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374
exp_legacy/module/modules/gui/science-info.lua
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374
exp_legacy/module/modules/gui/science-info.lua
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--[[-- Gui Module - Science Info
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- Adds a science info gui that shows production usage and net for the different science packs as well as an eta
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@gui Science-Info
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@alias science_info
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]]
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local Gui = require 'expcore.gui' --- @dep expcore.gui
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local Roles = require 'expcore.roles' --- @dep expcore.gui
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local Event = require 'utils.event' --- @dep utils.event
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local config = require 'config.gui.science' --- @dep config.gui.science
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local Production = require 'modules.control.production' --- @dep modules.control.production
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local format_time = _C.format_time --- @dep expcore.common
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local null_time_short = {'science-info.eta-time', format_time(0, {hours=true, minutes=true, seconds=true, time=true, null=true})}
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local null_time_long = format_time(0, {hours=true, minutes=true, seconds=true, long=true, null=true})
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--- Data label that contains the value and the surfix
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-- @element production_label
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local production_label =
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Gui.element(function(_, parent, production_label_data)
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local name = production_label_data.name
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local tooltip = production_label_data.tooltip
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local color = production_label_data.color
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-- Add an alignment for the number
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local alignment = Gui.alignment(parent, name)
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-- Add the main value label
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local element =
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alignment.add{
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name = 'label',
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type = 'label',
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caption = production_label_data.caption,
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tooltip = tooltip
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}
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-- Change the style
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element.style.font_color = color
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-- Add the surfix label
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local surfix_element =
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parent.add{
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name = 'surfix-'..name,
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type = 'label',
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caption = {'science-info.unit', production_label_data.surfix},
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tooltip = tooltip
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}
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-- Change the style
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local surfix_element_style = surfix_element.style
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surfix_element_style.font_color = color
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surfix_element_style.right_margin = 1
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-- Return the value label
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return element
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end)
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-- Get the data that is used with the production label
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local function get_production_label_data(name, tooltip, value, cutout, secondary)
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local data_colour = Production.get_color(config.color_cutoff * cutout, value, secondary)
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local surfix, caption = Production.format_number(value)
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return {
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name = name,
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caption = caption,
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surfix = surfix,
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tooltip = tooltip,
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color = data_colour
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}
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end
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-- Updates a prodution label to match the current data
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local function update_production_label(parent, production_label_data)
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local name = production_label_data.name
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local tooltip = production_label_data.tooltip
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local color = production_label_data.color
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-- Update the production label
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local production_label_element = parent[name] and parent[name].label or production_label(parent, production_label_data)
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production_label_element.caption = production_label_data.caption
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production_label_element.tooltip = production_label_data.tooltip
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production_label_element.style.font_color = color
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-- Update the surfix label
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local surfix_element = parent['surfix-'..name]
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surfix_element.caption = {'science-info.unit', production_label_data.surfix}
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surfix_element.tooltip = tooltip
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surfix_element.style.font_color = color
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end
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--- Adds 4 elements that show the data for a science pack
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-- @element science_pack_base
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local science_pack_base =
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Gui.element(function(_, parent, science_pack_data)
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local science_pack = science_pack_data.science_pack
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-- Draw the icon for the science pack
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local icon_style = science_pack_data.icon_style
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local pack_icon =
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parent.add{
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name = 'icon-'..science_pack,
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type = 'sprite-button',
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sprite = 'item/'..science_pack,
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tooltip = {'item-name.'..science_pack},
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style = icon_style
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}
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-- Change the style of the icon
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local pack_icon_style = pack_icon.style
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pack_icon.ignored_by_interaction = true
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pack_icon_style.height = 55
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if icon_style == 'slot_button' then
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pack_icon_style.padding = {0, -2}
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pack_icon_style.width = 36
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end
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-- Draw the delta flow
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local delta_flow =
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parent.add{
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name = 'delta-'..science_pack,
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type = 'frame',
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style = 'bordered_frame'
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}
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delta_flow.style.padding = {0, 3}
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-- Draw the delta flow table
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local delta_table =
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delta_flow.add{
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name = 'table',
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type = 'table',
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column_count = 2
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}
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delta_table.style.padding = 0
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-- Draw the production labels
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update_production_label(delta_table, science_pack_data.positive)
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update_production_label(delta_table, science_pack_data.negative)
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update_production_label(parent, science_pack_data.net)
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-- Return the pack icon
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return pack_icon
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end)
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local function get_science_pack_data(player, science_pack)
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local force = player.force
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-- Check that some packs have been made
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local total = Production.get_production_total(force, science_pack)
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if total.made == 0 then return end
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local minute = Production.get_production(force, science_pack, defines.flow_precision_index.one_minute)
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local hour = Production.get_production(force, science_pack, defines.flow_precision_index.one_hour)
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-- Get the icon style
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local icon_style = 'slot_button'
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local flux = Production.get_fluctuations(force, science_pack, defines.flow_precision_index.one_minute)
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if minute.net > 0 and flux.net > -config.color_flux/2 then
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icon_style = 'slot_sized_button_green'
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elseif flux.net < -config.color_flux then
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icon_style = 'slot_sized_button_red'
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elseif minute.made > 0 then
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icon_style = 'yellow_slot_button'
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end
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-- Return the pack data
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return {
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science_pack = science_pack,
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icon_style = icon_style,
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positive = get_production_label_data(
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'pos-'..science_pack,
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{'science-info.pos-tooltip', total.made},
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minute.made, hour.made
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),
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negative = get_production_label_data(
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'neg-'..science_pack,
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{'science-info.neg-tooltip', total.used},
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-minute.used, hour.used
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),
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net = get_production_label_data(
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'net-'..science_pack,
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{'science-info.net-tooltip', total.net},
