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Move files to exp_legacy
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16
exp_legacy/module/modules/addons/pollution-grading.lua
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16
exp_legacy/module/modules/addons/pollution-grading.lua
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--- Makes polution look much nice of the map, ie not one big red mess
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-- @addon Pollution-Grading
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local Event = require 'utils.event' --- @dep utils.event
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local config = require 'config.pollution_grading' --- @dep config.pollution_grading
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local delay = config.update_delay * 3600 -- convert from minutes to ticks
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Event.on_nth_tick(delay, function()
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local surface = game.surfaces[1]
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local true_max = surface.get_pollution(config.reference_point)
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local max = true_max*config.max_scalar
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local min = max*config.min_scalar
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local settings = game.map_settings.pollution
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settings.expected_max_per_chunk = max
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settings.min_to_show_per_chunk = min
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end)
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