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@@ -179,6 +179,7 @@ Event.register(defines.events.on_player_created, function(event)
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local surface = player.surface
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local offset = {x=0,y=0}
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local partern_base_tile = surface.get_tile(player.position).name
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if partern_base_tile == 'deepwater' or partern_base_tile == 'water' then partern_base_tile = 'grass-1' end
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local base_tiles = {}
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local tiles = {}
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for x = -partern_radius-5, partern_radius+5 do
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