This commit is contained in:
Cooldude2606
2019-09-28 16:34:52 +01:00
parent 2e06023332
commit 654550bcb1
45 changed files with 4139 additions and 4115 deletions

View File

@@ -39,12 +39,12 @@ return {
'modules.addons.discord-alerts',
'modules.addons.chat-reply',
-- GUI
--'modules.gui.rocket-info',
--'modules.gui.science-info',
--'modules.gui.warp-list',
--'modules.gui.task-list',
'modules.gui.rocket-info',
'modules.gui.science-info',
'modules.gui.warp-list',
'modules.gui.task-list',
'modules.gui.player-list',
--'modules.commands.debug',
'modules.commands.debug',
-- Config Files
'config.expcore-commands.auth_admin', -- commands tagged with admin_only are blocked for non admins
'config.expcore-commands.auth_roles', -- commands must be allowed via the role config

View File

@@ -15,16 +15,12 @@ local Jail = require 'modules.control.jail' --- @dep modules.control.jail
local Colors = require 'resources.color_presets' --- @dep resources.color_presets
local format_chat_player_name = ext_require('expcore.common','format_chat_player_name') --- @dep expcore.common
Gui.require_concept('button')
local action_player_store = 'gui.left.player-list.action-player'
local action_name_store = 'gui.left.player-list.action-name'
-- common style used by all action buttons
local function tool_button_style(properties,parent,element)
element.style = 'tool_button'
local style = element.style
style.padding = -1
local function tool_button_style(style)
Gui.set_padding_style(style,-1,-1,-1,-1)
style.height = 28
style.width = 28
end
@@ -59,12 +55,11 @@ end
--- Teleports the user to the action player
-- @element goto_player
local goto_player =
Gui.new_concept('button')
:set_sprite('utility/export')
Gui.new_button()
:set_sprites('utility/export')
:set_tooltip{'player-list.goto-player'}
:define_draw(tool_button_style)
:on_click(function(event)
local player = event.player
:set_style('tool_button',tool_button_style)
:on_click(function(player,element)
local action_player_name = get_action_player_name(player)
local action_player = Game.get_player_from_any(action_player_name)
if not player.character or not action_player.character then
@@ -77,12 +72,11 @@ end)
--- Teleports the action player to the user
-- @element bring_player
local bring_player =
Gui.new_concept('button')
:set_sprite('utility/import')
Gui.new_button()
:set_sprites('utility/import')
:set_tooltip{'player-list.bring-player'}
:define_draw(tool_button_style)
:on_click(function(event)
local player = event.player
:set_style('tool_button',tool_button_style)
:on_click(function(player,element)
local action_player_name = get_action_player_name(player)
local action_player = Game.get_player_from_any(action_player_name)
if not player.character or not action_player.character then
@@ -95,12 +89,11 @@ end)
--- Kills the action player, if there are alive
-- @element kill_player
local kill_player =
Gui.new_concept('button')
:set_sprite('utility/too_far')
Gui.new_button()
:set_sprites('utility/too_far')
:set_tooltip{'player-list.kill-player'}
:define_draw(tool_button_style)
:on_click(function(event)
local player = event.player
:set_style('tool_button',tool_button_style)
:on_click(function(player,element)
local action_player_name = get_action_player_name(player)
local action_player = Game.get_player_from_any(action_player_name)
if action_player.character then
@@ -113,12 +106,11 @@ end)
--- Reports the action player, requires a reason to be given
-- @element report_player
local report_player =
Gui.new_concept('button')
:set_sprite('utility/spawn_flag')
Gui.new_button()
:set_sprites('utility/spawn_flag')
:set_tooltip{'player-list.report-player'}
:define_draw(tool_button_style)
:on_click(function(event)
local player = event.player
:set_style('tool_button',tool_button_style)
:on_click(function(player,element)
local action_player_name = get_action_player_name(player)
if Reports.is_reported(action_player_name,player.name) then
player.print({'expcom-report.already-reported'},Colors.orange_red)
@@ -138,12 +130,11 @@ end
--- Gives the action player a warning, requires a reason
-- @element warn_player
local warn_player =
Gui.new_concept('button')
:set_sprite('utility/spawn_flag')
Gui.new_button()
:set_sprites('utility/spawn_flag')
:set_tooltip{'player-list.warn-player'}
:define_draw(tool_button_style)
:on_click(function(event)
local player = event.player
:set_style('tool_button',tool_button_style)
:on_click(function(player,element)
Store.set(action_name_store,player.name,'command/give-warning')
end)
@@ -157,12 +148,11 @@ end
--- Jails the action player, requires a reason
-- @element jail_player
local jail_player =
Gui.new_concept('button')
:set_sprite('utility/item_editor_icon')
Gui.new_button()
:set_sprites('utility/item_editor_icon')
:set_tooltip{'player-list.jail-player'}
:define_draw(tool_button_style)
:on_click(function(event)
local player = event.player
:set_style('tool_button',tool_button_style)
:on_click(function(player,element)
local action_player_name,action_player_name_color = get_action_player_name(player)
if Jail.is_jailed(action_player_name) then
player.print({'expcom-jail.already-jailed',action_player_name_color},Colors.orange_red)
@@ -181,12 +171,11 @@ end
--- Temp bans the action player, requires a reason
-- @element temp_ban_player
local temp_ban_player =
Gui.new_concept('button')
:set_sprite('utility/clock')
Gui.new_button()
:set_sprites('utility/clock')
:set_tooltip{'player-list.temp-ban-player'}
:define_draw(tool_button_style)
:on_click(function(event)
local player = event.player
:set_style('tool_button',tool_button_style)
:on_click(function(player,element)
local action_player_name,action_player_name_color = get_action_player_name(player)
if Jail.is_jailed(action_player_name) then
player.print({'expcom-jail.already-banned',action_player_name_color},Colors.orange_red)
@@ -205,12 +194,11 @@ end
--- Kicks the action player, requires a reason
-- @element kick_player
local kick_player =
Gui.new_concept('button')
:set_sprite('utility/warning_icon')
Gui.new_button()
:set_sprites('utility/warning_icon')
:set_tooltip{'player-list.kick-player'}
:define_draw(tool_button_style)
:on_click(function(event)
local player = event.player
:set_style('tool_button',tool_button_style)
:on_click(function(player,element)
Store.set(action_name_store,player.name,'command/kick')
end)
@@ -222,12 +210,11 @@ end
--- Bans the action player, requires a reason
-- @element ban_player
local ban_player =
Gui.new_concept('button')
:set_sprite('utility/danger_icon')
Gui.new_button()
:set_sprites('utility/danger_icon')
:set_tooltip{'player-list.ban-player'}
:define_draw(tool_button_style)
:on_click(function(event)
local player = event.player
:set_style('tool_button',tool_button_style)
:on_click(function(player,element)
Store.set(action_name_store,player.name,'command/ban')
end)