Bugs Fixed

This commit is contained in:
Cooldude2606
2019-05-06 13:38:05 +01:00
parent 2119378fad
commit 6d1c907484
7 changed files with 69 additions and 35 deletions

View File

@@ -1,6 +1,6 @@
local Buttons = require './buttons'
local Gui = require './core'
local Roles = require 'expre.roles'
local Roles = require 'expcore.roles'
local Event = require 'utils.event'
local Game = require 'utils.game'
@@ -12,6 +12,7 @@ function Toolbar.new_button(name)
name = name or #Toolbar.buttons+1
local button = Buttons.new_button('toolbar/'..name)
button:set_authenticator(Roles.player_allowed)
Toolbar.add_button(button)
return button
end
@@ -28,30 +29,36 @@ function Toolbar.add_button(button)
end
end
function Toolbar.draw(player)
function Toolbar.update(player)
local top = Gui.get_top_element_flow(player)
if not top then return end
for _,button in pairs(Toolbar.buttons) do
local self_button = button:draw_to(player.gui.top)
local element
if top[button.name] then element = top[button.name]
else element = button:draw_to(top) end
if button.authenticator(player,button.clean_name or button.name) then
self_button.visible = true
element.visible = true
element.enabled = true
else
self_button.visible = false
element.visible = false
element.enabled = false
end
end
end
Event.add(defines.events.on_player_created,function(event)
local player = Game.get_player_by_index(event.player_index)
Toolbar.draw(player)
Toolbar.update(player)
end)
Event.add(Roles.player_role_assigned,function(event)
local player = Game.get_player_by_index(event.player_index)
Toolbar.draw(player)
Toolbar.update(player)
end)
Event.add(Roles.player_role_unassigned,function(event)
local player = Game.get_player_by_index(event.player_index)
Toolbar.draw(player)
Toolbar.update(player)
end)
return Toolbar