||||
|
||||
test("controller assignments apply and are announced", function(env)
|
||||
test("initialise is authoritative for pending roles", function(env)
|
||||
local players = setup(env)
|
||||
env.R("Moderator"):assign(players.carol)
|
||||
env.R("Jail"):assign(players.carol, { silent = true, local_only = true })
|
||||
|
||||
local sd = env.Roles._script_data()
|
||||
eq(sd.pending.carol, { 5 }, "the role is pending before initialise")
|
||||
|
||||
env.reset_log()
|
||||
env.initialise{ env.assignment("alice", { 5 }) }
|
||||
check(sd.pending.carol == nil, "pending roles are cleared")
|
||||
check(not env.R("Moderator"):has_player(players.carol), "an unconfirmed role is given up")
|
||||
eq(sd.local_players.carol, { 7 }, "local only roles are kept")
|
||||
check(#env.sent == 0, "initialise sends nothing")
|
||||
end)
|
||||
|
||||
test("receive_assignment_updates applies controller changes", function(env)
|
||||
local players = setup(env)
|
||||
env.reset_log()
|
||||
env.Roles.receive_assignment_updates{ Env.assignment("carol", { 5 }) }
|
||||
env.Roles.receive_assignment_updates{ env.assignment("carol", { 5 }) }
|
||||
check(env.R("Moderator"):has_player(players.carol), "the assignment applies")
|
||||
check(#env.events == 1 and eq(env.events[1].data.assigned, { 5 }), "the event is raised")
|
||||
check(#env.events == 1, "the event is raised")
|
||||
eq(env.events[1].data.assigned, { 5 }, "the event carries the role id")
|
||||
check(env.events[1].data.by_player_index == 0, "controller changes have no by player")
|
||||
check(#env.printed == 1 and env.printed[1][4] == "<server>", "the change is announced by the server")
|
||||
check(env.admin_state.carol == true, "triggers follow the assignment")
|
||||
@@ -43,18 +58,18 @@ test("controller assignments apply and are announced", function(env)
|
||||
env.reset_log()
|
||||
env.Roles.receive_assignment_updates{ { name = "carol", role_ids = {}, is_deleted = true } }
|
||||
check(not env.R("Moderator"):has_player(players.carol), "a removal applies")
|
||||
check(#env.events == 1 and eq(env.events[1].data.unassigned, { 5 }), "the removal raises the event")
|
||||
eq(env.events[1].data.unassigned, { 5 }, "the removal raises the event")
|
||||
check(env.admin_state.carol == false, "triggers follow the removal")
|
||||
end)
|
||||
|
||||
test("changes for players not on this map raise nothing", function(env)
|
||||
test("receive_assignment_updates for players not on this map raises nothing", function(env)
|
||||
setup(env)
|
||||
env.reset_log()
|
||||
env.Roles.receive_assignment_updates{ Env.assignment("zed", { 5 }) }
|
||||
env.Roles.receive_assignment_updates{ env.assignment("zed", { 5 }) }
|
||||
check(#env.events == 0 and #env.printed == 0, "no event and no announcement")
|
||||
end)
|
||||
|
||||
test("role updates apply to their holders", function(env)
|
||||
test("receive_role_updates applies to the holders", function(env)
|
||||
setup(env)
|
||||
env.reset_log()
|
||||
env.Roles.receive_role_updates{
|
||||
@@ -70,33 +85,17 @@ test("role updates apply to their holders", function(env)
|
||||
check(env.Roles.get_role(6) == nil, "a deleted role is removed")
|
||||
end)
|
||||
|
||||
test("the default role follows is_default", function(env)
|
||||
test("receive_role_updates moves the default role", function(env)
|
||||
local players = setup(env)
|
||||
env.Roles.receive_role_updates{
|
||||
{ id = 1, name = "Player", permissions = {}, meta = { id = 0, order = 5 } },
|
||||
{ id = 8, name = "Guest", permissions = {}, meta = { id = 0, order = 7 }, is_default = true },
|
||||
}
|
||||
check(env.Roles.get_default_role() == env.R("Guest"), "the new default role is known")
|
||||
check(eq(Test.names(env.Roles.get_player_roles(players.carol)), { "Guest" }), "players pick up the new default")
|
||||
eq(env.names(env.Roles.get_player_roles(players.carol)), { "Guest" }, "players pick up the new default")
|
||||
end)
|
||||
|
||||
test("initialise is authoritative for pending roles", function(env)
|
||||
local players = setup(env)
|
||||
env.R("Moderator"):assign(players.carol)
|
||||
env.R("Jail"):assign(players.carol, { silent = true, local_only = true })
|
||||
|
||||
local sd = env.Roles._script_data()
|
||||
check(eq(sd.pending.carol, { 5 }), "the role is pending before initialise")
|
||||
|
||||
env.reset_log()
|
||||
env.initialise{ Env.assignment("alice", { 5 }) }
|
||||
check(sd.pending.carol == nil, "pending roles are cleared")
|
||||
check(not env.R("Moderator"):has_player(players.carol), "an unconfirmed role is given up")
|
||||
check(eq(sd.local_players.carol, { 7 }), "local only roles are kept")
|
||||
check(#env.sent == 0, "initialise sends nothing")
|
||||
end)
|
||||
|
||||
test("nothing is sent while emit is disabled", function(env)
|
||||
test("set_emit_events gates what is sent", function(env)
|
||||
local players = setup(env)
|
||||
env.Roles.set_emit_events(false)
|
||||
env.reset_log()
|
||||
@@ -105,14 +104,22 @@ test("nothing is sent while emit is disabled", function(env)
|
||||
check(env.R("Regular"):has_player(players.alice), "the assignment still applies locally")
|
||||
end)
|
||||
|
||||
test("roles are usable after load and triggers run on join", function(env)
|
||||
setup(env)
|
||||
env.Roles.on_load()
|
||||
check(env.R("Moderator"):is_higher_than(env.R("Regular")), "roles are usable after load")
|
||||
test("on_load restores the state after a save and load", function(env)
|
||||
local players = setup(env)
|
||||
env.R("Jail"):assign(players.carol, { silent = true, local_only = true })
|
||||
env.save_load()
|
||||
|
||||
check(env.R("Moderator"):is_higher_than(env.R("Regular")), "role methods survive through the registered metatable")
|
||||
check(env.R("Moderator"):has_player(players.alice), "synced roles survive")
|
||||
check(env.R("Jail"):has_player(players.carol), "local roles survive")
|
||||
check(env.Roles.player_has_permission(players.alice, "exp_scenario.command.kill"), "permission checks still answer")
|
||||
end)
|
||||
|
||||
test("on_player_joined_game runs the triggers", function(env)
|
||||
setup(env)
|
||||
env.admin_state.alice = nil
|
||||
env.Roles.on_player_joined_game{ player_index = 1 }
|
||||
check(env.admin_state.alice ~= nil, "triggers run when a player joins")
|
||||
end)
|
||||
|
||||
return Env.finish()
|
||||
return Suite.run()
|
||||
|
||||
Reference in New Issue
Block a user