Add player as an event argument

This commit is contained in:
Cooldude2606
2025-01-29 23:47:32 +00:00
parent 1a88592a8a
commit 6850cfa968
17 changed files with 91 additions and 141 deletions

View File

@@ -204,8 +204,7 @@ function Toolbar.create_button(options)
-- Setup auto toggle, required if there is a left element
if auto_toggle or left_element then
toolbar_button:on_click(function(def, event)
local player = ExpGui.get_player(event)
toolbar_button:on_click(function(def, player)
if left_element then
Toolbar.set_left_element_visible_state(left_element, player)
else
@@ -233,8 +232,7 @@ elements.close_toolbar = ExpGui.element("close_toolbar")
width = 18,
height = 36,
}
:on_click(function(def, event, element)
local player = ExpGui.get_player(event)
:on_click(function(def, player, element, event)
if event.button == defines.mouse_button_type.left then
Toolbar.set_left_element_visible_state(elements.toolbar_settings, player)
else
@@ -256,8 +254,7 @@ elements.open_toolbar = ExpGui.element("open_toolbar")
width = 18,
height = 20,
}
:on_click(function(def, event, element)
local player = ExpGui.get_player(event)
:on_click(function(def, player, element, event)
if event.button == defines.mouse_button_type.left then
Toolbar.set_left_element_visible_state(elements.toolbar_settings, player)
else
@@ -279,9 +276,8 @@ elements.clear_left_flow = ExpGui.element("clear_left_flow")
width = 18,
height = 20,
}
:on_click(function(def, event, element)
:on_click(function(def, player, element)
element.visible = false
local player = ExpGui.get_player(event)
for define in pairs(ExpGui.left_elements) do
if define ~= elements.core_button_flow then
Toolbar.set_left_element_visible_state(define, player, false, true)
@@ -564,8 +560,7 @@ elements.toggle_toolbar = ExpGui.element("toggle_toolbar")
:style(ExpGui.styles.sprite{
size = 22,
})
:on_click(function(def, event, element)
local player = ExpGui.get_player(event)
:on_click(function(def, player, element)
Toolbar.set_visible_state(player, element.toggled)
end)
@@ -581,8 +576,7 @@ elements.reset_toolbar = ExpGui.element("reset_toolbar")
size = 22,
padding = -1,
})
:on_click(function(def, event, element)
local player = ExpGui.get_player(event)
:on_click(function(def, player, element)
Toolbar.set_order(player, Toolbar.get_default_order())
end)
@@ -596,8 +590,7 @@ elements.move_item_up = ExpGui.element("move_item_up")
:style(ExpGui.styles.sprite{
size = toolbar_button_small,
})
:on_click(function(def, event, element)
local player = ExpGui.get_player(event)
:on_click(function(def, player, element)
local item = assert(element.parent.parent)
move_toolbar_button(player, item, -1)
end)
@@ -612,8 +605,7 @@ elements.move_item_down = ExpGui.element("move_item_down")
:style(ExpGui.styles.sprite{
size = toolbar_button_small,
})
:on_click(function(def, event, element)
local player = ExpGui.get_player(event)
:on_click(function(def, player, element)
local item = assert(element.parent.parent)
move_toolbar_button(player, item, 1)
end)
@@ -637,8 +629,7 @@ elements.set_favourite = ExpGui.element("set_favourite")
:style{
width = 180,
}
:on_checked_state_changed(function(def, event, element)
local player = ExpGui.get_player(event)
:on_checked_state_changed(function(def, player, element)
local define = ExpElement.get(element.tags.element_name --[[ @as string ]])
local top_element = ExpGui.get_top_element(define, player)
local had_visible = Toolbar.has_visible_buttons(player)