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https://github.com/PHIDIAS0303/ExpCluster.git
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Refactor some of the Guis from the legacy plugin (#399)
* Fix bugs in core and add default args to Gui defs * Refactor production Gui * Refactor landfill blueprint button * Fix more bugs in core * Consistent naming of new guis * Refactor module inserter gui * Refactor surveillance gui * Add shorthand for data from arguments * Make element names consistent * Add types * Change how table rows work * Refactor player stats gui * Refactor quick actions gui * Refactor research milestones gui * Refactor player bonus gui * Refactor science production gui * Refactor autofill gui * Cleanup use of aligned flow * Rename "Gui.element" to "Gui.define" * Rename Gui types * Rename property_from_arg * Add guide for making guis * Add full reference document * Add condensed reference * Apply style guide to refactored guis * Bug fixes
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@@ -10,6 +10,9 @@ local SelectionName = "ExpCommand_Artillery"
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local floor = math.floor
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local abs = math.abs
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--- @class ExpCommand_Artillery.commands
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local commands = {}
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--- @param player LuaPlayer
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--- @param area BoundingBox
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--- @return boolean
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@@ -30,7 +33,9 @@ local function location_break(player, area)
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end
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--- Toggle player selection mode for artillery
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Commands.new("artillery", { "exp-commands_artillery.description" })
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--- @class ExpCommand_Artillery.commands.artillery: ExpCommand
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--- @overload fun(player: LuaPlayer)
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commands.artillery = Commands.new("artillery", { "exp-commands_artillery.description" })
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:register(function(player)
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if Selection.is_selecting(player, SelectionName) then
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Selection.stop(player)
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@@ -39,7 +44,7 @@ Commands.new("artillery", { "exp-commands_artillery.description" })
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Selection.start(player, SelectionName)
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return Commands.status.success{ "exp-commands_artillery.enter" }
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end
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end)
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end) --[[ @as any ]]
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--- when an area is selected to add protection to the area
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Selection.on_selection(SelectionName, function(event)
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@@ -94,3 +99,7 @@ Selection.on_selection(SelectionName, function(event)
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end
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end
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end)
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return {
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commands = commands,
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}
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