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minute.net, minute.net > 0 and hour.net or 0,
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minute.made+minute.used
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)
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}
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end
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local function update_science_pack(pack_table, science_pack_data)
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if not science_pack_data then return end
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local science_pack = science_pack_data.science_pack
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pack_table.parent.non_made.visible = false
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-- Update the icon
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local pack_icon = pack_table['icon-'..science_pack] or science_pack_base(pack_table, science_pack_data)
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local icon_style = science_pack_data.icon_style
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pack_icon.style = icon_style
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local pack_icon_style = pack_icon.style
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pack_icon_style.height = 55
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if icon_style == 'slot_button' then
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pack_icon_style.padding = {0, -2}
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pack_icon_style.width = 36
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end
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-- Update the production labels
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local delta_table = pack_table['delta-'..science_pack].table
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update_production_label(delta_table, science_pack_data.positive)
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update_production_label(delta_table, science_pack_data.negative)
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update_production_label(pack_table, science_pack_data.net)
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end
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--- Gets the data that is used with the eta label
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local function get_eta_label_data(player)
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local force = player.force
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-- If there is no current research then return no research
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local research = force.current_research
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if not research then
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return { research = false }
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end
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local limit
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local progress = force.research_progress
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local remaining = research.research_unit_count*(1-progress)
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-- Check for the limiting science pack
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for _, ingredient in pairs(research.research_unit_ingredients) do
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local pack_name = ingredient.name
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local required = ingredient.amount * remaining
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local time = Production.get_consumsion_eta(force, pack_name, defines.flow_precision_index.one_minute, required)
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if not limit or limit < time then
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limit = time
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end
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end
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-- Return the caption and tooltip
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return limit and limit > 0 and {
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research = true,
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caption = format_time(limit, {hours=true, minutes=true, seconds=true, time=true}),
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tooltip = format_time(limit, {hours=true, minutes=true, seconds=true, long=true})
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} or { research = false }
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end
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-- Updates the eta label
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local function update_eta_label(element, eta_label_data)
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-- If no research selected show null
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if not eta_label_data.research then
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element.caption = null_time_short
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element.tooltip = null_time_long
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return
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end
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-- Update the element
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element.caption = {'science-info.eta-time', eta_label_data.caption}
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element.tooltip = eta_label_data.tooltip
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end
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--- Main task list container for the left flow
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-- @element task_list_container
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local science_info_container =
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Gui.element(function(definition, parent)
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local player = Gui.get_player_from_element(parent)
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-- Draw the internal container
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local container = Gui.container(parent, definition.name, 200)
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-- Draw the header
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Gui.header(container, {'science-info.main-caption'}, {'science-info.main-tooltip'})
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-- Draw the scroll table for the tasks
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local scroll_table = Gui.scroll_table(container, 178, 4)
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-- Draw the no packs label
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local no_packs_label =
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scroll_table.parent.add{
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name = 'non_made',
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type = 'label',
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caption = {'science-info.no-packs'}
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}
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-- Change the style of the no packs label
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local no_packs_style = no_packs_label.style
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no_packs_style.padding = {2, 4}
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no_packs_style.single_line = false
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no_packs_style.width = 200
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-- Add the footer and eta
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if config.show_eta then
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-- Draw the footer
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local footer = Gui.footer(container, {'science-info.eta-caption'}, {'science-info.eta-tooltip'}, true)
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-- Draw the eta label
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local eta_label =
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footer.add{
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name = 'label',
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type = 'label',
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caption = null_time_short,
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tooltip = null_time_long,
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style = 'heading_1_label'
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}
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-- Update the eta
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update_eta_label(eta_label, get_eta_label_data(player))
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end
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-- Add packs which have been made
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for _, science_pack in ipairs(config) do
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update_science_pack(scroll_table, get_science_pack_data(player, science_pack))
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end
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-- Return the exteral container
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return container.parent
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end)
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:static_name(Gui.unique_static_name)
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:add_to_left_flow()
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--- Button on the top flow used to toggle the task list container
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-- @element toggle_science_info
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Gui.left_toolbar_button('entity/lab', {'science-info.main-tooltip'}, science_info_container, function(player)
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return Roles.player_allowed(player, 'gui/science-info')
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end)
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--- Updates the gui every 1 second
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Event.on_nth_tick(60, function()
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local force_pack_data = {}
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local force_eta_data = {}
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for _, player in pairs(game.connected_players) do
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local force_name = player.force.name
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local frame = Gui.get_left_element(player, science_info_container)
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local container = frame.container
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-- Update the science packs
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local scroll_table = container.scroll.table
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local pack_data = force_pack_data[force_name]
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if not pack_data then
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-- No data in cache so it needs to be generated
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pack_data = {}
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force_pack_data[force_name] = pack_data
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for _, science_pack in ipairs(config) do
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local next_data = get_science_pack_data(player, science_pack)
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pack_data[science_pack] = next_data
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update_science_pack(scroll_table, next_data)
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end
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else
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-- Data found in cache is no need to generate it
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for _, next_data in pairs(pack_data) do
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update_science_pack(scroll_table, next_data)
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end
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end
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-- Update the eta times
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if not config.show_eta then return end
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local eta_label = container.footer.alignment.label
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local eta_data = force_eta_data[force_name]
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if not eta_data then
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-- No data in chache so it needs to be generated
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eta_data = get_eta_label_data(player)
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force_eta_data[force_name] = eta_data
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update_eta_label(eta_label, eta_data)
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else
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-- Data found in chache is no need to generate it
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update_eta_label(eta_label, eta_data)
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end
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end
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end)
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