Fixed multiple spawn warps being created

This commit is contained in:
Cooldude2606
2019-08-22 20:30:52 +01:00
parent 7e06bfea13
commit 792dcc0330

View File

@@ -526,8 +526,10 @@ Event.add(defines.events.on_player_created,function(event)
end
local force = player.force
local spawn_position = force.get_spawn_position(player.surface)
Warps.new_warp(force.name,player.surface,spawn_position,nil,'Spawn',true,true)
if not Warps.forces[force.name] then
local spawn_position = force.get_spawn_position(player.surface)
Warps.new_warp(force.name,player.surface,spawn_position,nil,'Spawn',true,true)
end
end)
local function maintain_tag(event)