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https://github.com/PHIDIAS0303/ExpCluster.git
synced 2026-09-21 17:04:00 +00:00
Remove redundant event properties
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@@ -184,14 +184,12 @@ local function raise_violation(event, player)
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player_repeats.last = game.tick
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player_repeats.last = game.tick
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player_repeats.count = player_repeats.count + 1
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player_repeats.count = player_repeats.count + 1
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event.name = Protection.on_player_mined_protected
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script.raise_event(Protection.on_player_mined_protected, event)
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script.raise_event(Protection.on_player_mined_protected, event)
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local entity = event.entity
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local entity = event.entity
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local always_repeat = always_trigger_repeat_names[entity.name] or always_trigger_repeat_types[entity.type]
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local always_repeat = always_trigger_repeat_names[entity.name] or always_trigger_repeat_types[entity.type]
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if always_repeat or player_repeats.count >= config.repeat_count then
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if always_repeat or player_repeats.count >= config.repeat_count then
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player_repeats.count = 0
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player_repeats.count = 0
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event.name = Protection.on_repeat_violation
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script.raise_event(Protection.on_repeat_violation, event)
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script.raise_event(Protection.on_repeat_violation, event)
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end
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end
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end
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end
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@@ -201,8 +199,9 @@ end
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local function on_pre_player_mined_item(event)
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local function on_pre_player_mined_item(event)
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local entity = event.entity
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local entity = event.entity
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local player = game.players[event.player_index]
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local player = game.players[event.player_index]
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if not is_ignored(player, entity)
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if
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and (Protection.is_entity_protected(entity) or Protection.is_position_protected(entity.surface, entity.position))
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not is_ignored(player, entity)
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and (Protection.is_entity_protected(entity) or Protection.is_position_protected(entity.surface, entity.position))
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then
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then
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raise_violation(event, player)
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raise_violation(event, player)
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end
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end
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