Move files to exp_legacy

This commit is contained in:
Cooldude2606
2024-09-23 15:55:28 +01:00
parent 446e87b610
commit 65145b5d34
266 changed files with 73 additions and 0 deletions

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--- Displays the amount of dmg that is done by players to entities;
-- also shows player health when a player is attacked
-- @addon Damage-Popups
local Game = require 'utils.game' --- @dep utils.game
local Event = require 'utils.event' --- @dep utils.event
local config = require 'config.popup_messages' --- @dep config.popup_messages
Event.add(defines.events.on_entity_damaged, function(event)
local entity = event.entity
local cause = event.cause
local damage = math.floor(event.original_damage_amount)
local health = math.floor(entity.health)
local health_percentage = entity.get_health_ratio()
local text_colour = {r=1-health_percentage, g=health_percentage, b=0}
-- Gets the location of the text
local size = entity.get_radius()
if size < 1 then size = 1 end
local r = (math.random()-0.5)*size*config.damage_location_variance
local p = entity.position
local position = {x=p.x+r, y=p.y-size}
-- Sets the message
local message
if entity.name == 'character' and config.show_player_health then
message = {'damage-popup.player-health', health}
elseif entity.name ~= 'character' and cause and cause.name == 'character' and config.show_player_damage then
message = {'damage-popup.player-damage', damage}
end
-- Outputs the message as floating text
if message then
Game.print_floating_text(
entity.surface,
position,
message,
text_colour
)
end
end)